Combine Destiny - Patch to 1.1
Nov 04, 2009 Patch 3 commentsCombine Destiny Patch to 1.1 - Requires full v1.0 to be installed.
The town of Coonersville has rebelled. The citizens there have overthrown the security forces and established a base at the top of the mountain. The town was heavily shelled with headcrab canisters, forcing the rebels into hiding. A Combine Overwatch sweeper team cleared the remaining forces and took over the base.
The Combine have turned the base into Quiver Mountain Research Facility and Military Installment aka Installation 34.
Recently, the Citadel has lost contact with Installation 34 and the Administrator believes that the underground rebels have resurfaced and retaken the installation. The surface has been shelled, but knowledge of the current situation is vague at best.
The Administrator is regrouping the Transhuman forces for security operations. Support in this mission is therefore light. You are the squad leader for a team being deployed at the farside service hangar. Your mission is to infiltrate the installation, assess the situation and eliminate the underground rebels. Good luck.
0 comments by Bladesinger on Feb 19th, 2006 digg this super bookmark
Just to let you know, we have moved to Combinedestiny.com.
And from there you can get our new Patch, it should fix some of the most evil bugs.
Combine Destiny Patch to 1.1 - Requires full v1.0 to be installed.
The town Coonersville has been compromised, the rebels there have made a base at the top of the mountain, and instead of wasting Combine Soldier's...
The town Coonersville has been compromised, the rebels there have made a base at the top of the mountain, and instead of wasting Combine Soldier's...
A fully playable demo of Combine Destiny, containing 3 maps. (Do not reprecent the full product)
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
So far im enjoying the mod, but its just a bit too predictable with things always waiting to jump at you around a corner. try to add some atmospheric sounds to heighten the suspense, because overall it sounded too quiet. The levels look a bit bare also, try to stay away from just using crates and those combine panels. Other than that, good job on the demo and looking forward to seeing more. Good luck with the mod :)
I never saw a button.
If you pressed the button, the door in the room before the room with the button should open, I think its there you are stuck.
i'm stuck on some part where the boards are on the door and i thought i had to break em some how but i don't know how can someone tell me how or was that just the end of the demo it's not scary at all for me but yeah great demo love it.
Yes, I liked the demo very much guys. Now I'll be waiting for the full version. Hopefully it will be just as action pumping and long to.
Good work
i can't wait to play it.
maybe they just havent coded some stuff in yet(just an idea)
This mod looks more lke a map-pack than
a mod.
It's so weird of how all of these mods are coming out so quickly some though are still taking a while.
I don't mean to bash, but I really liked the potential of the mod, until I read the storyline. You have such enormous potential for team-based combine play, and frantic battles, yet you turn it into Gordon Freeman in a combine suit. Please, try to touch up the story a bit and make it more original.