The Vision of this mod is making Kane's Wrath a truely worthy expansion for Tiberium Wars, even more than Zero Hour for Generals. Taking quality CnC mods as Contra or ShockWave as an exmaply, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible. Whereas the original game limited subfactions to a certain gameplay aspect, every side is now given its own gameplay approach and expanded theme. While factions are still away from being made truely unique, One Vision can already account for a great quantity of changes and additions. This includes many unique upgrades, new units, various support powers as well as several bugfixes for all sides.
The next release of the mod and the near future of One Vision.
Posted by Zocker4ever on Sep 24th, 2013
While the last days haven't been as productive as I hoped, much has changed since 0.55. While most gameplay changes will revolve mainly about RRF, Reaper-17 and Messsenger-8, I also fixed known bugs, added new sounds and textures to improve the overall experience.
Unfortunately, I have to announce that I won't be able to work at One Vision for half a year, beginning with October. I did not lose interest but in my country every male person has to do a military service once in his live and mine is due in October. Don't worry, Austria is a peaceful country and surrounded by EU members only, I will come back in all pieces ;)
Because it is only me who is working on One Vision, this means that the cease of updates and activity until april/march. Nonetheless, feel free to post suggestions, bugs and balance issues in the forum, I plan to read through them all eventually. But please mind that I can't perform changes of great scale or make new models. Also, the faction descripions will get an update and suggestions are far more likely to happen if you stick to them.
Also, I would really appreciate if somebody offers his help on the mod to increase the scale of the mod even further. While I am away, I don't want to give the mod in hands of foreigners but it would be great if I could start working with a partner/team once I am back.You can send me a pm any time, but don't expect immediate response ^^
As some last words I want to mention that I see my time in the coming moths as a change to get some distance from the mod and make a creative break in order to recharge some of my creativity. To be honest, working on the mod wasn't all fun the last days which also explains the lack of activity.
But stay tuned because it is very likely that I will release 0.60 tomorrow, so I still have time left to fix some bugs that are still present and perform some final changes.