The Vision of this mod is making Kane's Wrath a truely worthy expansion for Tiberium Wars, even more than Zero Hour for Generals. Taking quality CnC mods as Contra or ShockWave as an exmaply, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible. Whereas the original game limited subfactions to a certain gameplay aspect, every side is now given its own gameplay approach and expanded theme. While factions are still away from being made truely unique, One Vision can already account for a great quantity of changes and additions. This includes many unique upgrades, new units, various support powers as well as several bugfixes for all sides.
New and more expensive Shardlings replace old Buzzers. They deal slightly more damage to infantry but considerably more damage to vehicles and buildings.
Shardlings don't have more health but move faster and can shoot shards out of buildings.
Blue Shards Upgrade increases health points and attack.