Please read the FAQs ( before posting. Thank you. :)

New Races:

Chaos Daemons
Chaos Renegades (The Lost and the Damned)
Grey Knights
Adeptus Mechanicus
Blood Angels
Space Wolves
Dark Angels

Expansions to the original 9 races:

Faction choices for:

Chaos Legions - 9 Original Traitor Legions and Renegades
Space Marines - Remaining 6 First Founding Legions, and 3 Second Founding Legions
Eldar - 6 most famous Craftworlds
Orks - The 6 major Clans
New units and characters for all the original races.

Installation Instructions:

1. Download both parts 1, 2, and 3 of the Codex Base Code.
2. Extract all 3 parts to your SS directory (see tutorial -
3. Download and extract Codex 3.6 to your Soulstorm directory.

4. Select “Dawn of War: Codex (3.6)” from the Game Manager.

There is a combiner module file for using in conjunction with the Tyranids (vs 0.51b) and the Black Templars (beta 5) mods included in the extracted folder,
but you will NEED these 2 great mods installed separately.

NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.

Boothy_p (Team leader / Coder / Chief Chimp)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures)
deathteam15 (Community Manager)

FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures
Winterdyne - The warhound titan
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour

To anyone I might have missed, sorry (tell me, and I'll update)

To all those who have already downloaded and enjoyed/commented on the mods to date.

Grey Knights teaser trailer:

Steam group:

Is Soulstorm running slowly? Try this guide!

Image RSS Feed Latest Screens
Harlequin Allies - Eldar Berzerker 1.0 Wip Working on some Rubric Marines
Blog RSS Feed Report abuse Latest News: 3.6 is out

2 comments by boothy_p on Mar 16th, 2015

OK, so 3.6(beta) is out........
It was a bit of a rush job, with most of the changes done over the last week, but they seemed to all work OK, so just drop me a message if anythings wrong (except descriptions :) )

A few things to note though:

"Allow Allies" needs to be activated to get the allies buildings in the advanced build menu.

"Allow Titans" is gone as a win condition.

"Escalation" allows titans, and bumps the pop cap up 50%.

"Apocalypse" allows titans, and bumps the pop cap up 100%.

(Don't use the 2 together - you'll get a SCAR error)

I don't know what's next, there's a massive list (well, there isn't actually, but a lot of ideas).No new full races though for now, the current lot still need work, and it takes to long to build a race for my free time at present.

New Allies though - defo!

Anyway, I hope the downloads work OK, get annoying when they get screwed up..........

Oh, and see the tutorial here:
For those unsure on the best method of installing the base set.

And see here: for who gets what allies.

(I'm off to play DoW II, and Space Marine :) )

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Codex 3.6 (beta)

Codex 3.6 (beta)

Mar 15, 2015 Full Version 19 comments

Codex 3.6 (beta). Requires Codex Base parts 1, 2, and 3. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change...

Codes Base files - Part 3

Codes Base files - Part 3

Mar 14, 2015 Full Version 0 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 2

Codes Base files - Part 2

Mar 14, 2015 Full Version 8 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 1

Codes Base files - Part 1

Mar 14, 2015 Full Version 22 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codex Badges and Banners

Codex Badges and Banners

Jun 17, 2012 Skin Pack 13 comments

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for...

Post comment Comments  (2060 - 2070 of 2,465)
bsgodlike Jul 7 2012, 3:50am says:

My game crashed twice when I tried to transport the Serpent into my Dais of Destruction :| . just sayin. ^_^

+1 vote     reply to comment
boothy_p Creator
boothy_p Jul 7 2012, 9:57am replied:

Isn't this an existing vanilla issue around DE and transports?
Anyway, fixed that, the Dais can't transport! Solved!! :)

+2 votes   reply to comment
bsgodlike Jul 7 2012, 11:10am replied:

I wasn't aware of that.
Great! thanks a lot, so when's it coming out? :D

+1 vote     reply to comment
boothy_p Creator
boothy_p Jul 7 2012, 11:17am replied:

LOL. Not 100% sure yet, but the aim is for 3.3 end of the month/early August. I'll confirm, when I'm sure we'll hit a date.

+2 votes   reply to comment
Deuce_Savage Jul 6 2012, 10:42am says:

Almost forgot, I did create several Russian Terminators from Army Painter past year as well many other newer named races such as the Necron Krells ect. If you like dl from here to add to your enjoyment

+2 votes     reply to comment
BagaturKhan Jul 6 2012, 11:10am replied:

yes yes))) i saw it. Good work, Deuce Savage! ;)

0 votes     reply to comment
Dark_Vampire Jul 6 2012, 7:33am says:

Hmm far as my opinion on the DE, I'd go with wait and go for the Ghosto! It would be nice to put them on the same level with the other armies and lets face it a fan or not their 5th edition codex has turned them into a bit of a force to recon with. Which will add to a unique opponent to fight against. I've thought about doing some coding and all for them in my mod (one of my wife's fav armies) if I actually accomplish anything worth while, I'll be more than happy to send it over to you to use.

What I'm thinking about working on. 1)like use their soul snatch ability, but they most have like 5 to 10 souls collected to gain experience like from heros. Thats about the closet thing I could think of doing to give them more like the power from pain ability they have. 2) have them more of a hit and run fighting style, since they are raiders

+3 votes     reply to comment
boothy_p Creator
boothy_p Jul 6 2012, 7:52am replied:

Sure mate. PM me with any ideas, or anything you got, and we'll see what we can do. Won't be in 3.3 release, thinking a bit further now the line...
And the 5th Edition codex is very good, and a nice base to work from :)

+1 vote   reply to comment
DreadedKhorne Jul 6 2012, 3:05am says:

how much total space do i need for the mod

+2 votes     reply to comment
DreadedKhorne Jul 6 2012, 2:44am says:

before around 2 months i have downloaded 3 parts from gamefront with a total size of 1.47 GB before the announcement here so are they the same and if yes do i need only the patch

thanks a lot

+2 votes     reply to comment
boothy_p Creator
boothy_p Jul 6 2012, 4:09am replied:

yes, they are the same just get 3.2 Update. Its 5.4 ish GB when extracted.

+2 votes   reply to comment
gregplays Jul 5 2012, 12:40pm says:

The units look great!! I am really digging this mod, thanks...

However, I am not able to make the 3.2 patch work. I tried, but no luck.. Please help me. Do I install directly into the complex folder?


+2 votes     reply to comment
boothy_p Creator
boothy_p Jul 5 2012, 1:40pm replied:

PM'd you to find out what your doing....

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Dawn of War Icon
Codex Mod Team
Send Message
Official Page
Release Date
Released May 30, 2012
Mod Watch
Track this mod
Community Rating



187 votes submitted.

You Say


Ratings closed.

Highest Rated (11 agree) 10/10

This mod is great but I think it needs a little more stuff

Aug 21 2012, 12:03am by dantles1992

Lowest Rated (6 agree) 3/10

Big amount of new content, but otherwise a mess

Jan 9 2013, 5:44am by BrandstifterFussel

Real Time Strategy
Single & Multiplayer

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Codex on your homepage or blog by selecting a button and using the embed code provided (more).

Codex Codex
Last Update
1 week ago
683 members