Mod is now dead and up for adoption. Under development for around two years originally for ArmA, CG:GW is a total conversion for Darkest Hour spanning from 1957-1970. It has a new tech tree, revised generic decisions, new policy effects, and new combat system. In addition, the resource, IC, and VP distribution has been rebalanced for multiplayer games. No longer will the USA have 1000 IC while all of Africa only has 20 IC. The Single Player campaign will feature diverging plots with the official anime as one of many (planned) outcomes.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Ingame Screenshot (view original)
Ingame Screenshot
embed
share
view next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

New decision based doctrine changes allows quick changes in land doctrine.