Welcome to Emerald Prophecy, a re imagining of the second Tiberium War and the missions that were never explored in the main series of games. We are creating a completely immersible conversion that entwines the canon from Tiberian Sun, Firestorm and Renegade. It's 2030, and the second Tiberium War is still in its infancy. It is a time of lies and subterfuge. Technological evolution is at its height as the fervour of Nod and dedication of GDI continue to clash amid the backdrop of a dying planet. Within the Brotherhood, trouble is stirring as the factions continue to schism and reinterpret the words of The Messiah. With their puppet in place within the Brotherhood, GDI are content to keep the status quo and continue their mission to contain the Tiberian plague.
So, at first Emerald Prophecy was going to be a good old 2.5D RTS like we all know and love.