The town of Coonersville has rebelled. The citizens there have overthrown the security forces and established a base at the top of the mountain. The town was heavily shelled with headcrab canisters, forcing the rebels into hiding. A Combine Overwatch sweeper team cleared the remaining forces and took over the base.
The Combine have turned the base into Quiver Mountain Research Facility and Military Installment aka Installation 34.

Recently, the Citadel has lost contact with Installation 34 and the Administrator believes that the underground rebels have resurfaced and retaken the installation. The surface has been shelled, but knowledge of the current situation is vague at best.

The Administrator is regrouping the Transhuman forces for security operations. Support in this mission is therefore light. You are the squad leader for a team being deployed at the farside service hangar. Your mission is to infiltrate the installation, assess the situation and eliminate the underground rebels. Good luck.

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Coonersville Sewers Corridor with Glas
Blog RSS Feed Report abuse Latest News: Moved and Patch 1

0 comments by Bladesinger on Feb 19th, 2006 digg this super bookmark


Just to let you know, we have moved to Combinedestiny.com.
And from there you can get our new Patch, it should fix some of the most evil bugs.

Downloads RSS Feed Latest Downloads
Combine Destiny - Patch to 1.1

Combine Destiny - Patch to 1.1

Nov 04, 2009 Patch 3 comments

Combine Destiny Patch to 1.1 - Requires full v1.0 to be installed.

Combine Destiny ZIP

Combine Destiny ZIP

Dec 03, 2005 Full Version 13 comments

The town Coonersville has been compromised, the rebels there have made a base at the top of the mountain, and instead of wasting Combine Soldier's...

Combine Destiny EXE

Combine Destiny EXE

Dec 03, 2005 Full Version 14 comments

The town Coonersville has been compromised, the rebels there have made a base at the top of the mountain, and instead of wasting Combine Soldier's...

Combine Destiny Demo

Combine Destiny Demo

Jun 30, 2005 Full Version 0 comments

A fully playable demo of Combine Destiny, containing 3 maps. (Do not reprecent the full product)

Comments  (60 - 70 of 213)
MagicalAndy
MagicalAndy Jun 3 2007, 12:32pm says:

Very nice mod with some great features. Also very professional length with a good amount of play in it. The layout is great as is the path through the maps. The architecture is good too and little touches like the Combine HUD and things make this an enjoyable play. There are a couple of issues though which stops this from being really good. On the visuals side, some people have been complaining that it is too dark in places and I would agree with that - standing in the pitch black, waiting for your torch to recharge a lot is not really very fun. Also I would have to say that some of the areas are a bit barren and lack detail. What is there is lovely, but there could be a bit more. Also because there aren't really any sub-goals, or even an objective which explains the path around the base, the game becomes a case of "walk where I'm allowed to go and kil what I see", rather than "try to reach the X to do Y". As a result the length of the game does drag a little and it all feels a bit the same. Oh and the fast-combine-suprise-round-the-corner trick is _tierd_ guys (but then I'm not really a zombie fan, much more of a gunfight guy).

High-lights include the rebel-on-combine squad action (interesting to be on the recieving end - those guys pack a nasty sting), the dazzling lights in the mines and the vortigaunt. Definately worth a play and I look forward with earnest to the sequel.

+1 vote     reply to comment
Setis
Setis May 16 2007, 5:42am says:

it seemed like a pretty good mod from the pictures.. and playing a combine is definitely cool. But.. I seem to get stuck way at the beginning.

I go through the tunnel, open the first main door.. kill the fast zombies, go onto the next part with the bridge, where the entry and exit appear to be shut solid once you enter. So I walk on, some more fasties come around, I try to kill them as well, but then all of a sudden the bridge breaks apart, I fall down into some dark pit. All I hear is some gurgling noises, some combine noises, some alarm, some explosions now and then.. but I can't do anything else. I can't use my flashlight to see where the hell I am, I can't seem to use my inventory and absolutely nothing happens there after.. tried it 3 times, always the same result.

+1 vote     reply to comment
MrFReEMAn231
MrFReEMAn231 Apr 10 2007, 8:39pm says:

im almost done with the mod an so far it has been pretty cool it sorta reminds me of op4

+1 vote     reply to comment
GRELL
GRELL Mar 30 2007, 10:33pm says:

When i install it i try i restart steam but it not show in my list i even made a Valve folder and changed the shortcut targets but still no showing :eek:

+1 vote     reply to comment
beefynerd
beefynerd Mar 29 2007, 12:54am says:

Just finished this mod and I did enjoy it. Had some problems with the maps and all...strange errors really. Got through them and enjoyed the rest of it. Loved the lighting, even though it was unnatural and minimal. Flashlight helps a lot too, aside from it's slow recharge rate and limited energy capacity. I thoroughly enjoyed being on the side of the Combine, kinda nice to have them on your side too. I did find myself killing unarmed civilians (I saw one unarmed civilian pick up a weapon and open-fired upon me). It would have been nice to be able to use Manhacks possibly, or the ability to drive one of their APCs. Overall...enjoyed it. Definitely.

+1 vote     reply to comment
GreenTiki
GreenTiki Feb 25 2007, 10:27pm says:

That wasn't the light problem I meant. The lighting used in the map is very unnatural, even with the flashlight, the lighting around the flashlight looks very bad.

+1 vote     reply to comment
omegamaelstrom
omegamaelstrom Feb 20 2007, 7:42pm says:

sv_infinite_aux_power 1
r_flashlightfov 60
r_flashlightconstant 2

then just leave the flashlight on all the time :P

+1 vote     reply to comment
~Lemon~
~Lemon~ Jan 19 2007, 5:21am says:

I luv this mod, killing zombies, different paths that lead to diff places, rebels, antlions, lol, i can't wait for no.2! You guys rock :D

+1 vote     reply to comment
sigge
sigge Dec 19 2006, 6:14am says:

very nicely done mod, the music is very unique

though you could've made it not-so-scary

:(

i'd like to see more fighting in groups against rebels but i guess this fighting vs zombies is good

+1 vote     reply to comment
NativeOne
NativeOne Sep 5 2006, 7:34pm says:

:) Great Mod. Loved the music.

i found myself not shooting unarmed Rebels. Didn't have 2. Also found myself killing mutants that would harm them.

very good mod. i look foward to more like this. Espectly one where you can change sides mid game!!

+1 vote     reply to comment
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Release Date
Released Dec 5, 2005
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