Eastern Front is a free mod for Company of Heroes. Following the ethos of mimicking a Relic Entertainment expansion pack, Eastern Front has succeeded in adding two full new factions, the Soviet Red Army and the German Ostheer, packed with unique and exciting units to the existing armies - a feat never before achieved in the Company of Heroes world.

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This is a very good mod but it does have some problems. This is proberly because it is not finished yet.

Very fun, Although I feel it's still a lil unbalanced

its agood mod but the damage system isnt not so good (i dont like vanilla)

Eastern Front adds an entirely new faction. That is something new and a huge accomplishment! I always wanted a Soviet team in COH. Also, they managed to balance it out evenly with the other factions so they are not sUper ULTRA-PWNAGE 1337 AWESOMENOSS unstoppable, but then again, they are not too weak. This was pretty good. However, the mod keeps alot of the original elements. Even the original penetration system. Some new, realistic eastern front skins for the Germans would have been nice too. Plus I send in two T-34s, a SU-100 and a JS-2 to the german base. A panzer and a panther take out the JS-2, the SU and damages the T-34s. They retreat but get killed off by a stug. I think the Soviet tanks should get a buff, but all-in-all, its a good mod that will please many people.

10

Lord-Mikel says

May contain spoilers 0 agree 0 disagree

This is the best mod ever, adds great new fractions the soviets and ostheer, which good units, thanks

Now, this mod isn't without its flaws. But then again, there are fully fledged, multi-million dollar games with far more flaws.

When seeking to expand upon the base game of Company of Heroes, there are a variety of total change mods that drastically alter the gameplay and turn the experience into something completely new - the ultra high speed modern battlefields of Modern Combat and the hellish, uber-realistic slog of Blitzkrieg come to mind.

But it's important not to lose sight of the masterpiece that is vanilla Company of Heroes - the sheer fun and competitiveness. And this mod does a fantastic job of keeping that in sight.

The addition of two fully fledged, totally unique factions to the base game is quite an achievement. I wasn't even sure it was possible to alter the UI enough to be able to select an additional Axis and Allied faction, but I guess anything is possible.

The new factions are satisfying, unique, and balanced - perhaps with slight Soviet bias, but that would be understandable. I actually enjoyed the Ostheer the most - the Elite Troops doctrine allows for some particularly rewarding Tiger spam. Yeah, Tiger spam. Unit caps are for sissies.

This mod also adds some fantastic new features to the base game. Unlimited Popcap mode is a no-brainer, and the new reward units really help. With the Comet tank, allies finally have a proper response to the likes of the Panther. The 105mm Sherman is perfect for dealing with nasty Panzer Elite blobs. The Jagdtiger is self explanatory (Think a Jagdpanther crossed with a King Tiger and mixed with a pinch of nightmares) - so are, um, Snowman Grenadiers (Just Grenadiers and nightmares).

Definitely the best CoH mod of all time, and certainly one of the best mods on ModDB. Hopefully it will shake the current phase of dormancy it seems to be going through, and the planned additions will come to fruition.

Until then, excellent work, Comrades!

very good mod, now with the new update has better textures soldiers, tanks, etc., new skills, in addition to added to russia, type of support, Romania, Italy, Hungary

10

I don't have much else to add to what the other good reviews have to say, I largely agree with them. I just really enjoy the mod, I have a really hard time going back to vCoH after playing it, especially when I have other people to play with. The only real problem is the exposure and accessibility to the most recent builds at the time that I write this.

This mod is essentially at the level of what I would expect from the creators of Company of Heroes. The voice acting is spot on, and I'm proud to say that, as a Russian, there are no grammatical mistakes that I could detect in the dialogue of the soldiers. The gameplay is also spot on - I have not tried the Ostheer troops but the Soviet side has a great amount of depth as well as a wide area of troops to choose from. The new maps are also enjoyable - It's extremely entertaining and satisfying defending the Moscovian outskirts from the German invaders as well as liberating the Sevastopol port. Sound effects are also spot on.

There is only one negative that I can say and that is the fact that it took me a while to figure out how to launch the mod. I kept on getting an error telling me to launch it from Steam even after multiple reinstalls. Luckily, I came upon a way to launch it and it works flawlessly.

One thing I was especially glad to see is how stable the mod is now - I remember around a year ago when I gave it it's first try: It would crash not often enough to make me throw the mod out completely but often enough that it would get frustrating. Now I have not experienced a single crash, so good on the creators for making the mod more stable.

Overall, I love mod - from the satisfying onslaught of my T-34's onto the enemy base after a long and arduous battle for Kursk to the hilarity of the leader of the engineers going "Oh, you hurt your hand? Man up!"

After seeing how many awards this mod got I felt compelled to try it out. First thing I noticed was all the maps load way slower with Eastern Front installed, going from 15 seconds loads in vanilla to around 2 minutes.
Both the Soviet and Ostheer armies bring new units and doctrines to the table but they both feel weaker than the other 4 forces. The Soviet troops are too fragile and expensive (even my beloved T-34), while the Ostheer AI needs some serious rework as it doesn't know how to use it's own troops.
Aside from the 2 issues I mentioned above the mod is runs well and even comes with winter themed maps to fit the setting. (and the russians speak russian)

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9.2

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