• Total Red Alert 3 conversion.
  • Port of C&C Generals Game as close as possible.
  • Powerful SAGE 2.0 Engine and RNA Renderer.
  • Powerful networking engine, no more random desync errors for no reason.
  • Remakes of C&C Generals Maps.
  • Beautiful Post Processing effects ( HDR, CC, etc. ).
  • Stunning Particle Effects.
  • DynLight emmiters for better effects expression.
  • Enhanced RNA Renderer.
    Smart adaptive AI, which react and adapt to all your moves.

Q: When it's gonna be released?
A: As soon as i finish it, i don't really want to rush with my projects, because great things take time, but i assure you - it won't take too long.

Q: Is there will be new units/buildings/abilities/generals powers?
A: I'm planning to release 2 version of mod in a same time, the first one will contain only default C&C Generals Stuff, the second one will have something new, not really sure what it will be.

Q: What the heck is RC1/2/3?
A: It's mod Release Candidate versions, i've devided my mod development into three stages : RC1 - Units Demo, RC2 - Units + Structures Demo, RC3 - Final Release.

Q: How are you gonna add abilities/upgrades/special powers to mod?
A: This will be simplified, i will use Veteran/Heroic states for GLA Units instead Junk collecting, some upgrades will be bundeled into protocol upgrades, you get the idea.

Currently i am working alone, but with a great help of these guys :

Jafhar/GoGoYubari - He's responsible for bright and great ideas, additional models, great advices, help with textures, there's really too much to mention so let's just say that he's a great person to be befriended with, period.

Sgor00 - Proud Mapper of GenEvo mod, he's artist of GUI and Cameo textures, Web designer, great adviser and great friend. Check out his DeviantArt page now!

TimeDefender - When i need constructive criticism - i ask him, he's my RL friend, he's helped me with software that EA didn't care to include ( Particle Frames/Lifetime calc, C&C Geometry params converter, etc. He's also responsibe for tons of ideas.

Dcesarec - Proud member of Contra Mod team, great modeler, just a nice person. He is responsible for RC2 Infantry models, give him a huge thank you, because without him i was not able to bring infantry to RC2.

Zeke, and a whole NLS team - Thank you for contributing me your old unused assets, you made a GIANT contribution to RC2, now players of GenEvo will be pleases with your top notch models, thank you.

St4lk3r - Thank you for Marauder and Mammoth model, i am proud to use these.

Existor - Thank you for new main Generals Evolution logo, pretty much everything you draw is masterpiece. Keep it up lad.

Currently None for now, thank you for actually contacting me! ( no sarcasm )

Bibber - The savior of C&C Modding community, authour of numerous tools and expansions, which made C&C3;/RA3 modding simplier, i cannon imagine my mod without his work, kudos to you, mate.

Megumi/Asuka - Working with Bibber and other chaps she's responible for many other contributions to C&C3;/RA3 modding.

All of you - And of course all of you, all who follow my mod and making feedback. Major thing that keeps mod alive is feedback, i must know that i am doing the right thing. You always cheer me up.

ModDBModDBModDBCommand And Conquer : Generals Evolution Support me on patreon!

Command And Conquer : Generals Evolution


Image RSS Feed Latest Screens
[ Generals Evolution ] Structures Renders [ Generals Evolution ] Structures Renders [ Generals Evolution ] Structures Renders
Blog RSS Feed Report abuse Latest News: [ Generals Evolution ] Dreams Come True

16 comments by Gunship_Mark_II on Feb 10th, 2015


C&C : Generals Evolution : Dreams Come True!

Hey guys, it's me again, a guy who uses same preset for every news! ( including this sentence) It's me Gunship Mark II, The time has come, i proudly present to you the ending of RC2 update spree, as well as some other news.

Finally guys, i present to you brand new structure models. Not just silly ports of original building, but brand new models and textures made by a professional game designer. As much as they look great they are extremely well optimised. Just as a side notice - they are still on early stages of implementation, so they don't have any particles/animations yet, but they will have them very soon.

Now let's do a bit of backstory!

Few months ago, Soenke c. "warby" Seidel contacted me and offered his help, i was truly stunned by this, because i never ecountered such professional and generous person in my life, we had a dozens of email chains discussing this and that and he said he will gladly help me out with structures models, he's a huge C&C fan and he said he likes what i do. Warby made it happen guys, he pretty much saved this mod from miserable position of porting broken C&C Structures. If you want to read more about warby, please, check out his site-portfolio

Let's cut the chatter and move on to media!

[ Generals Evolution ] Dreams Come True[ Generals Evolution ] Dreams Come True
[ Generals Evolution ] Dreams Come True[ Generals Evolution ] Dreams Come True
[ Generals Evolution ] Dreams Come True[ Generals Evolution ] Dreams Come True
[ Generals Evolution ] Dreams Come True[ Generals Evolution ] Dreams Come True
[ Generals Evolution ] Dreams Come True[ Generals Evolution ] Dreams Come True

Now, this is the hardest part for me guys. I need your help. Let me explain what kind of help and why.

Currently I'm going through some nasty shit in my life, the main reason of which is that I live in eastern Ukraine, right in the middle of war zone to be precise, and my life is seriously affected by it. At first I lost my full-time job because of an economic crisis. Then whenever I go work part-time, I won't stay employed for long, because a lot of work places have gone bankrupt or are moving to better place. Right now I am freelancing for minimal price when possible, to at least pay my bills. Because of that reason, I have less and less time to work on my stuff. The more I live like this, the more difficult it becomes.

My goal with a Patreon is to build my future as a game developer, I am not alone with this, my friend ( sgor00 ) and I cooperate on the same goal, all your donations will go into a good cause, like buying a licence for a game engine, which provides us with everything we need to start making video games. We both have required skill, all we need is your humble support. By donating you're helping both of us and giving us a chance for a future. Personally for me it's the only way out of my situation, without your help I don't see any future for me. I know this sound silly and overused, but even $5 will help. That sum, here equals a week of life. That's how desperate living here is. I won't say that if you don't donate I will stop working on my mods. Never! This is my hobby after all, plus i have a lot of people waiting for them. I will continue working as much as I can, but your help will definitely boost the whole process by 500%.
You can also help me by spreading the word about me and playing my mods, any feedback is always extremely appreciated!

My Patreon page is 1 year old, i've bean dreading to launch it 'til now. I hope you guys will understand it. If you want to support me - click on this huge ass picture bellow

Once again, thank you everyone for your support, i will try to post more news/answer more questions if i can, for now this is all.

Gunship Mark II, Signing Out.



Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
C&C3 Generals Evolution Model Pack

C&C3 Generals Evolution Model Pack

Apr 12, 2013 Models Pack 20 comments

Since the project was canceled/Moved to RedAlert3 engine we dicided to release some of our work for public use. These models are intended to use in C&C3...

C&C Generals Evolution - Unit Demo RC1

C&C Generals Evolution - Unit Demo RC1

Dec 31, 2012 Demo 68 comments

Long awaited C&C Generals Remake is now ready to release it's first Demo. Today i will bring to you Units Demo, Skirmish and MP is supported. Maps...

Post comment Comments  (520 - 530 of 1,225)
Gunship_Mark_II Creator
Gunship_Mark_II Mar 1 2014, 3:17pm says:

Aye, i am still working on it, no worries. Huge changes is coming though, new update will be huge, that's why it's taking so long.

+7 votes   reply to comment
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Guest Mar 29 2014, 7:38pm replied:

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Guest Mar 6 2014, 9:35pm replied:

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Guest Feb 23 2014, 6:45am says:

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thejafhar
thejafhar Feb 25 2014, 10:34am replied:

Excuse me,no. He will release SDK and modders will do it if they will get permission from ROTR Team.

+2 votes     reply to comment
Zyankali
Zyankali Feb 23 2014, 6:55am replied:

If not I want to do with SDK

+2 votes     reply to comment
Guest
Guest Feb 21 2014, 12:47pm says:

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thejafhar
thejafhar Feb 25 2014, 10:35am replied:

All the time he is doing his best to improve the mod :D We must be patient.

+1 vote     reply to comment
DarkyPwnz
DarkyPwnz Feb 19 2014, 7:19pm says:

Even if Generals itself is still alive and kicking with many wonderful mods, I appreciate the graphical upgrade you're working on. With that I have three questions.

1. Will the supply system be the same as the original?
2. Will the game have exactly the same content as the original Zero Hour expansion?
3. Will the General's Promotions system work exactly the same?

+1 vote     reply to comment
benqcrv
benqcrv Feb 14 2014, 5:34pm says:

Can you give the unit a graphical update, they look too similar graphic wise to the original General. I couldn't tell if I was playing General on General engine or RA3 engine. That would be my only complaint/suggestion.

0 votes     reply to comment
Gunship_Mark_II Creator
Gunship_Mark_II Feb 16 2014, 5:44pm replied:

I can't go farther than that, for now. The diffirence is clearly visible though, no idea what are you talking about. Comapre for yourself once again. Mod models have smooth lighting, self shadowing, normal mapping, specular lighting, and another gimmicks. Some textures will be enhanced though.

+3 votes   reply to comment
benqcrv
benqcrv Feb 17 2014, 11:07am replied:

Well it a compliment in itself, if it so well done that I can't tell the different. I think when a full version and not a demo is out, that when I will be able to truly see the different. Keep up the great work!

+2 votes     reply to comment
Gunship_Mark_II Creator
Gunship_Mark_II Feb 17 2014, 4:30pm replied:

Oh, i see now, alright. I think a lot of stuff will be changed after RC2, if i actually find experienced modeler/texture artist who previously worked with similar engine. Thank you, will do :)

+2 votes   reply to comment
theordermg
theordermg Feb 14 2014, 6:04pm replied:

Me too

+1 vote     reply to comment
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