Prepare yourselves for a total conversion of Generals on brand new SAGE 2.0 engine. We'll bring you back to battlefield with stunning visuals and physics, we'll keep old stuff to for your enjoyment!

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RSS feed Report content Particles cast shadows. (view original)
Particles cast shadows.
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Guest
Guest

great!

Reply Good karma Bad karma+12 votes
thejafhar
thejafhar

fking awesome! finally realistic particles.

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Galacticruler
Galacticruler

Wow.
Looks nice.

If only we could use WiC smoke emitters though, instead of image based smoke.

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[TZP]LoNer1
[TZP]LoNer1

Volumetric is the way to go imho... But we can't have everything. :[

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cronos35
cronos35

the shadow border on the smoke need to be smooth though.

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Chosen-One
Chosen-One

Hell yeah!!!

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Emiliomau
Emiliomau

great is little but beautiful

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Description

Probably gonna scrap this idea if i won't figure out how to use it only on particles using ALPHA/W3D_ALPHA/ALPHA_TEST shaders.

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