CWC is a C&C Generals Zero Hour Total Conversion and also works with "The First Decade". It takes place from 1980-1989 and it features realistic units from the 80's.
We want CWC to be a mixture of realism and fun. CWC is more realistic than vanilla Generals, with real life weapon systems and side specific characteristics.
CWC offers 2 factions: Russia and USA. The Russians tend to use tanks and artillery (for example: T-72 / T-80, BM-21, 2S1 only to mention a few) while the USA rely on aircraft and high tech units (for example: F-15, F-16, F-117, A-10 etc.).

Also we have a lot of infantry in the game, not all of them are just cannon fodder. So engaging a T-80UK with a US Rifleman won't be a good idea. Other infantry units can be a real pain in the ass to armoured units though. We want the players to use more infantry than in regular Generals, where infantry wasn't the big deal. In CWC Infantry can be very useful, even against tanks if you have LAW/RPG-Soldiers.

For more information visit our Homepage at where you can get snips of information and brand new pics and downloads.

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10 comments by [CWC]Widowmaker on Apr 20th, 2014

Ten years ago the Cold War Crisis Mod for C&C Generals Zero Hour was revealed to the public. How did you like the first decade of Cold War Crisis. Tell us your greatest Cold War Crisis stories in the comments below.

Let's beginn the next chapter.

The CWC-Team

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Cold War Crisis v1.5 build 477 (Mac Version)

Cold War Crisis v1.5 build 477 (Mac Version)

Sep 18, 2009 Full Version 12 comments

Mac version of Cold War Crisis v1.5, build 477, ported & packaged by super_kev. It comes with the installer & launchers to allow the mod to be...

Map Development Kit 1.4 Update

Map Development Kit 1.4 Update

Aug 14, 2009 Mapping Tool 2 comments

Map.ini and map.str files for the secondary objective introduced in version 1.3.

Cold War Crisis v1.5 Final

Cold War Crisis v1.5 Final

Aug 3, 2009 Full Version 114 comments

The final version of CWC including all twenty patches since our original 2008 v1.0 release and the 2005 demo mission now re-packed as v1.5! Still requires...

Map Development Kit 1.3 Update

Map Development Kit 1.3 Update

Mar 20, 2009 Mapping Tool 3 comments

This is the v1.3 update for the Map Development Kit (MDK) for CWC. It adds scripts for another type of secondary objectives.

Map Development Kit 1.2 Update

Map Development Kit 1.2 Update

Nov 5, 2008 Patch 4 comments

This is the v1.2 update for the Map Development Kit (MDK) for CWC. This update is REQUIRED and must be applied to the original MDK as well as to maps...

Map Development Kit 1.1 Update

Map Development Kit 1.1 Update

Aug 16, 2008 Mapping Tool 2 comments

This is the v1.1 update for the Map Development Kit (MDK) for CWC. This update is REQUIRED and must be applied to the original MDK as well as to maps...

Post comment Comments  (1560 - 1570 of 1,610)
Fallen22031 Aug 10 2005, 8:33pm says:

i knew this was based on the idea of ofp. the best game ever made.

+1 vote     reply to comment
[CWC]Widowmaker Creator
[CWC]Widowmaker Aug 3 2005, 8:29pm says:

there was no conflict during the cold war ???? .... so that might be the reason why this mod is based on a FICTIONAL WAR ;) ... this was the only way to put the OFP spirit into generals :D

+1 vote   reply to comment
Reanimator Aug 2 2005, 10:55am says:

There was no milatary conflict during the Cold War, only poiltical but it still looks like a good mod ;)

+1 vote     reply to comment
kgk26 Jul 7 2007, 5:37pm says:

or just make the vehicles bigger

+1 vote     reply to comment
[CWC]SHADOW Jul 23 2005, 4:49am says:

... CWC is not released yet ;)

+1 vote   reply to comment
Airforces2010 Jul 19 2005, 8:07am says:

where is the link to download ?????

+1 vote     reply to comment
micki_deez Apr 11 2006, 11:23pm says:

man i played cwc for the first time about 2 weeks ago, and i love it. i cant wait for more. what i dont understand is why you get so little units in the mission...i thought i'd be commanding like 2 platoons of M1A1s and maybe a platoon of M2 and like 2 A10s vs a division of russian tanks, but instead it's all piecemeal, small battles. i read up on the cold war and the russian doctrine called for a mass attack on one axis, then using a Operational Maneuver Group to exploit any cracks and blast a large hole in the front. oh well thirst for battle has yet to be quenched...

+1 vote     reply to comment
[CWC]SHADOW Jul 17 2005, 5:25am says:

We are, we are :P

+1 vote   reply to comment
Sticky Jul 9 2005, 10:18pm says:

/me wants

You have Senior Moderator approval! Aren't you proud? :lol:

+1 vote     reply to comment
Alone_In_The_Dark Jun 24 2005, 5:50am says:

Nice... i REALLY hope you wont give up on this MOD, one of my favorite C&C MODs right now...

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
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Released Jul 26, 2008
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649 votes submitted.

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Highest Rated (12 agree) 10/10

This mod is how Generals should have been. The quality of the work done in CWC is remarkable. I followed this mod ever since I first saw it in 2005, the first things that caught my eye was BMPs floating on water, just like in real life. The only game I had seen that in was Operation Flashpoint. So began a long wait, I visited the CWC website every week looking for updates, and every time there was an update it gave me a smile. I eventually registered at the CWC forums and posted a few posts. My…

Oct 9 2008, 6:39am by Tore29

Lowest Rated (3 agree) 1/10

Very bad!!!

Feb 2 2011, 9:53pm by Nazim

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