Please read the FAQs ( before posting. Thank you. :)

New Races:

Chaos Daemons
Chaos Renegades (The Lost and the Damned)
Grey Knights
Adeptus Mechanicus
Blood Angels
Space Wolves
Dark Angels

Expansions to the original 9 races:

Faction choices for:

Chaos Legions - 9 Original Traitor Legions and Renegades
Space Marines - Remaining 6 First Founding Legions, and 3 Second Founding Legions
Eldar - 6 most famous Craftworlds
Orks - The 6 major Clans
New units and characters for all the original races.

Installation Instructions:

1. Download both parts 1, 2, and 3 of the Codex Base Code.
2. Extract all 3 parts to your SS directory (see tutorial -
3. Download and extract Codex 3.6 to your Soulstorm directory.

4. Select “Dawn of War: Codex (3.6)” from the Game Manager.

There is a combiner module file for using in conjunction with the Tyranids (vs 0.51b) and the Black Templars (beta 5) mods included in the extracted folder,
but you will NEED these 2 great mods installed separately.

NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.

Boothy_p (Team leader / Coder / Chief Chimp)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures)
deathteam15 (Community Manager)

FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures
Winterdyne - The warhound titan
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour

To anyone I might have missed, sorry (tell me, and I'll update)

To all those who have already downloaded and enjoyed/commented on the mods to date.

Grey Knights teaser trailer:

Steam group:

Is Soulstorm running slowly? Try this guide!

Image RSS Feed Latest Screens
Harlequin Allies - Dark Eldar Harlequin Allies - Eldar Berzerker 1.0 Wip
Blog RSS Feed Report abuse Latest News: 3.6 is out

2 comments by boothy_p on Mar 16th, 2015

OK, so 3.6(beta) is out........
It was a bit of a rush job, with most of the changes done over the last week, but they seemed to all work OK, so just drop me a message if anythings wrong (except descriptions :) )

A few things to note though:

"Allow Allies" needs to be activated to get the allies buildings in the advanced build menu.

"Allow Titans" is gone as a win condition.

"Escalation" allows titans, and bumps the pop cap up 50%.

"Apocalypse" allows titans, and bumps the pop cap up 100%.

(Don't use the 2 together - you'll get a SCAR error)

I don't know what's next, there's a massive list (well, there isn't actually, but a lot of ideas).No new full races though for now, the current lot still need work, and it takes to long to build a race for my free time at present.

New Allies though - defo!

Anyway, I hope the downloads work OK, get annoying when they get screwed up..........

Oh, and see the tutorial here:
For those unsure on the best method of installing the base set.

And see here: for who gets what allies.

(I'm off to play DoW II, and Space Marine :) )

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Codex 3.6 (beta)

Codex 3.6 (beta)

Mar 15, 2015 Full Version 19 comments

Codex 3.6 (beta). Requires Codex Base parts 1, 2, and 3. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change...

Codes Base files - Part 3

Codes Base files - Part 3

Mar 14, 2015 Full Version 0 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 2

Codes Base files - Part 2

Mar 14, 2015 Full Version 8 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 1

Codes Base files - Part 1

Mar 14, 2015 Full Version 22 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codex Badges and Banners

Codex Badges and Banners

Jun 17, 2012 Skin Pack 13 comments

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for...

Post comment Comments  (2130 - 2140 of 2,475)
Deuce_Savage Jul 1 2012, 12:03pm says:

Only 3 Greywolf squad members allowed Cyclone rockets?...You know, nice touch, i can live with that! But boost the kill/destruction ratio just a tad bit for them.

+2 votes     reply to comment
boothy_p Creator
boothy_p Jul 1 2012, 2:16pm replied:

Ok, a touch! And done ;)

+1 vote   reply to comment
SandroniusRobot Jul 1 2012, 8:10am says:

HA ! HA ! HA ! HA ! After seven years that I follow Moddb I've finally decided to join to ask you ...

Please Boothy_p, Please !!! Release Orks Clanz, Eldar Craftworld, and other xenos (but mostly orkz clanz) as separated races like DA, BA, AM etc...

HA ! HA ! HA ! HA ! And now I can come back in the shadows ... strike again when you do not expect ... ... .. .. .

+3 votes     reply to comment
boothy_p Creator
boothy_p Jul 1 2012, 2:15pm replied:

Does that include the Tau? The answer for this requires careful consideration ;)

+1 vote   reply to comment
SandroniusRobot Jul 1 2012, 4:46pm replied:

Yes also the Tau

However Orks mostly :)

Good work Keep on ;)

And if you think could you rename electropriests arcoflagellants ?

They are arcoflagellants ... .. .. . :)

+1 vote     reply to comment
boothy_p Creator
boothy_p Jul 1 2012, 4:53pm replied:

Well, they are similar, but arcoflagellants are inquisition pentients, as opposed to Adeptus Mech.
I don't like the Tau.............
Lot of work to do 6 ork clans......

+1 vote   reply to comment
SandroniusRobot Jul 2 2012, 3:07pm replied:

Maybe as separated race you could do only one or two Orkz Clanz. Just for diversify a little the main offer (it would be great also for eldar a bit less for tau).
It is great to let select wich feature install of your mod. This is a great idea. Thank you in any case :)

+1 vote     reply to comment
BagaturKhan Jul 1 2012, 8:37am replied:

funny comment :)

0 votes     reply to comment
raeldrikp Jul 1 2012, 2:51am says:

great mod but hate how op the GK seem, i guess its canon but their interceptors+tech marine are just crazy strong early game. still loving the mod and love imagining my GK pieces doing irl. thanksXD

+3 votes     reply to comment
boothy_p Creator
boothy_p Jul 1 2012, 7:09am replied:

Should have seen them in their first iteration, they were unstoppable! But the GK are being nerfed slightly with each release, but your right, the techmarines need nerfing. I balance a lot of stuff by AI only battles, and they seem reasonably balanced to the other races now. Some more than others, but thats the same for all of them...... But will look for next release again :)

+2 votes   reply to comment
KaktusStechus Jul 1 2012, 2:48am says:

Sry if this was already mentioned, but the game crashes if I build and select the BT Predator tank (just building it without selecting it when its ready doesnt crash).
BT mod itself works fine for me.

Oh and thank you for such a great mod!

+2 votes     reply to comment
boothy_p Creator
boothy_p Jul 1 2012, 7:34am replied:

er, wtf! No idea! when playing as BT, wierd! I've never seen that, and cannot think why, they are totally seperate, but if anyone else has an idea.......
Anyway, thanks mate, and how you don't have any issues with the main codex stuff :)

+3 votes   reply to comment
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Release Date
Released May 30, 2012
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187 votes submitted.

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Ratings closed.

Highest Rated (11 agree) 10/10

This mod is great but I think it needs a little more stuff

Aug 21 2012, 12:03am by dantles1992

Lowest Rated (6 agree) 3/10

Big amount of new content, but otherwise a mess

Jan 9 2013, 5:44am by BrandstifterFussel

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