Ok here it is. The beta release features; New HUD Featured testmap "csm_doublebunker" Background Map + Music New Loading Screen Startup Video Easy Installer...
OrangeBox version coming soon!!
That's right, the mod now runs under the OrangeBox engine!!
There is no download available yet sorry, but I've posted some screenshots, and also posted more news.
Check the latest news for more details and a Changelog.
The current available download is for Episode 1.
Meaning you need Episode 1 Installed and Run before you can play the mod.
The same will go for OrangeBox version, however you should only need SDK Base - Orangebox installed.
You start out in what you only know as home, a Combine Prison deep underground in the mountains of Western Europe. Your goal is to escape and meet with your brother to help him in the battle for humanity and against the many alien races Gordon is sure to encounter in his journey. Once you escape from the cell, there is no turning back. You will wind through the tunnels of the heavily fortified Combine Prison, making your way to the outer areas where you can plan your escape. Set in a cold, snow covered environment, you'll be faced with many choices, but be sure to choose your path wisely, and you could find yourself two steps closer to freedom. To summarize, you need to survive, and to survive you need to get out, fast!
3rd September 2008
[Changed] Various features in Doublebunker map
- Removed rear wall from first Bunker to open up area and make Tunnel entrance visable.
- [Fixed] Snow not covering whole map.
- [Added] Spotlights under main lighting
- [Added] More snow.
- [Fixed] Snow decals and .vmt's.
- [Fixed] Weird door glitch textures crossing through each other.
- [Removed] Lightning.
- [Added] Wider stairs in the first and second bunker.
[Added] Night skybox to Doublebunker and the background map.
[Fixed] Various console errors.
[Fixed] Huge weapon icons //This happens when you copy the weapon scripts from Ep1
[Added] Sound cache files for hopefully faster loading //Work-In-Progress
2nd September 2008:
[Fixed] Loading screen.
[Fixed] Missing materials/sounds.
[Added] Mod .FGD for mappers.
1st September 2008:
[Fixed] C++ Compile errors.
[Fixed] Main Menu crash.
[Fixed] Background map crashing game.
[Fixed] Start Survival option.
[Changed] Mapname from "csm_doublebunker" to "csm_doublebunkerOB".
[Added] All lights and skybox in HDR mode.
[Fixed] Mod icon.
31st August 2008:
Mod Ported to OrangeBox engine.