Please read the FAQs (Moddb.com) before posting. Thank you. :)

New Races:

 Chaos Daemons
Chaos Renegades (The Lost and the Damned)
Grey Knights
Adeptus Mechanicus
Blood Angels
Space Wolves
Dark Angels


Expansions to the original 9 races:

Faction choices for:

Chaos Legions - 9 Original Traitor Legions and Renegades
Space Marines - Remaining 6 First Founding Legions, and 3 Second Founding Legions
Eldar - 6 most famous Craftworlds
Orks - The 6 major Clans
New units and characters for all the original races.


Installation Instructions:

1. Delete the codex folder and the code.module file in your Soulstorm directory.
2. Download both parts 1 and 2 of the Codex Base Code.
3. Extract both parts to your SS directory.
4. Download and extract Codex 3.5 to your Soulstorm directory.

5. Select “Dawn of War: Codex (3.5)” from the Game Manager.
 

There is a combiner module file for using in conjunction with the Tyranids (vs 0.51b) and the Black Templars (beta 5) mods included in the extracted folder,
but you will NEED these 2 great mods installed separately.

NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.

Team:
Boothy_p (Team leader / Coder)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures) 
deathteam15 (Community Manager)

CREDITS:
FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets 
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures 
Winterdyne - The warhound titan
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour

To anyone I might have missed, sorry (tell me, and I'll update)

To all those who have already downloaded and enjoyed/commented on the mods to date.

Grey Knights teaser trailer:

Alternative download link (small file sizes): Mediafire.com

Forums: Reddit.com
Steam group: Steamcommunity.com

Is Soulstorm running slowly? Try this guide!
Forums.relicnews.com

Image RSS Feed Latest Screens
Berzerker 1.0 Wip Working on some Rubric Marines Updated_Kill_Team_Heros
Blog RSS Feed Report abuse Latest News: Status update

6 comments by deathteam15 on May 19th, 2013

Hey everyone,

Just thought everyone deserved to know what's going on with the mod, since we've been rather quiet lately.

Unfortunately, about a month or two back, boothy had an accident, hence his inactiveness. Fortunately, he's made good recovery, and will return to work when ready. This should be relatively soon, but nothing is guaranteed.

Furthermore, deathwatch, our texturer, is having real life issues (the bane of modders). Therefore, we're unsure as to when he'll be back, but we doubt it will be any time soon.

Thanks very much of the continued suggestions (we'll get to work on them ASAP) and patience,
deathteam15.

Media RSS Feed Latest Video
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Codex v3.5

Codex v3.5

Nov 23, 2012 Full Version 61 comments

Codex 3.5. Requires Codex Base parts 1 and 2. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change log below...

Codex Base Code - Part 2

Codex Base Code - Part 2

Oct 10, 2012 Full Version 35 comments

Base code set for the Codex Mod. Required for 3.4 and all subsequent versions. Download Codex Base Parts 1 and 2 and extract to your Soulstorm directory...

Codex Base Code - Part 1

Codex Base Code - Part 1

Oct 10, 2012 Full Version 24 comments

Base code set for the Codex Mod. Required for 3.4 and all subsequent versions. Download Codex Base Parts 1 and 2 and extract to your Soulstorm directory...

Codex Badges and Banners

Codex Badges and Banners

Jun 17, 2012 Skin Pack 13 comments

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for...

Post comment Comments  (1900 - 1910 of 2,223)
xazopoulos
xazopoulos Jun 30 2012, 1:19pm says:

ok thanks boothy!

eeee....maybe in the future will you make some races foe campaign?

+2 votes     reply to comment
Lord_Doofus
Lord_Doofus Jun 30 2012, 1:53pm replied:

Adding other races besides the vanilla nine is very impossible, actually. :(

+1 vote     reply to comment
boothy_p
boothy_p Jun 30 2012, 2:04pm replied:

Wot he said. Not going to be done my me, I'm not afraid.....

+1 vote     reply to comment
xazopoulos
xazopoulos Jun 30 2012, 12:38pm says:

hey guys!

im currently downloading part 2 and i want to ask some things

-can i play with the new/old races in the campaign?
-when i extracted part 1 to my soulstorm folder i got an error message when the extrction was at 99%,something about a model of dark angels space marine.

thanks!

+1 vote     reply to comment
boothy_p
boothy_p Jun 30 2012, 12:45pm replied:

no campaign sorry
And if that's the same error that some-one else got, don't worry about it, unless something specifically doesn't work, then come back and I may have a solution ;)

+1 vote     reply to comment
Deuce_Savage
Deuce_Savage Jun 30 2012, 12:27pm says:

I deleted Codex 3.1 and reinstalled parts 1 to 3 as one whole...Added 3.2 patch...Its shows up as 3.0 in the menu???

+1 vote     reply to comment
boothy_p
boothy_p Jun 30 2012, 12:44pm replied:

ok, you didn't have to delete the old one really, and it will still say 3.0, because to change that, I'd have had to have overwritten the .module file which would have blatted any combiner mod entries. Figure people would know if they'd put it in. Made a choice........

0 votes     reply to comment
BagaturKhan
BagaturKhan Jun 30 2012, 3:53am says:

"Count Bagatur (Likes Moustaches)"
hahaha i like it very much. I am also have moustaches.

sorry for offtopic :)

Friends, how is the 3.2 update for you? have you got any ideas to author?

+1 vote     reply to comment
deathteam15
deathteam15 Jun 29 2012, 7:22am says:

Let me know if it works :) also I meant 64 bit, not 84 bit...just thought i'd mention that incase some padantic person comes along...which there are many of ;)

@modlord, not to my knowledge, but i've said a similar thing before about another race and got it wrong....so don't trust me ;)

+1 vote     reply to comment
moddlord1
moddlord1 Jun 28 2012, 8:59pm says:

waz up! i saw on relicn*ws they are working on ultimate adeptus mechanicus (addon) is this for the codex mod? not? then team maybe up the models i saw were other races. ork gargant titan was super.greetingz

+1 vote     reply to comment
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Icon
Dawn of War Icon
Platform
Windows
Developer
Codex Mod Team
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Release Date
Released May 30, 2012
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9.1

163 votes submitted.

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Highest Rated (10 agree) 10/10

This mod is great but I think it needs a little more stuff

Aug 21 2012, 12:03am by DaNtlEs

Lowest Rated (4 agree) 3/10

Big amount of new content, but otherwise a mess

Jan 9 2013, 5:44am by BrandstifterFussel

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Real Time Strategy
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