CWC is a C&C Generals Zero Hour Total Conversion and also works with "The First Decade". It takes place from 1980-1989 and it features realistic units from the 80's.
We want CWC to be a mixture of realism and fun. CWC is more realistic than vanilla Generals, with real life weapon systems and side specific characteristics.
CWC offers 2 factions: Russia and USA. The Russians tend to use tanks and artillery (for example: T-72 / T-80, BM-21, 2S1 only to mention a few) while the USA rely on aircraft and high tech units (for example: F-15, F-16, F-117, A-10 etc.).

Also we have a lot of infantry in the game, not all of them are just cannon fodder. So engaging a T-80UK with a US Rifleman won't be a good idea. Other infantry units can be a real pain in the ass to armoured units though. We want the players to use more infantry than in regular Generals, where infantry wasn't the big deal. In CWC Infantry can be very useful, even against tanks if you have LAW/RPG-Soldiers.

For more information visit our Homepage at where you can get snips of information and brand new pics and downloads or visit our IRC Channel to talk to us: #CWC-Mod @

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9 comments by [CWC]Widowmaker on Apr 20th, 2014

Ten years ago the Cold War Crisis Mod for C&C Generals Zero Hour was revealed to the public.  How did you like the first decade of Cold War Crisis. Tell us your greatest Cold War Crisis stories in the comments below.

Let's beginn the next chapter.

The CWC-Team 

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Cold War Crisis v1.5 build 477 (Mac Version)

Cold War Crisis v1.5 build 477 (Mac Version)

Sep 18, 2009 Full Version 9 comments

Mac version of Cold War Crisis v1.5, build 477, ported & packaged by super_kev. It comes with the installer & launchers to allow the mod to be...

Map Development Kit 1.4 Update

Map Development Kit 1.4 Update

Aug 14, 2009 Mapping Tool 2 comments

Map.ini and map.str files for the secondary objective introduced in version 1.3.

Cold War Crisis v1.5 Final

Cold War Crisis v1.5 Final

Aug 3, 2009 Full Version 107 comments

The final version of CWC including all twenty patches since our original 2008 v1.0 release and the 2005 demo mission now re-packed as v1.5! Still requires...

Map Development Kit 1.3 Update

Map Development Kit 1.3 Update

Mar 20, 2009 Mapping Tool 3 comments

This is the v1.3 update for the Map Development Kit (MDK) for CWC. It adds scripts for another type of secondary objectives.

Map Development Kit 1.2 Update

Map Development Kit 1.2 Update

Nov 5, 2008 Patch 4 comments

This is the v1.2 update for the Map Development Kit (MDK) for CWC. This update is REQUIRED and must be applied to the original MDK as well as to maps...

Map Development Kit 1.1 Update

Map Development Kit 1.1 Update

Aug 16, 2008 Mapping Tool 2 comments

This is the v1.1 update for the Map Development Kit (MDK) for CWC. This update is REQUIRED and must be applied to the original MDK as well as to maps...

Post comment Comments  (1540 - 1550 of 1,599)
[CWC]SHADOW Oct 9 2005, 5:49pm says:

Yeah, sure we will have a public Beta ;)

+1 vote     reply to comment
dj2stalker Oct 9 2005, 11:39am says:

Are yall going to make a public beta for the mod?

+1 vote     reply to comment
Resonance Sep 19 2005, 6:39pm says:

Hey guys, keep up the good work, i cant wait to be able to play this mod.

+1 vote     reply to comment
[CWC]SHADOW Jan 15 2007, 6:38am says:

@Alex: Maybe, we will wait for C&C 3 to come so we can check it out before giving a definitive answer on that ;)
BTW: Nice work, looks mighty fine!

@Tore: Yes, you'll be able to build fortifications, of course you will.

+1 vote     reply to comment
SplicerXp Sep 8 2005, 8:01pm says:

this game was based on everything in the cold war such as these parts of the war : The Cuban Missle Crisis:The Vietmanese War: The Forgotten Conflict

+1 vote     reply to comment
HaloStrike Sep 7 2005, 11:27pm says:

Should be based on OPF that would be the coolest mod ever ummm coolest c&c mod and coolest mod not counting Halogen. I paly OPF alot the past few days its it has been great fun
(plz dont tell me to get a life by playing Battlefield 2) :)

+1 vote     reply to comment
[CWC]SHADOW Aug 23 2005, 9:37am says:

The mod is NOT really an OFP to Generals conversion. We just want to bring the Cold-War feeling to CWC and OFP is a great source of insipration for this. CWC has it's on scenarion and story, we just want to bring the "feeling" of OFP into our game. Ok and because the Team are big fans of OFP and the AddOns maybe you will find some easter-eggs from OFP in CWC ;)

+1 vote     reply to comment
Reanimator Aug 18 2005, 12:35pm says:

I hope they have the restance

+1 vote     reply to comment
Reanimator Aug 18 2005, 12:34pm says:

you mean opreation flashpoint jezzes REALEASE THE MOD IM DYING:crazy:

+1 vote     reply to comment
Fallen22031 Aug 10 2005, 8:33pm says:

i knew this was based on the idea of ofp. the best game ever made.

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
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Released Jul 27, 2008
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646 votes submitted.

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Highest Rated (11 agree) 10/10

This mod is how Generals should have been. The quality of the work done in CWC is remarkable. I followed this mod ever since I first saw it in 2005, the first things that caught my eye was BMPs floating on water, just like in real life. The only game I had seen that in was Operation Flashpoint. So began a long wait, I visited the CWC website every week looking for updates, and every time there was an update it gave me a smile. I eventually registered at the CWC forums and posted a few posts. My…

Oct 9 2008, 6:39am by Tore29

Lowest Rated (3 agree) 1/10

Very bad!!!

Feb 2 2011, 9:53pm by Nazim

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