• Total Red Alert 3 conversion.
  • Port of C&C Generals Game as close as possible.
  • Powerful SAGE 2.0 Engine and RNA Renderer.
  • Powerful networking engine, no more random desync errors for no reason.
  • Remakes of C&C Generals Maps.
  • Beautiful Post Processing effects ( HDR, CC, etc. ).
  • Stunning Particle Effects.
  • DynLight emmiters for better effects expression.
  • Enhanced RNA Renderer.
    Smart adaptive AI, which react and adapt to all your moves.

Q: When it's gonna be released?
A: As soon as i finish it, i don't really want to rush with my projects, because great things take time, but i assure you - it won't take too long.

Q: Is there will be new units/buildings/abilities/generals powers?
A: I'm planning to release 2 version of mod in a same time, the first one will contain only default C&C Generals Stuff, the second one will have something new, not really sure what it will be.

Q: What the heck is RC1/2/3?
A: It's mod Release Candidate versions, i've devided my mod development into three stages : RC1 - Units Demo, RC2 - Units + Structures Demo, RC3 - Final Release.

Q: How are you gonna add abilities/upgrades/special powers to mod?
A: This will be simplified, i will use Veteran/Heroic states for GLA Units instead Junk collecting, some upgrades will be bundeled into protocol upgrades, you get the idea.

Currently i am working alone, but with a great help of these guys :

Jafhar/GoGoYubari - He's responsible for bright and great ideas, additional models, great advices, help with textures, there's really too much to mention so let's just say that he's a great person to be befriended with, period.

Sgor00 - Proud Mapper of GenEvo mod, he's artist of GUI and Cameo textures, Web designer, great adviser and great friend. Check out his personal site! ( RU Only ).

TimeDefender - When i need constructive criticism - i ask him, he's my RL friend, he's helped me with software that EA didn't care to include ( Particle Frames/Lifetime calc, C&C Geometry params converter, etc. He's also responsibe for tons of ideas.

Dcesarec - Proud member of Contra Mod team, great modeler, just a nice person. He is responsible for RC2 Infantry models, give him a huge thank you, because without him i was not able to bring infantry to RC2.

Zeke, and a whole NLS team - Thank you for contributing me your old unused assets, you made a GIANT contribution to RC2, now players of GenEvo will be pleases with your top notch models, thank you.

St4lk3r - Thank you for Marauder and Mammoth model, i am proud to use these.

Existor - Thank you for new main Generals Evolution logo, pretty much everything you draw is masterpiece. Keep it up lad.

Currently None for now, thank you for actually contacting me! ( no sarcasm )

Bibber - The savior of C&C Modding community, authour of numerous tools and expansions, which made C&C3;/RA3 modding simplier, i cannon imagine my mod without his work, kudos to you, mate.

Megumi/Asuka - Working with Bibber and other chaps she's responible for many other contributions to C&C3;/RA3 modding.

All of you - And of course all of you, all who follow my mod and making feedback. Major thing that keeps mod alive is feedback, i must know that i am doing the right thing. You always cheer me up.

ModDBModDBModDBCommand And Conquer : Generals Evolution

Command And Conquer : Generals Evolution


Image RSS Feed Latest Screens
[ Generals Evolution ] Thank you [ Generals Evolution ] Thank you [ Generals Evolution ] Thank you
Blog RSS Feed Report abuse Latest News: [ Generals Evolution ] Thank you

6 comments by ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ on Dec 15th, 2014


C&C : Generals Evolution : Thank you!

Hey guys, it's me again, a guy who uses same preset for every news! It's me Gunship Mark II, i've decided to make this little uptade for everyone who voted for GenEvo for MOTY 2014 awards. I do realise that i won't win it, or even be in top 10 by any circumstances, so i cut a little slice of planned huge update again and decided to post a "thank you" message.

Today i'll show you some of my latest WIP VFX work for GenEvo, nothing is final yet, and something might change or get fixed ( especially depth fighting alpha based particle emmiters ) and some of the special powers in motion. Let's vut all other crap and go straight to business!

I must give a huge thank you to Jafhar for helping me in the making of footage for 3 hours, happy times!

Ah yes, before you tell me "BOO HOOU VFX AGAIN, WHERE'S DA REAL DEEl!111№11@#1"11!!" I will tell you that "real deal" is a part of final piece of update, and i am excited to see it myself as you are.

[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you
[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you
[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you

Aaand here's the video for you, don't take it too serious, something went wrong with my imagination


You know, MOTY is still going on, so these guys might be a more positive about winning it, so vote for them if you want! If they don't care about it i am sure your votes is a great mood booster. So consider helping them out.

Once again, thank you everyone for your support, i will try to post more news/answer more questions if i can, for now this is all.

Gunship Mark II, Signing Out.



Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
C&C3 Generals Evolution Model Pack

C&C3 Generals Evolution Model Pack

Apr 12, 2013 Models Pack 19 comments

Since the project was canceled/Moved to RedAlert3 engine we dicided to release some of our work for public use. These models are intended to use in C&C3...

C&C Generals Evolution - Unit Demo RC1

C&C Generals Evolution - Unit Demo RC1

Dec 31, 2012 Demo 58 comments

Long awaited C&C Generals Remake is now ready to release it's first Demo. Today i will bring to you Units Demo, Skirmish and MP is supported. Maps...

Post comment Comments  (520 - 530 of 979)
arphax
arphax May 15 2013, 6:33am says:

in future versions will you add naval also?and for particle canon can you add a ion cannon for the US superweapon general.

+1 vote     reply to comment
DD92
DD92 May 15 2013, 6:18am says:

Ahah now original Ra3 Particles looks ****** :) Great! :D

+3 votes     reply to comment
CaptainIstvan
CaptainIstvan May 15 2013, 1:21am says:

This mod so far looks great but using the default generals untis looks abit boring you should ask contra team for some of their resources for example if you would the latest overlord which contra uses then you wolud have even more watchers and visits.
Trust me!
I know this almost works everytime

+1 vote     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Creator
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ May 15 2013, 6:50am replied:
Quote:This mod so far looks great but using the default generals untis looks abit boring you should ask contra team for some of their resources for example if you would the latest overlord which contra uses then you wolud have even more watchers and visits.
Trust me!
I know this almost works everytime

Asked, was ignored.

Quote:But no. n5p29 from NPMod and Tidal Wars offered some of his updated models to Gunship, but he declined it... dont actually remember why.

Not ignored, i will still use your naval models you sent me, as for other models i feel like using old FOR NOW, we'll see in near future.

+2 votes   reply to comment
CaptainIstvan
CaptainIstvan May 16 2013, 3:20am replied:

thats good too hear

+2 votes     reply to comment
V.Metalic
V.Metalic May 15 2013, 4:23am replied:

Contra isnt the best example. Their design changes from the default Generals/ZH. Shockwave or Rise of the Reds are better example, as they still keep the classical style with improved models.

But no. n5p29 from NPMod and Tidal Wars offered some of his updated models to Gunship, but he declined it... dont actually remember why.

+1 vote     reply to comment
n5p29
n5p29 May 15 2013, 11:40am replied:

Contra team are really stingy when it's about their assets, so don't hope much from them.

and V, the models are still used: Moddb.com

+2 votes     reply to comment
dcesarec
dcesarec May 16 2013, 9:37am replied:

Dont be so sure...Very soon, something wonderful could happen!

+1 vote     reply to comment
V.Metalic
V.Metalic May 16 2013, 5:11am replied:

My bad not mentioning the naval ships. But what i said applies to the rest.

+1 vote     reply to comment
CaptainIstvan
CaptainIstvan May 15 2013, 5:27am replied:

this is sad

+1 vote     reply to comment
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