Welcome to Call of Duty 4: "Kill Switch", a remake of the original MW3 DLC Spec Ops Mission "Kill Switch" in Call of Duty 4. The goal of this mission mod is to simulate the original MW3 Kill Switch Mission in Call of Duty 4 and make a similar experience. However, I will not pay attention to detail so the map will not look professional, but I will pay attention on making a solid mission flow and fun for players to play.
I was motivated to make this remake from the original MW3 DLC Spec Ops Mission, that I really liked more than any other spec ops mission in MW2 or MW3. It was really innovative and fun to play. I recently had bought MW3 DLC and I think it was really worth it, so I wanted to give people who haven't played it a small taste of how fun I had on it by re-making this mission in Call of Duty 4 for those who don't have MW3 or its DLCs and don't want or can't buy them.
I initially started making this mission around September 12, 2016. It was developed very fast, as I didn't have to spent time on detail and I feel experienced enough to make the features of the mission fast enough like the zoom in/out and the fast dialogue setup along with the AI manipulation and vehicles.
This mission sends two special commandos to plant an EMP on a Russian Communication Station in Vladivostok. How do I know it was in Vladivostok? Most of the game files related to the mission in MW3 had this before them "vlad_" and the bridge in the MW3 mission was ideal to the ones in Vladivostok. So I guess we can be sure that this is the location. In the beginning, the player assumes control of Scarecrow who is on the ground fighting his way to the Comm Station. Meanwhile, Ozone is on a catwalk under the bridge providing sniper cover fire to Scarecrow, so he can easily reach the Comm Station. After you fight as Scarecrow for a couple of minutes the mission in MW3 switches your role to Ozone. Now you are the one who will provide cover fire to Ozone from the catwalk. Later on, when Ozone is inside the station, enemy reinforcements will arrive with vehicles. At that very moment, HQ will instruct that you use the Reaper, which is more or less a predator drone, to keep reinforcements from entering the comm station and attack Scarecrow. Once Scarecrow reaches the stations control room, he will plant the EMP and detonate it, causing everything to go dark. Seconds before the EMP detonation, a hostile Hind chopper has spotted Ozone's location and has fired on the catwalk causing it to fall along with Ozone. However, Ozone was unharmed and once the EMP was detonated all enemy choppers were destroyed. Ozone and Scarecrow then regroup and fight their way to the docks where their zodiac is. Once they reach the zodiac, the mission is completed. My COD4 remake will look a lot like it and I will try to make a trusted copy of the original mission’s sequences. I know MW3 has co-op support too, but I will remake the solo part only.
Let's hope this mod will bring a cool MW3 Spec Ops experience in Call of Duty 4.
Hey there. I know this mod was announced but then deserted because I had released my huge COD4: "Rooftops" Campaign Project and I needed a break. Well practically I am still on a break from serious modding and mission developing, but this map is not a very serioys project.
So I just resumed working on it and I already did some progress. In a few days, possibly this weekend, I am going to release an alpha version. This alpha version will allow you to play the full mission with cod4 weapons and cod4 AI. No custom characters or skins or mw3 weapons yet. Just a taste of what the cod4 version of mw3 kill switch is the way I made it based on the original.
Before I stopped working on this last month, I had faced a player teleportation problem. Good news this problem is fixed and I am moving on. The map is playable at the moment and that's why the alpha won't be late.
See you this weekend.
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This is the Alpha version of the Zero-Detail Remake of the Modern Warfare 3 Special Ops DLC Mission "Kill Switch" in Call of Duty 4 which lets you play...