A Red Alert 3 total conversion aiming to bring C&C Generals Zero Hour onto the new engine as well as to expand upon it.

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Report RSS C&C Generals Evolution - RC2 WIP Shots (view original)
C&C Generals Evolution - RC2 WIP Shots
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ÐetroyT[RU]
ÐetroyT[RU] - - 741 comments

Does RA3 wires physics?
I saw a connectionline.fxo shader.

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Gunship_Mark_II Author
Gunship_Mark_II - - 4,864 comments

Nope, just a shader is not enough to have wire physics, and yeah, idk this shader is used for, i thought it's used for drawing waypoint paths, but no, i've tried to disable it and i've got no diffirence.

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Description

Moving on to finish RC2, next step left GLA units and finally structures. So in RC2 you will get All units, fixed and playable maps, basic structures. No ETA, i don't want to rush with release like i did in RC1.