I'm back! This is a demonstration of the new tileset prototype created by Gangster for our pseudo-isometric version of OpenRA engine.
OpenRA game engine. This conversion moves you to the times of the First Tiberium War! Now we have two sides - Global Defensive Initiative (GDI) and the Brotherhood of Nod (or just Nod). Each side has its unique structures and units that can be used for defeating the enemy.
It is planned a two campaigns - one for each side.
Old beta on Yuri's Revenge engine was released in April 2007.
- C&C ReImage is an RTS game based on the OpenRA engine, so strategic gameplay isn't changed;
- There are 2 TOTALLY new sides: GDI and Nod with TOTALLY new unique units for each side;
- There is a new campaign for GDI side;
- There is a NEW soundtrack;
- There are TOTALLY new sidebars;
We are beginning to remake this mod and soon you will be able to see our progress. Forget about old
Renegade buildings and units, they are history. A new era is coming.
New beta release will contain:
- Improved sprites for all buildings and units for each side;
- Completely remade UI;
- New music tracks;
I'm still alive! Work in progress...
We are undead like Schrödinger cat!
It's me again. Redone most of units and new buildings design. Project renamed to Re☆Image
Hi! Merry Christmas and Happy New Year!
It's me again. Redone most of units and new buildings design. Project renamed to ReImage
I'm trying to remake game in higher resolution and with better quality.
Also some new modern units will come - UAVs, tiltrotorcrafts, drones (land and aerial).
Game will feature all new tilesets, props and other eye-candy stuff
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