A Red Alert 3 total conversion aiming to bring C&C Generals Zero Hour onto the new engine as well as to expand upon it.
Moving on to finish RC2, next step left GLA units and finally structures. So in RC2 you will get All units, fixed and playable maps, basic structures. No ETA, i don't want to rush with release like i did in RC1.
Does RA3 wires physics?
I saw a connectionline.fxo shader.
Nope, just a shader is not enough to have wire physics, and yeah, idk this shader is used for, i thought it's used for drawing waypoint paths, but no, i've tried to disable it and i've got no diffirence.