Please read the FAQs (Moddb.com) before posting. Thank you. :)

New Races:

Chaos Daemons
Chaos Renegades (The Lost and the Damned)
Grey Knights
Adeptus Mechanicus
Blood Angels
Space Wolves
Dark Angels


Expansions to the original 9 races:

Faction choices for:

Chaos Legions - 9 Original Traitor Legions and Renegades
Space Marines - Remaining 6 First Founding Legions, and 3 Second Founding Legions
Eldar - 6 most famous Craftworlds
Orks - The 6 major Clans
New units and characters for all the original races.


Installation Instructions:

1. Download both parts 1, 2, and 3 of the Codex Base Code.
2. Extract all 3 parts to your SS directory (see tutorial - Moddb.com).
3. Download and extract Codex 3.6 to your Soulstorm directory.

4. Select “Dawn of War: Codex (3.6)” from the Game Manager.

There is a combiner module file for using in conjunction with the Tyranids (vs 0.51b) and the Black Templars (beta 5) mods included in the extracted folder,
but you will NEED these 2 great mods installed separately.

NOTE: The new races are not the same as other independently released versions, just to avoid confusion. These are the Codex versions, developed separately.

Team:
Boothy_p (Team leader / Coder / Chief Chimp)
Deathwatch78 (FX / Textures)
dkpisme (Textures / Testing)
Count Bagatur (Testing / Textures)
deathteam15 (Community Manager)

CREDITS:
FOK / POK Team - Without who's models this would not be possible, simply the best...
_Warsmith_ - Fantastic models and assets
Titanium Wars (GrOrc) - Models, assets and OE pointers
Apocalypse Mod - Fantastic models and assets
Horus Heritic - Models and skins
ZanyReaper - Assets from TTRU
Dawn of Skirmish Team (and Thudo) - For the wonderful AI, a joy to work with!!
Corsix - For the great mod studio
jONES1979 - For little items, and alot of knowledge and insight
CutterShane and Arkhan - Heroes mod, love it!!!!
Inquisition Daemonhunt team - Models and assets
Catwell - Great Unclean one, Keeper of Secrets and others
Mudflaps - Bikes, and other models
Witch Hunter mod - Inquisition models and assets
Torzel - For the lovely space wolf skins
Steel Legion team - Models and assets
CraftWorld team - Eldar models and assets
Whiteshield - For Specular textures
Winterdyne - The warhound titan
RavenwingRetribution - Icons, lots of.....
Combat_Sheep888, - Dark Angels Vehicle Skins
O-CuKChainz - Blood Angels Vehicle Skins
Relic and THQ - For the wonderful game that is Dawn of War (make 3 as good!!!!!!!)
Games Workshop - For the IP, fluff and 40k universe, and allowing this sort of endevour

To anyone I might have missed, sorry (tell me, and I'll update)

To all those who have already downloaded and enjoyed/commented on the mods to date.

Grey Knights teaser trailer:

Forums: Reddit.com
Steam group: Steamcommunity.com

Is Soulstorm running slowly? Try this guide!
Forums.relicnews.com

Image RSS Feed Latest Screens
Harlequin Allies - Dark Eldar Harlequin Allies - Eldar Berzerker 1.0 Wip
Blog RSS Feed Report abuse Latest News: Beta Testers needed

10 comments by boothy_p on May 26th, 2015

Wanted, a few beta testers for 3.7, 3.8 and a new "secret" project that's in the works.

Volunteers please PM me, or comment below. Only looking for a small team to keep focus on the work that's being done.

It might not appear like it, but there has been a lot done behind the scenes in the few weeks since 3.6 came out..............

Media RSS Feed Latest Video
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Codex 3.6 (beta)

Codex 3.6 (beta)

Mar 15, 2015 Full Version 19 comments

Codex 3.6 (beta). Requires Codex Base parts 1, 2, and 3. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change...

Codes Base files - Part 3

Codes Base files - Part 3

Mar 14, 2015 Full Version 0 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 2

Codes Base files - Part 2

Mar 14, 2015 Full Version 8 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codes Base files - Part 1

Codes Base files - Part 1

Mar 14, 2015 Full Version 22 comments

Base code set for the Codex Mod. Required for 3.6 and all subsequent versions. Download Codex Base Parts 1, 2, and 3 and extract to your Soulstorm directory...

Codex Badges and Banners

Codex Badges and Banners

Jun 17, 2012 Skin Pack 13 comments

Possibly the most boring download available on the site, but here we are. It's been brought up that the badges and banners in codex are not there for...

Post comment Comments  (1420 - 1430 of 2,479)
Epsilon_Church
Epsilon_Church Sep 15 2012, 1:20pm says:

I have a problem with the mod, I require the "Heavy armor deployment" upgrade for the machine cult to get the heavier tanks and Warhound, but it's not there! can you please help me? I am playing as the space marines.

+2 votes     reply to comment
boothy_p Creator
boothy_p Sep 15 2012, 3:03pm replied:

have you installed the 3.3 update? (probably not)

+2 votes   reply to comment
hellboy88gr
hellboy88gr Sep 14 2012, 7:59pm says:

I have a question...when i play with tau i cant recruit the gue vasa..but in the army painter i see them...why is that..?am i doing something wrong?

+1 vote     reply to comment
deathteam15 Creator
deathteam15 Sep 15 2012, 5:57am replied:

They should be back in 3.4 :)

And as for whether they have many units...i'm not really sure, I never properly collected Tau.

+2 votes   reply to comment
boothy_p Creator
boothy_p Sep 16 2012, 3:14pm replied:

are....... ;)

+1 vote   reply to comment
yoalex
yoalex Sep 14 2012, 6:14pm says:

not many new features for Tau...am i wrong? can u put more units?:D but the mod is great, nice work:)

+1 vote     reply to comment
deathteam15 Creator
deathteam15 Sep 14 2012, 7:31pm replied:

You are correct ;) we may work on some in the future, but I don't think there's going to be any in the next update, sorry (also entirely new units requires a modeller, of whom we don't currently have...)

+2 votes   reply to comment
hellboy88gr
hellboy88gr Sep 14 2012, 8:01pm replied:

besides the tau dont have many units ..even in tabletop..or am i wrong?

+2 votes     reply to comment
boothy_p Creator
boothy_p Sep 15 2012, 3:16pm replied:

You are all correct!

+1 vote   reply to comment
Deuce_Savage
Deuce_Savage Sep 14 2012, 2:35pm says:

Just curious - Has anybody seen or created a miniture Command & Conquer style version of a WH40k mod??? Would love to get one!...Boothy_p, are you able to create a C&C version of Codex by down sizing all the units? Then you could be the first!

+1 vote     reply to comment
Lord_Cylarne
Lord_Cylarne Sep 15 2012, 11:56am replied:

Um, we (UA mod team) created a Command and Conquer style + Supreme Commander style type W40k mod for the record... :p Ain't quite the same though because of the limitations of the DOW engine.

+2 votes     reply to comment
boothy_p Creator
boothy_p Sep 15 2012, 3:16pm replied:

There you go, answered! ;)
You know I've never played a C&C game........

+1 vote   reply to comment
deathteam15 Creator
deathteam15 Sep 14 2012, 7:29pm replied:

That woukd require a complete resize of all the maps (also not to mention all units, buildings and capture points). The idea sounds quite good, but it also sounds like too much effort for not much profit, sorry.

+1 vote   reply to comment
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Icon
Dawn of War Icon
Platform
Windows
Developer
Codex Mod Team
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Release Date
Released May 30, 2012
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9.1

189 votes submitted.

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Highest Rated (11 agree) 10/10

This mod is great but I think it needs a little more stuff

Aug 21 2012, 12:03am by dantles1992

Lowest Rated (6 agree) 3/10

Big amount of new content, but otherwise a mess

Jan 9 2013, 5:44am by BrandstifterFussel

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Real Time Strategy
Theme
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