Please read the FAQs (Moddb.com) before posting. Thank you. :)

New Races:

Chaos Daemons
Chaos Renegades (The Lost and the Damned)
Grey Knights
Adeptus Mechanicus
Blood Angels
Space Wolves
Dark Angels


Expansions to the original 9 races:

Faction choices for:

Chaos Legions - 9 Original Traitor Legions and Renegades
Space Marines - Remaining 6 First Founding Legions, and 3 Second Founding Legions
Eldar - 6 most famous Craftworlds
Orks - The 6 major Clans
New units and characters for all the original races.


Installation Instructions:

1. Download both parts 1, 2, and 3 of the Codex Base Code.
2. Extract all 3 parts to your SS directory (see tutorial - Moddb.com).
3. Download and extract Codex 3.6 to your Soulstorm directory.

4. Select “Dawn of War: Codex (3.6)” from the Game Manager.

There is a combiner module file for using in conjunction with the Tyranids (vs 0.51b) and the Black Templars (beta 5) mods included in the extracted folder,
but you will NEED these 2 great mods installed separately.

NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.

Team:
Boothy_p (Team leader / Coder / Chief Chimp)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures)
deathteam15 (Community Manager)

CREDITS:
FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures
Winterdyne - The warhound titan
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour

To anyone I might have missed, sorry (tell me, and I'll update)

To all those who have already downloaded and enjoyed/commented on the mods to date.

Grey Knights teaser trailer:

Forums: Reddit.com
Steam group: Steamcommunity.com

Is Soulstorm running slowly? Try this guide!
Forums.relicnews.com

Image RSS Feed Latest Screens
Harlequin Allies - Eldar Berzerker 1.0 Wip Working on some Rubric Marines
Blog RSS Feed Report abuse Latest News: 3.6 is out

2 comments by boothy_p on Mar 16th, 2015

OK, so 3.6(beta) is out........
It was a bit of a rush job, with most of the changes done over the last week, but they seemed to all work OK, so just drop me a message if anythings wrong (except descriptions :) )

A few things to note though:

"Allow Allies" needs to be activated to get the allies buildings in the advanced build menu.

"Allow Titans" is gone as a win condition.

"Escalation" allows titans, and bumps the pop cap up 50%.

"Apocalypse" allows titans, and bumps the pop cap up 100%.

(Don't use the 2 together - you'll get a SCAR error)

I don't know what's next, there's a massive list (well, there isn't actually, but a lot of ideas).No new full races though for now, the current lot still need work, and it takes to long to build a race for my free time at present.

New Allies though - defo!

Anyway, I hope the downloads work OK, get annoying when they get screwed up..........

Oh, and see the tutorial here:
Moddb.com
For those unsure on the best method of installing the base set.

And see here: Moddb.com for who gets what allies.

Boothy
(I'm off to play DoW II, and Space Marine :) )

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Codex 3.6 (beta)

Codex 3.6 (beta)

Mar 15, 2015 Full Version 19 comments

Codex 3.6 (beta). Requires Codex Base parts 1, 2, and 3. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change...

Codes Base files - Part 3

Codes Base files - Part 3

Mar 14, 2015 Full Version 0 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 2

Codes Base files - Part 2

Mar 14, 2015 Full Version 8 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 1

Codes Base files - Part 1

Mar 14, 2015 Full Version 22 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codex Badges and Banners

Codex Badges and Banners

Jun 17, 2012 Skin Pack 13 comments

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for...

Post comment Comments  (1740 - 1750 of 2,465)
gregplays
gregplays Aug 13 2012, 12:32pm says:

I am still trying to get my head around the Allies System... I like the use of the Inquisition landing pad forces to bring in kill teams, etc, but I feel using all these other combinitations is going to detract a bit from the feel of how the different races want to exterminate one another. Not to rain on this idea too much, I would consider limiting some of the allies that may be recruited.

Perhaps also only being able to recruit one or two units from another faction?

+1 vote     reply to comment
boothy_p Creator
boothy_p Aug 13 2012, 1:52pm replied:

Totally see you point dude, needs to be handle carefully. ATM 1 ally at a time only, with restricted unit selections available (otherwise it would take years to do). Tell you what, have a look at an early version here:http://www.moddb.com/members/boothy-p
It's in a separate module file so won't interfere with the current build.

+1 vote   reply to comment
Brikkfist
Brikkfist Aug 13 2012, 7:43am says:

There's something wrong with unit sizes.

Slugga boys bigger than nobz, terminators bigger than assault terminators...

+2 votes     reply to comment
boothy_p Creator
boothy_p Aug 13 2012, 1:53pm replied:

Any other. Take less time to fix than to write this..........NOW

+1 vote   reply to comment
tinyTAU
tinyTAU Aug 12 2012, 3:59pm says:

i know "which Hunter" is for DC but dark prophecy using models from the mod

+1 vote     reply to comment
tinyTAU
tinyTAU Aug 12 2012, 3:54pm says:

it would be great if you put the model from this mod "http://dawnofwar.filefront.com/file/Necron_Vizier_mod;93722" in codex

+2 votes     reply to comment
boothy_p Creator
boothy_p Aug 12 2012, 4:19pm replied:

I tried him before and had a problem with it, but was quite new then, I'll look again.
Well, unless you don't care like DP, using witch hunters models can cause no end of arguments with other people.....

+2 votes   reply to comment
tinyTAU
tinyTAU Aug 12 2012, 8:50pm replied:

if you gonna use Necron Vizier in next codex update that would be great

+2 votes     reply to comment
tinyTAU
tinyTAU Aug 12 2012, 3:12pm says:

Codex mode is good but if you put "Steel Legion" or "Thousand Sons" in the concept would be a for 10 and yet I saw mod for Dark Crusade "Witch Hunters" with super models and "inquisition Demon Hunter" mod is excellent with this codex woud be beast mod ever. My sugestions

+2 votes     reply to comment
boothy_p Creator
boothy_p Aug 12 2012, 3:37pm replied:

There's some thousand sons stuff in chaos if you choose their branch. For the other mods, you can combine using these instructions:
Moddb.com
Witch Hunters was for DC dude..............

+2 votes   reply to comment
Solaire
Solaire Aug 12 2012, 12:21pm says:

I can't build Inqusitional Landing Pad for IG, it needs "Allow Titans Game". But Allow Titans is on in victory conditions along with Allow IG Inqusition Allies. Is it a bug or I am doing something wrong?

+2 votes     reply to comment
boothy_p Creator
boothy_p Aug 12 2012, 12:46pm replied:

Have you installed 3.3?

+3 votes   reply to comment
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Icon
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Platform
Windows
Developer
Codex Mod Team
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Release Date
Released May 30, 2012
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9.1

187 votes submitted.

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Highest Rated (11 agree) 10/10

This mod is great but I think it needs a little more stuff

Aug 21 2012, 12:03am by dantles1992

Lowest Rated (6 agree) 3/10

Big amount of new content, but otherwise a mess

Jan 9 2013, 5:44am by BrandstifterFussel

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