Please read the FAQs (Moddb.com) before posting. Thank you. :)

New Races:

Chaos Daemons
Chaos Renegades (The Lost and the Damned)
Grey Knights
Adeptus Mechanicus
Blood Angels
Space Wolves
Dark Angels


Expansions to the original 9 races:

Faction choices for:

Chaos Legions - 9 Original Traitor Legions and Renegades
Space Marines - Remaining 6 First Founding Legions, and 3 Second Founding Legions
Eldar - 6 most famous Craftworlds
Orks - The 6 major Clans
New units and characters for all the original races.


Installation Instructions:

1. Download both parts 1, 2, and 3 of the Codex Base Code.
2. Extract all 3 parts to your SS directory (see tutorial - Moddb.com).
3. Download and extract Codex 3.6 to your Soulstorm directory.

4. Select “Dawn of War: Codex (3.6)” from the Game Manager.

There is a combiner module file for using in conjunction with the Tyranids (vs 0.51b) and the Black Templars (beta 5) mods included in the extracted folder,
but you will NEED these 2 great mods installed separately.

NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.

Team:
Boothy_p (Team leader / Coder / Chief Chimp)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures)
deathteam15 (Community Manager)

CREDITS:
FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures
Winterdyne - The warhound titan
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour

To anyone I might have missed, sorry (tell me, and I'll update)

To all those who have already downloaded and enjoyed/commented on the mods to date.

Grey Knights teaser trailer:

Forums: Reddit.com
Steam group: Steamcommunity.com

Is Soulstorm running slowly? Try this guide!
Forums.relicnews.com

Image RSS Feed Latest Screens
Harlequin Allies - Dark Eldar Harlequin Allies - Eldar Berzerker 1.0 Wip
Blog RSS Feed Report abuse Latest News: 3.6 is out

2 comments by boothy_p on Mar 16th, 2015

OK, so 3.6(beta) is out........
It was a bit of a rush job, with most of the changes done over the last week, but they seemed to all work OK, so just drop me a message if anythings wrong (except descriptions :) )

A few things to note though:

"Allow Allies" needs to be activated to get the allies buildings in the advanced build menu.

"Allow Titans" is gone as a win condition.

"Escalation" allows titans, and bumps the pop cap up 50%.

"Apocalypse" allows titans, and bumps the pop cap up 100%.

(Don't use the 2 together - you'll get a SCAR error)

I don't know what's next, there's a massive list (well, there isn't actually, but a lot of ideas).No new full races though for now, the current lot still need work, and it takes to long to build a race for my free time at present.

New Allies though - defo!

Anyway, I hope the downloads work OK, get annoying when they get screwed up..........

Oh, and see the tutorial here:
Moddb.com
For those unsure on the best method of installing the base set.

And see here: Moddb.com for who gets what allies.

Boothy
(I'm off to play DoW II, and Space Marine :) )

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Codex 3.6 (beta)

Codex 3.6 (beta)

Mar 15, 2015 Full Version 19 comments

Codex 3.6 (beta). Requires Codex Base parts 1, 2, and 3. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change...

Codes Base files - Part 3

Codes Base files - Part 3

Mar 14, 2015 Full Version 0 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 2

Codes Base files - Part 2

Mar 14, 2015 Full Version 8 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 1

Codes Base files - Part 1

Mar 14, 2015 Full Version 22 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codex Badges and Banners

Codex Badges and Banners

Jun 17, 2012 Skin Pack 13 comments

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for...

Post comment Comments  (1930 - 1940 of 2,475)
boothy_p Creator
boothy_p Jul 25 2012, 5:59pm says:

Does anyone really use mine-fields?

I mean, if they went under certain conditions, would anyone care?

+1 vote   reply to comment
gregplays
gregplays Jul 26 2012, 12:20am replied:

I do use the mines.... I deploy them in bottleneck areas with a turret or two. They can slow down an advance, while I campain elseware on the map.

+1 vote     reply to comment
Lord_Cylarne Online
Lord_Cylarne Jul 25 2012, 11:54pm replied:

I revamped minefields in my mod so I'm fine. :)

+2 votes     reply to comment
boothy_p Creator
boothy_p Jul 27 2012, 4:24am replied:

useful................

+1 vote   reply to comment
Lord_Cylarne Online
Lord_Cylarne Jul 27 2012, 12:55pm replied:

yup

+1 vote     reply to comment
Héllalujah!
Héllalujah! Jul 25 2012, 7:34pm replied:

its usefull with the sisters mines for the first tier =P but if u have to get second tier,they will become to the useless =P XD X)

+1 vote     reply to comment
Deuce_Savage
Deuce_Savage Jul 25 2012, 6:48pm replied:

Those cheap mines, heh heh, are a joke & waste of time! Theres no instant kills! Try something like Total Annihilation had done - make the mines explode with a nuclear devastation effect!!! After all - you get your fun factor worth! I would definately use that!

+1 vote     reply to comment
deathteam15 Creator
deathteam15 Jul 25 2012, 6:28pm replied:

Nope :P

+1 vote   reply to comment
deathteam15 Creator
deathteam15 Jul 25 2012, 5:28pm says:

Our RelicForums thread has officially been deleted...darn it, I was hoping I could leave it to rot but still draw publicity...

+1 vote   reply to comment
deathteam15 Creator
deathteam15 Jul 25 2012, 6:27pm replied:

Ok it hasn't...just needed to increase my time scale....:P

+1 vote   reply to comment
Predalienator
Predalienator Jul 25 2012, 1:30am says:

Hey will Grey Knights be team-colourable? So we can have cool paint schemes like this?

I.imgur.com

I.imgur.com

I.imgur.com

I.imgur.com

+1 vote     reply to comment
boothy_p Creator
boothy_p Jul 25 2012, 3:09am replied:

er, no. Not any more than they are currently. They are "GREY" not gold knights ;)

+3 votes   reply to comment
Héllalujah!
Héllalujah! Jul 25 2012, 4:43am replied:

gold knights were the adeptus custodeus XD

+1 vote     reply to comment
boothy_p Creator
boothy_p Jul 25 2012, 4:45am replied:

Who stay at home cleaning the throne, wearing pinnies and never do any battle! Boring................

+1 vote   reply to comment
Predalienator
Predalienator Jul 25 2012, 7:09am replied:

ok thanks for the info

+1 vote     reply to comment
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Icon
Dawn of War Icon
Platform
Windows
Developer
Codex Mod Team
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Release Date
Released May 30, 2012
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9.1

187 votes submitted.

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Highest Rated (11 agree) 10/10

This mod is great but I think it needs a little more stuff

Aug 21 2012, 12:03am by dantles1992

Lowest Rated (6 agree) 3/10

Big amount of new content, but otherwise a mess

Jan 9 2013, 5:44am by BrandstifterFussel

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