CWC is a C&C Generals Zero Hour Total Conversion and also works with "The First Decade". It takes place from 1980-1989 and features realistic units from the 80's. We want CWC to be a mixture of realism and fun. CWC is more realistic than vanilla Generals, with real life weapon systems and side specific characteristics. CWC offers 2 factions: Russia and USA. The Russians tend to use tanks and artillery (for example: T-72 / T-80, BM-21, 2S1 only to mention a few) while the USA rely on aircraft and high tech units (for example: F-15, F-16, F-117, A-10 etc.). Also we we have a lot of infantry in the game, not all of them are just cannon fodder.
This is the first 4 players conquest map of its kind, basically this was designed for 2vs2 battles, however since the starting points are spaced and accessible...
ZH map "Tournament Desert" re-made to use with CWC mod. AI support. Game type is classic skirmish. Day version.
ZH map "Tropical Paradise" re-made to use with CWC mod. AI support. Game type is advanced skirmish. Day version.
ZH map "Twilight Flame" re-made to use with CWC mod. AI support. Game type is classic skirmish. Day version.
4player map AI enabled. Improved (lots added + smaller size)version of map Long Road.