OpenRA game engine. This conversion moves you to the times of the First Tiberium War! Now we have two sides - Global Defensive Initiative (GDI) and the Brotherhood of Nod (or just Nod). Each side has its unique structures and units that can be used for defeating the enemy.
It is planned a two campaigns - one for each side.
Old beta on Yuri's Revenge engine was released in April 2007.

So,
- C&C ReImage is an RTS game based on the OpenRA engine, so strategic gameplay isn't changed;
- There are 2 TOTALLY new sides: GDI and Nod with TOTALLY new unique units for each side;
- There is a new campaign for GDI side;
- There is a NEW soundtrack;
- There are TOTALLY new sidebars;

2009:
We are beginning to remake this mod and soon you will be able to see our progress. Forget about old
Renegade buildings and units, they are history. A new era is coming.
New beta release will contain:
- Improved sprites for all buildings and units for each side;
- Completely remade UI;
- New music tracks;

2010:
I'm still alive! Work in progress...

2011:
We are undead like Schrödinger cat!

2012:
It's me again. Redone most of units and new buildings design. Project renamed to ReImage

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RSS feed Articles

Hi! Merry Christmas and Happy New Year!
It's me again. Redone most of units and new buildings design. Project renamed to ReImage

I'm trying to remake game in higher resolution and with better quality.
Also some new modern units will come - UAVs, tiltrotorcrafts, drones (land and aerial).
Game will feature all new tilesets, props and other eye-candy stuff

New tileset on OpenRA engine

New tileset on OpenRA engine

News 1 comment

I'm back! This is a demonstration of the new tileset prototype created by Gangster for our pseudo-isometric version of OpenRA engine.

Little vehicles update

Little vehicles update

News 4 comments

A new small update for upcoming total converstion for C&C: Yuri's Revenge. We will show you our new GDI Humvee and APC.

C&C: Weaponry and Supplies

C&C: Weaponry and Supplies

News 1 comment

C&C Renessans monthly mod update: Weaponry and Supplies

C&C Renessans. Update 12 march 2009

C&C Renessans. Update 12 march 2009

News 1 comment

New our update. We are remake 4 buildings for GDI and they already ingame. Please see our latest shots and comment our work =)

RSS feed Downloads

C&C Renessans v087

Full Version 7 comments

The BETA version of C&C Renessans. Without Nod campaign.

Post comment Comments  (20 - 30 of 143)
JamesMorgan
JamesMorgan

Cool mod! Ya bu dashe skazal - super!

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johnstar145
johnstar145

One Question is this mod much different from the original game? pls reply if its yes, but if its no then don't reply or do anything in this comment XD

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KatzSmile Creator
KatzSmile

That mod is little different from original game, because such think is impossible on RA2:YR engine. Like fully working Chinooks and Apache helicopters. They will be replaced with new equal vehicles.

Reply Good karma+1 vote
ExecutorTassadar
ExecutorTassadar

So...what does Renessans mean exactly?

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pArtizAn Creator
pArtizAn

that name is a transliteration from russian spelling of renaissance

Reply Good karma+2 votes
KatzSmile Creator
KatzSmile

nothing =) just name

Reply Good karma+1 vote
Dynamo128
Dynamo128

I recommend using the renegade harvester for GDI and the tiberian dawn harvester for nod. Just to mantain some originality.

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KatzSmile Creator
KatzSmile

renegade harvester is baaaad

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Dynamo128
Dynamo128

Lol no.

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ExecutorTassadar
ExecutorTassadar

I think it's been mentioned quite a few times already...but spelling Renaissance "Renessans" just makes me want to strangle something...

Beeeesiides that...awesome!!!!

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KatzSmile Creator
KatzSmile

that was not Renaissance =) that a Renessans. But may be mod will be renamed. We will think

Reply Good karma+1 vote
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