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Red Zone Europe plays about 35 years into the future. It's a total conversion for Command and Conquer 3: Tiberian Wars, intending to create a relatively Realistic gameplay, combined with several "sci-fi" parts. Be careful about your tanks, one or two ATGM from behind will kill them!
A prototype tank, equipped with a experimental ion beam weapon. Also has a defensive energy barrier.
Awaome mate looks great
this looks awesome !! well done!
Good job; I like how clean your designs are.
very good, and very original xD
oh yeah! i can hear my enemies scream for their lives now!
How many triangle's is this model? I had no idea you could make detailed models like this for CnC3
somewhere between 0 and infinity. No seriously, I don't know, I don't check the poly-count, as long as it's not TOO high...I could put models 5x as detailed as this into CnC3, hell, as a test I put a BF2142 quality gun into CnC3...for the GDI riflemen...no performance drops at all.
Draw calls (individual meshes) count, not polies.
3ds max says it's got 4606 tris.
I think if you spammed the use of those infantry units using that gun, you would see a performance drop. :P
I didn't actually mention polies, but triangles, which is what game engines use.
I spammed them, I didn't get a performance drop until a point where performance dropped with the normal infs too...
Jewelry job man. So detailed.
Awesome in the extreme!
perfect as far as at tanks go, fits the time frame perfectly