Prepare yourselves for a total conversion of Generals on brand new SAGE 2.0 engine. We'll bring you back to battlefield with stunning visuals and physics, we'll keep old stuff to for your enjoyment!

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Report RSS Generals Evolution - Fresh out of the lab (view original)
Generals Evolution - Fresh out of the lab
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rkraptor70
rkraptor70

"Be careful, it may spill"

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SpiritOfNimruzîr
SpiritOfNimruzîr

Try it with the Devastator animation maybe?

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Fallen Angel
Fallen Angel

Will there be an animation or a gruesome death to infantry units caught in the toxin? It'll be awesome to see that.

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Gunship_Mark_II Author
Gunship_Mark_II

Yeah, there will be for sure.

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CnC_Fin
CnC_Fin

"My tank is full"
"We deliver"
"Nice mess, muhaha"

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GooberTrooper
GooberTrooper

Shock Therapy was able to pull off something close to a stream effect. Perhaps you could talk it up with him (or them) about it?

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Gunship_Mark_II Author
Gunship_Mark_II

It was made using particles as far as i know, i will do the same later, but it costly to performance.

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R3ven
R3ven

The stream effect in Shock Therapy is a contrail style effect. The Stream.fx shader in RA3 is broken, even though it works in Uprising.

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SliderFF
SliderFF

к снарядам можно попробовать прикрепить эфект "следа самолета", они будут формировать струю

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Gunship_Mark_II Author
Gunship_Mark_II

Thanks captain.

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SliderFF
SliderFF

так куле сразу не прикрутил? у тебя что текстур нехватиает?)

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Gunship_Mark_II Author
Gunship_Mark_II

Некрасиво.

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Makron147
Makron147

Ганшип, а ты будешь делать глашным юнитам прокачку ящиками как в зх?

Кстати, разве писолятор не струей распыляет? Мб его логику использовать?
Или как вариант сделать оружие с очень большой скорострельностью с невидимыми снарядами, каждый из которых имеет выхлоп в виде эффекта струи?

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Description

Finished them, sadly but stream draw does not work in RA3, i'll try to simulate it in future with particles.

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