Please read the FAQs (Moddb.com) before posting. Thank you. :)

New Races:

Chaos Daemons
Chaos Renegades (The Lost and the Damned)
Grey Knights
Adeptus Mechanicus
Blood Angels
Space Wolves
Dark Angels


Expansions to the original 9 races:

Faction choices for:

Chaos Legions - 9 Original Traitor Legions and Renegades
Space Marines - Remaining 6 First Founding Legions, and 3 Second Founding Legions
Eldar - 6 most famous Craftworlds
Orks - The 6 major Clans
New units and characters for all the original races.


Installation Instructions:

1. Delete the codex folder and the code.module file in your Soulstorm directory.
2. Download both parts 1 and 2 of the Codex Base Code.
3. Extract both parts to your SS directory.
4. Download and extract Codex 3.5 to your Soulstorm directory.

5. Select “Dawn of War: Codex (3.5)” from the Game Manager.

There is a combiner module file for using in conjunction with the Tyranids (vs 0.51b) and the Black Templars (beta 5) mods included in the extracted folder,
but you will NEED these 2 great mods installed separately.

NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.

Team:
Boothy_p (Team leader / Coder)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures)
deathteam15 (Community Manager)

CREDITS:
FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures
Winterdyne - The warhound titan
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour

To anyone I might have missed, sorry (tell me, and I'll update)

To all those who have already downloaded and enjoyed/commented on the mods to date.

Grey Knights teaser trailer:

Alternative download link (small file sizes): Mediafire.com

Forums: Reddit.com
Steam group: Steamcommunity.com

Is Soulstorm running slowly? Try this guide!
Forums.relicnews.com

Image RSS Feed Latest Screens
Berzerker 1.0 Wip Working on some Rubric Marines Updated_Kill_Team_Heros
Blog RSS Feed Report abuse Latest News: Work resumed (slowly)

15 comments by deathteam15 on Oct 7th, 2014

Hi everyone,

It's been a long time since any news was released, and there has been a good reason for that: frankly, there has not been any.

However, I can now reveal that work has been resumed, although at a slow pace. Deathwatch78 has generously found time in his busy schedule to give some time to modding, and will therefore be working on new eye candy for the next version. This also means anything which did not make it into 3.5 will be in the next version. On the other hand, the gameplay element is still on hold due to the absence of boothy_p.

Thank you for your support and patience,
deathteam15

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Codex v3.5

Codex v3.5

Nov 23, 2012 Full Version 65 comments

Codex 3.5. Requires Codex Base parts 1 and 2. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change log below...

Codex Base Code - Part 2

Codex Base Code - Part 2

Oct 10, 2012 Full Version 35 comments

Base code set for the Codex Mod. Required for 3.4 and all subsequent versions. Download Codex Base Parts 1 and 2 and extract to your Soulstorm directory...

Codex Base Code - Part 1

Codex Base Code - Part 1

Oct 10, 2012 Full Version 24 comments

Base code set for the Codex Mod. Required for 3.4 and all subsequent versions. Download Codex Base Parts 1 and 2 and extract to your Soulstorm directory...

Codex Badges and Banners

Codex Badges and Banners

Jun 17, 2012 Skin Pack 12 comments

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for...

Post comment Comments  (1900 - 1910 of 2,311)
Vorga
Vorga Jul 8 2012, 10:12pm says:

Hello, when I use the mod, is it suppose to say 3.2 in the upper left hand corner? Cus mine doesnt. Just wondering if this was rite?

+2 votes     reply to comment
boothy_p Creator
boothy_p Jul 9 2012, 3:58am replied:

as long as it says Codex in the top right logo, and there's no campaign option, you OK. :)

+1 vote   reply to comment
C&C-Pickled
C&C-Pickled Jul 7 2012, 11:36am says:

Just thought I'd say my piece; icons, unit descriptions and unique voice sets are crucial to a professional looking mod. If several units share a voice set, a unit is missing some descriptions or it has a shoddy icon then it brings the feel of the entire mod down dramatically.
Love the mod and looking forward to the next release!

+2 votes     reply to comment
boothy_p Creator
boothy_p Jul 7 2012, 12:04pm replied:

Er, yeah, totally agree dude. Working through them (icons and descriptions) slowly, er voices more tricky......
Got alot of the hard stuff done, now for the boring time-consuming 'polishing' :)

+1 vote   reply to comment
bsgodlike
bsgodlike Jul 7 2012, 3:50am says:

My game crashed twice when I tried to transport the Serpent into my Dais of Destruction :| . just sayin. ^_^

+1 vote     reply to comment
boothy_p Creator
boothy_p Jul 7 2012, 9:57am replied:

Isn't this an existing vanilla issue around DE and transports?
Anyway, fixed that, the Dais can't transport! Solved!! :)

+2 votes   reply to comment
bsgodlike
bsgodlike Jul 7 2012, 11:10am replied:

I wasn't aware of that.
Great! thanks a lot, so when's it coming out? :D

+1 vote     reply to comment
boothy_p Creator
boothy_p Jul 7 2012, 11:17am replied:

LOL. Not 100% sure yet, but the aim is for 3.3 end of the month/early August. I'll confirm, when I'm sure we'll hit a date.

+2 votes   reply to comment
Deuce_Savage
Deuce_Savage Jul 6 2012, 10:42am says:

Almost forgot, I did create several Russian Terminators from Army Painter past year as well many other newer named races such as the Necron Krells ect. If you like dl from here to add to your enjoyment Strategyinformer.com

+2 votes     reply to comment
BagaturKhan
BagaturKhan Jul 6 2012, 11:10am replied:

yes yes))) i saw it. Good work, Deuce Savage! ;)

0 votes     reply to comment
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Icon
Dawn of War Icon
Platform
Windows
Developer
Codex Mod Team
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Release Date
Released May 30, 2012
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9.1

178 votes submitted.

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Highest Rated (10 agree) 10/10

This mod is great but I think it needs a little more stuff

Aug 21 2012, 12:03am by dantles1992

Lowest Rated (5 agree) 3/10

Big amount of new content, but otherwise a mess

Jan 9 2013, 5:44am by BrandstifterFussel

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Real Time Strategy
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Sci-Fi
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Single & Multiplayer
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