• Total Red Alert 3 conversion.
  • Port of C&C Generals Game as close as possible.
  • Powerful SAGE 2.0 Engine and RNA Renderer.
  • Powerful networking engine, no more random desync errors for no reason.
  • Remakes of C&C Generals Maps.
  • Beautiful Post Processing effects ( HDR, CC, etc. ).
  • Stunning Particle Effects.
  • DynLight emmiters for better effects expression.
  • Enhanced RNA Renderer.
    Smart adaptive AI, which react and adapt to all your moves.

Q: When it's gonna be released?
A: As soon as i finish it, i don't really want to rush with my projects, because great things take time, but i assure you - it won't take too long.

Q: Is there will be new units/buildings/abilities/generals powers?
A: I'm planning to release 2 version of mod in a same time, the first one will contain only default C&C Generals Stuff, the second one will have something new, not really sure what it will be.

Q: What the heck is RC1/2/3?
A: It's mod Release Candidate versions, i've devided my mod development into three stages : RC1 - Units Demo, RC2 - Units + Structures Demo, RC3 - Final Release.

Q: How are you gonna add abilities/upgrades/special powers to mod?
A: This will be simplified, i will use Veteran/Heroic states for GLA Units instead Junk collecting, some upgrades will be bundeled into protocol upgrades, you get the idea.

Currently i am working alone, but with a great help of these guys :

Jafhar/GoGoYubari - He's responsible for bright and great ideas, additional models, great advices, help with textures, there's really too much to mention so let's just say that he's a great person to be befriended with, period.

Sgor00 - Proud Mapper of GenEvo mod, he's artist of GUI and Cameo textures, Web designer, great adviser and great friend. Check out his personal site! ( RU Only ).

TimeDefender - When i need constructive criticism - i ask him, he's my RL friend, he's helped me with software that EA didn't care to include ( Particle Frames/Lifetime calc, C&C Geometry params converter, etc. He's also responsibe for tons of ideas.

Dcesarec - Proud member of Contra Mod team, great modeler, just a nice person. He is responsible for RC2 Infantry models, give him a huge thank you, because without him i was not able to bring infantry to RC2.

Zeke, and a whole NLS team - Thank you for contributing me your old unused assets, you made a GIANT contribution to RC2, now players of GenEvo will be pleases with your top notch models, thank you.

St4lk3r - Thank you for Marauder and Mammoth model, i am proud to use these.

Existor - Thank you for new main Generals Evolution logo, pretty much everything you draw is masterpiece. Keep it up lad.

Currently None for now, thank you for actually contacting me! ( no sarcasm )

Bibber - The savior of C&C Modding community, authour of numerous tools and expansions, which made C&C3;/RA3 modding simplier, i cannon imagine my mod without his work, kudos to you, mate.

Megumi/Asuka - Working with Bibber and other chaps she's responible for many other contributions to C&C3;/RA3 modding.

All of you - And of course all of you, all who follow my mod and making feedback. Major thing that keeps mod alive is feedback, i must know that i am doing the right thing. You always cheer me up.

ModDBModDBModDBCommand And Conquer : Generals Evolution

Command And Conquer : Generals Evolution


Image RSS Feed Latest Screens
[ Generals Evolution ] Thank you [ Generals Evolution ] Thank you [ Generals Evolution ] Thank you
Blog RSS Feed Report abuse Latest News: [ Generals Evolution ] Thank you

6 comments by ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ on Dec 15th, 2014


C&C : Generals Evolution : Thank you!

Hey guys, it's me again, a guy who uses same preset for every news! It's me Gunship Mark II, i've decided to make this little uptade for everyone who voted for GenEvo for MOTY 2014 awards. I do realise that i won't win it, or even be in top 10 by any circumstances, so i cut a little slice of planned huge update again and decided to post a "thank you" message.

Today i'll show you some of my latest WIP VFX work for GenEvo, nothing is final yet, and something might change or get fixed ( especially depth fighting alpha based particle emmiters ) and some of the special powers in motion. Let's vut all other crap and go straight to business!

I must give a huge thank you to Jafhar for helping me in the making of footage for 3 hours, happy times!

Ah yes, before you tell me "BOO HOOU VFX AGAIN, WHERE'S DA REAL DEEl!111№11@#1"11!!" I will tell you that "real deal" is a part of final piece of update, and i am excited to see it myself as you are.

[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you
[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you
[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you

Aaand here's the video for you, don't take it too serious, something went wrong with my imagination


You know, MOTY is still going on, so these guys might be a more positive about winning it, so vote for them if you want! If they don't care about it i am sure your votes is a great mood booster. So consider helping them out.

Once again, thank you everyone for your support, i will try to post more news/answer more questions if i can, for now this is all.

Gunship Mark II, Signing Out.



Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
C&C3 Generals Evolution Model Pack

C&C3 Generals Evolution Model Pack

Apr 12, 2013 Models Pack 19 comments

Since the project was canceled/Moved to RedAlert3 engine we dicided to release some of our work for public use. These models are intended to use in C&C3...

C&C Generals Evolution - Unit Demo RC1

C&C Generals Evolution - Unit Demo RC1

Dec 31, 2012 Demo 58 comments

Long awaited C&C Generals Remake is now ready to release it's first Demo. Today i will bring to you Units Demo, Skirmish and MP is supported. Maps...

Post comment Comments  (140 - 150 of 980)
ghoprogramas
ghoprogramas Aug 13 2014, 5:21pm says:

Question the red alert 3 has a construction area near to the central base, we can expand.
In this Mod will be free ??? say we can build anywhere on the map equal to C & C Generals / ZH ????
What about the buildings you will render the C & C Generals / ZH ??
Say the command center and others.

Again congratulations for the excellent work !!!

+3 votes     reply to comment
Guardian_2194600
Guardian_2194600 Aug 13 2014, 5:32pm replied:

A comment before talked about the GLA having a worker for each type of structure, probably the only one ability thing RA3 engine has. I'm not sure about the other factions.

+1 vote     reply to comment
Guardian_2194600
Guardian_2194600 Aug 13 2014, 5:04pm says:

Hey Gunship, I want to first get used to knowing how to mod by starting with just modifying properties of units in the game. I have no idea what I've been doing with the mod tools + Bibber's expansion, is there a post that can help me understand how a mod is compiled by the mod tools?

+1 vote     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Creator
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Aug 20 2014, 2:44pm replied:

Just use a simple mod provided in the SDK as a refrence, and build studio information, that is all what EA thrown in our faces.

+1 vote   reply to comment
ghoprogramas
ghoprogramas Aug 13 2014, 10:57am says:

ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ

Congratulations for the work we all promotions of generals this mod ????
especially the mother of bombs united states ???

Nice work man !!!!

+3 votes     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Creator
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Aug 13 2014, 4:38pm replied:

Thanks, there is/will be almost all C&C Generals/ZH superweapons and some new.

+3 votes   reply to comment
szhafri
szhafri Aug 11 2014, 7:59am says:

OOOO MY GOD!!!. 11/10 ! Please finish it as soon as possible. I have been waiting for a successor for this game for a very looooooong time. Great job man! Keep it up!

+6 votes     reply to comment
Mohammed111
Mohammed111 Aug 10 2014, 8:49pm says:

When it will be release? sorry bad eng

+2 votes     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Creator
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Aug 12 2014, 6:31am replied:

Somewhere in 2014.

+5 votes   reply to comment
addok
addok Aug 8 2014, 9:20am says:

Hi do you wanna make some generals Like in cnc zero hour? Or there Will be only 3 generals?

+2 votes     reply to comment
addok
addok Aug 8 2014, 9:23am replied:

For example, air force general for USA, infantry, nuke general for china and orther :D

+2 votes     reply to comment
addok
addok Aug 8 2014, 9:31am replied:

Or russia, european union

+2 votes     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Creator
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Aug 8 2014, 6:42pm replied:

There will be 3 generals and each general will have 3 specializations.

+7 votes   reply to comment
thejafhar
thejafhar Aug 8 2014, 6:40pm replied:

"Or russia, european union"
are u fkn kidding me?

+2 votes     reply to comment
addok
addok Aug 9 2014, 5:32am replied:

I mean Like in rise of the reds

+2 votes     reply to comment
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