Please read the FAQs (Moddb.com) before posting. Thank you. :)

New Races:

Chaos Daemons
Chaos Renegades (The Lost and the Damned)
Grey Knights
Adeptus Mechanicus
Blood Angels
Space Wolves
Dark Angels


Expansions to the original 9 races:

Faction choices for:

Chaos Legions - 9 Original Traitor Legions and Renegades
Space Marines - Remaining 6 First Founding Legions, and 3 Second Founding Legions
Eldar - 6 most famous Craftworlds
Orks - The 6 major Clans
New units and characters for all the original races.


Installation Instructions:

1. Download both parts 1, 2, and 3 of the Codex Base Code.
2. Extract all 3 parts to your SS directory (see tutorial - Moddb.com).
3. Download and extract Codex 3.6 to your Soulstorm directory.

4. Select “Dawn of War: Codex (3.6)” from the Game Manager.

There is a combiner module file for using in conjunction with the Tyranids (vs 0.51b) and the Black Templars (beta 5) mods included in the extracted folder,
but you will NEED these 2 great mods installed separately.

NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.

Team:
Boothy_p (Team leader / Coder / Chief Chimp)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures)
deathteam15 (Community Manager)

CREDITS:
FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures
Winterdyne - The warhound titan
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour

To anyone I might have missed, sorry (tell me, and I'll update)

To all those who have already downloaded and enjoyed/commented on the mods to date.

Grey Knights teaser trailer:

Forums: Reddit.com
Steam group: Steamcommunity.com

Is Soulstorm running slowly? Try this guide!
Forums.relicnews.com

Image RSS Feed Latest Screens
Harlequin Allies - Dark Eldar Harlequin Allies - Eldar Berzerker 1.0 Wip
Blog RSS Feed Report abuse Latest News: Beta Testers needed

8 comments by boothy_p on May 26th, 2015

Wanted, a few beta testers for 3.7, 3.8 and a new "secret" project that's in the works.

Volunteers please PM me, or comment below. Only looking for a small team to keep focus on the work that's being done.

It might not appear like it, but there has been a lot done behind the scenes in the few weeks since 3.6 came out..............

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Codex 3.6 (beta)

Codex 3.6 (beta)

Mar 15, 2015 Full Version 19 comments

Codex 3.6 (beta). Requires Codex Base parts 1, 2, and 3. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change...

Codes Base files - Part 3

Codes Base files - Part 3

Mar 14, 2015 Full Version 0 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 2

Codes Base files - Part 2

Mar 14, 2015 Full Version 8 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 1

Codes Base files - Part 1

Mar 14, 2015 Full Version 22 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codex Badges and Banners

Codex Badges and Banners

Jun 17, 2012 Skin Pack 13 comments

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for...

Post comment Comments  (1840 - 1850 of 2,477)
Predalienator
Predalienator Aug 5 2012, 9:25am says:

Will the GK Grandmaster get a model update?

+2 votes     reply to comment
deathwatch78
deathwatch78 Aug 5 2012, 10:31am replied:

yes sir working on it will be in gk race patch cheers.

+3 votes     reply to comment
Predalienator
Predalienator Aug 5 2012, 11:34am replied:

yay thx :D

+2 votes     reply to comment
spartan49012
spartan49012 Aug 5 2012, 7:37am says:

I'm a bit confused- is this version supposed to have thunderhawk deployments as well?

+1 vote     reply to comment
boothy_p Creator
boothy_p Aug 5 2012, 7:48am replied:

Only what was there before for BAs and DAs. Marines and chaos all ready have the drop-pods later, and they are powerful enough, so didn't change them. Just whats mentioned in the change log.

+2 votes   reply to comment
spartan49012
spartan49012 Aug 5 2012, 8:19am replied:

cool, so can we expect some more thunderhawk assaults in your next version?

+1 vote     reply to comment
Vorga
Vorga Aug 5 2012, 5:44am says:

And how do i get Tyranids with the new update?

0 votes     reply to comment
boothy_p Creator
boothy_p Aug 5 2012, 7:11am replied:

Same way you got it with the previous versions.
As explained here: Moddb.com

+1 vote   reply to comment
Kaliganforever412
Kaliganforever412 Aug 4 2012, 9:01pm says:

Hmm.. Something I've noticed after a quick game. I was playing as the Space Marines, and chose the Ordo Xenos as my branch. It worked, but I was then also able to select the Ordo Malleus and was able to gain access to both Deathwatch and Grey Knight squads. I don't think this is supposed to happen?

Also, on a side note, Deathwatch Kill-Teams are wonderfully effective against Imperial Guardsmen on Hardcore mode.

+5 votes     reply to comment
boothy_p Creator
boothy_p Aug 5 2012, 7:12am replied:

Bet you spawned a unit and then got the extra research in as it was building didn't you.....
OK, not a massive problem, but I forgot to tick a box to stop that, which........
I've now done for the next release....... :)

+2 votes   reply to comment
Kaliganforever412
Kaliganforever412 Aug 5 2012, 8:59am replied:

Well I hit the Ordo Xenos research first. Then I started producing Deathwatch squads, and I noticed "Oh hey, the Ordo Malleus is available too." For some reason, though, the Ordo Hereticus wasn't available after that, only the Ordo Xenos. And it seems to only happen for the Space Marines, 'cause I got the Ordo Xenos with the Imperial Guard in a game and it worked without any other options showing up.

Hope I helped in some way.

+1 vote     reply to comment
Héllalujah!
Héllalujah! Aug 5 2012, 12:35pm replied:

ordo xenos can be ally with the ordo malleus grey knights =P

+1 vote     reply to comment
Kaliganforever412
Kaliganforever412 Aug 5 2012, 8:40pm replied:

At the same time while playing Space Marines? That's my question.

+1 vote     reply to comment
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Icon
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Platform
Windows
Developer
Codex Mod Team
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Release Date
Released May 30, 2012
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9.1

188 votes submitted.

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Highest Rated (11 agree) 10/10

This mod is great but I think it needs a little more stuff

Aug 21 2012, 12:03am by dantles1992

Lowest Rated (6 agree) 3/10

Big amount of new content, but otherwise a mess

Jan 9 2013, 5:44am by BrandstifterFussel

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