Please read the FAQs (Moddb.com) before posting. Thank you. :)

New Races:

Chaos Daemons
Chaos Renegades (The Lost and the Damned)
Grey Knights
Adeptus Mechanicus
Blood Angels
Space Wolves
Dark Angels


Expansions to the original 9 races:


Faction choices for:
Chaos Legions - 9 Original Traitor Legions and Renegades
Space Marines - Remaining 6 First Founding Legions, and 3 Second Founding Legions
Eldar - 6 most famous Craftworlds
Orks - The 6 major Clans
New units and characters for all the original races.


Installation Instructions:

1. Download both parts 1, 2, and 3 of the Codex Base Code.
2. Extract all 3 parts to your SS directory (see tutorial - Moddb.com).
3. Download and extract Codex 3.7 to your Soulstorm directory.
4. Select “Dawn of War: Codex (3.7)” from the Game Manager.

There is a combiner module file for using in conjunction with the Tyranids (vs 0.51b) and the Black Templars (beta 5) mods included in the extracted folder,
but you will NEED these 2 great mods installed separately.


NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.

Team:
Boothy_p (Team leader / Coder / Chief Chimp)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures)
deathteam15 (Community Manager)

CREDITS:
FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures
Winterdyne - The warhound titan
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour

To anyone I might have missed, sorry (tell me, and I'll update)

To all those who have already downloaded and enjoyed/commented on the mods to date.

Grey Knights teaser trailer:

Forums: Reddit.com
Steam group: Steamcommunity.com

Is Soulstorm running slowly? Try this guide!
Forums.relicnews.com

Image RSS Feed Latest Screens
Harlequin Allies - Dark Eldar Harlequin Allies - Eldar Berzerker 1.0 Wip
Blog RSS Feed Report abuse Latest News: 3.7 Released

3 comments by boothy_p on Jun 24th, 2015

So 3.7 if now officially released, adding Harlequin allies to both the Eldar and the Dark Eldar.

So, it's a good time to thank fuggles2k and the original Dance Macabre team for their work, and if it peeks your interest, you can try the full race mod here:
Moddb.com

Next, 3.8, and the stupid blue squids (Sorry, Tau) get a little attention, Ad Mech get some allies, and some other gumf................

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Codex 3.7

Codex 3.7

Jun 23, 2015 Full Version 16 comments

Codex 3.7. Requires Codex Base parts 1, 2, and 3. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change log below...

Codes Base files - Part 3

Codes Base files - Part 3

Mar 14, 2015 Full Version 0 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 2

Codes Base files - Part 2

Mar 14, 2015 Full Version 8 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 1

Codes Base files - Part 1

Mar 14, 2015 Full Version 24 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codex Badges and Banners

Codex Badges and Banners

Jun 17, 2012 Skin Pack 14 comments

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for...

Post comment Comments  (1840 - 1850 of 2,514)
The_Mastodon
The_Mastodon Aug 8 2012, 12:31am says:

Some of the Game Rules are on the list twice or with different names but does the same, for example; Apocalypse and Massive Battles does the same thing.

+2 votes     reply to comment
boothy_p Creator
boothy_p Aug 8 2012, 4:14am replied:

I know. Future proofing work. You'll see why next FULL version.

+1 vote   reply to comment
Kaliganforever412
Kaliganforever412 Aug 8 2012, 8:50am replied:

..Apocalypse and Massive Battles don't do the same, do they? Apocalypse doubles it (which, unless I'm an idiot, is done as 100%) while Massive Battles increases it by 50%. Plus, you can combine them for even bigger armies.

Again, unless I'm an idiot and my math is all screwed up.

..And oh wait, someone already said that. Still!

+1 vote     reply to comment
boothy_p Creator
boothy_p Aug 8 2012, 8:55am replied:

Oh, sorry not reading properly. Yeah, your right, those are indeed different (100% and 50%), but there are a few duplicated, but they'll be gone soon ;)

+1 vote   reply to comment
The_Mastodon
The_Mastodon Aug 7 2012, 11:28pm says:

I can't install the Tyranids mod to work in conjunction with the Codex mod, your instructions just doesn't work, it only managed to screw up my copy of the codex mod.

+2 votes     reply to comment
boothy_p Creator
boothy_p Aug 8 2012, 4:12am replied:

They work fine. Tested 2000 times. But least you fixed it :)

+2 votes   reply to comment
The_Mastodon
The_Mastodon Aug 8 2012, 12:10am replied:

Installing the 3.3 patch again fixed my copy of the codex mod.

+2 votes     reply to comment
The_Mastodon
The_Mastodon Aug 7 2012, 8:28pm says:

This is just a question.
Is there aircraft in the mod or will there be?

+2 votes     reply to comment
boothy_p Creator
boothy_p Aug 8 2012, 4:15am replied:

Only vanilla things atm. Then hopefully. But they are a bit tricky

+1 vote   reply to comment
Deuce_Savage
Deuce_Savage Aug 7 2012, 2:00pm says:

Will Codex be Win 8 compatible???

+2 votes     reply to comment
boothy_p Creator
boothy_p Aug 7 2012, 3:23pm replied:

No

+2 votes   reply to comment
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Icon
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Developer
Codex Mod Team
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Release Date
Released May 2012
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9.1

193 votes submitted.

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Highest Rated (11 agree) 10/10

This mod is great but I think it needs a little more stuff

Aug 21 2012, 12:03am by dantles1992

Lowest Rated (6 agree) 3/10

Big amount of new content, but otherwise a mess

Jan 9 2013, 5:44am by BrandstifterFussel

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