This mod allows you to combine 13 other mods, each adding a new race to SoulStorm, in order to have all 13 factions playable in skirmish and multiplayer modes.
The 13 currently supported mods are: Black Templars, Chaos Daemons, Dark Angels, Inquisition DaemonHunt, Renegade Guard 0.64, Salamanders, Space Wolves 0.63, Steel Legions, The Dance Macabre, Tyranid, White Scars, Witch Hunters, World Eaters Warband.
You must download and install them - and their required mods - in order to have the new races in the game.
Find the race mods here: Forums.relicnews.com
Find the required mods here: Forums.relicnews.com!!
and here: Moddb.com
This mod works regardless though, so you can install just the race mods that you want and leave the others out.
NOTE: In order to play a multiplayer match, all players must have all (or the same) race mods installed.
Install this mod into SoulStorm's main folder.
You should add the Thousands sons and perhaps the Adeptus mechanicus explorators to the combiner (if you gain permission to do so).
I didn't know of those mods, but they look good. I just need some time to test them and update the Combiner.
I don't think we need permission since we're not really using anything from those mods. Perhaps we should notify the devs though.
Get ready for Combiner Mod 15! :D
i was expecting this :)
New version up for download! Moddb.com
installed it and all races, still says i miss space wolves 0.63 (have both installed) and missing renegades (have both installed there too) so what do i need to do ? can anyone help ?
I second this, also have this problem. Glad it's not just me.
I also have this problem. Hopefully by seconding this, it will get attention.
Hi guys. I had answered Aloranna in the comment below. It seemed like the mod worked for him in the end.
What exactly is the problem you are having? Does the game fail ot start, are you unable to find the two races in the game, or is it something else? Does the problem involve the Chaos Daemons perhaps?
Tried switching to the Unification mod, but also had the same problem. In that case, I edited the unification.mod file with Notepad ++ and removed the lines pertaining to the Space Wolves and Renegade races, and it worked no problem. I imagine the same fix would work here.
Sorry, wasn't logged in before for some reason. The guest comment above is mine.
Have you tried ignoring the messages given by the mod manager and just running the game? It should work.
By the way, you don't really need the mod manager you know. You can just run the CombinerMod.bat file, or activate the mod from within the game. The latest versions of the Combiner are supposed to work even if you haven't installed all the suported mods.
A BUD SPENCER FAN!? :D
Hi! I have that same problem with the mod manager, but I think it's because those two mods have periods (".") in their names and the manager has problem tracking them. It should work regardless. Usually I activate the mod from within the game or using the batch file (CombinerMod.cmd) in the game's folder.
hehe Yeah Bud and Terence rocks !
But anyways, i found that the new mod manager makes it work. no stress. was just a brain fart, was using the old one :)
thanks tho :)
Wow I didn't know they were popular outside of Italy!
Anyway glad to hear that the mod works for you!
Okay; so I installed this mod, but it says im missing two mods even though I have them installed. How do I fix this?
It should work regardless. Have you tried?
Strange, I can't find World Eaters and Thousand Sons fraction. Can anyone know how?
Thousand Sons is not yet supported so you'd need to edit the CombinerMod.module file in order to have it.
World Eaters Warband is supposed to work. Are you sure you installed it in the Soulstorm directory? Do you see the RAGE.module file and the RAGE folder in the main Soulstorm folder (i.e. C:\Program Files (x86)\Steam\SteamApps\common\Dawn of War Soulstorm\RAGE.module)? The army is listed as "Khorne Berzerkers" in the game.
oh i see that, World Eaters have, but Thousand Sons doesn't have.. probably supported on next release. =)
But the Dance Marcabre fraction show something like this: '$63000000 No Range' in all units and fraction name.
Am I doing something wrong?
I have some questions to ask.I currently use ultimate apolcalype mod but not sure if I can combine UA mod with combiner mod.also please where should I install the rage folder. I tried placing the rage folder into the combiner mod folder but didn't see world eaters after activating it.
Go where you installed the RAGE mod, take the RAGE folder and the RAGE.module file that you'll find there and move them to the main SoulStorm folder.
You can't really combine this mod with UA but you can modify the UA mod to add other factions to it. Edit its module file like shown here: Moddb.com
Do as explained but on the UA module instead of the Combiner one. This way you should be able to have any faction you want in UA. I can't guarantee that it will work well though; it'll likely have balancing issues, since the armies from the race mods are designed to be used against those from the vanilla game.
Guys, I just added the followings fraction mods into the game:
- Tyranids
- Chaos Daemons
- Inquisition Daemon Hunters
- World Eaters
- Thousand Sons
- Renegade Guard
- Harlequins
- Blood Angels (New Released faction, click here for more info Moddb.com)
All works =)
However the Harlequins fraction show a unknown stings, it show as "$1603000 No Range" instead of "Harlequins" in fraction section. (This is same as all Harlequins units name) ><
Good hunting every
Nice, we'll add the Blood Angels to the list of supported races in the next release then.
About the Harlequins, we haven't tested them yet, sorry. We'll let you know as soon as we find something out.
Sorry dude I don't have the problem you're reporting. I suppose you've already tried removing the Harlequin mod and installing it again right?
thousand sons...add them too..that mod kick *** !
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