Reborn on the RNA engine, the RA2 and YR story will be relived with real time 3d graphics.
 
We of the ConRed team are aiming to recreate the gameplay of Red Alert 2: Yuri's Revenge on the Red Alert 3 engine, with a new Yuri Campaign.
 
Later on, we will be working on a mod that is an expansion to this one;
Condition Red: Rise to Power.
 
The setting of the mod will take place after the events of YR,
with Yuri in the psyonic prison.
 
This allows us the create a whole new story continuation, with a lot of new content.
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0 comments by Slye_Fox on Feb 10th, 2012

I'm going to experiment with a Tumblr account for FOXTec Mods, please note, it's still early in the experiment.

So at the moment, there is an "Ask the developer" section;
Feel free to ask questions (constructive ones) about any FOXTec mod.

>> Here's the link <<

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Comments  (590 - 600 of 608)
MODDBUSER
MODDBUSER May 20 2007, 6:21am says:

What I meant was that EALA wanted to make another Red alert game when developing C&C3. They didn't want to continue off of Tiberian Sun's path so they didn't. Everything about Tiberium Wars screams Red alert 2.

You say that they have different playing styles. Tiberian Sun did with their ideas of eliminating the rush, that's for sure. EALA didn't like those ideas so they referenced Red alert 2 and probably Generals and Starcraft so that's not really a valid point for making this mod. Why not just make infantry stronger and call it a day? Every strategy in RA2 is in fact in C&C3. TS strategies on the other hand aren't.

So what I was wondering was what exactly are you going to do? Make infantry strong like in RA2 and move other things around like the wormhole for a chronosphere? Maybe use the ion storms which look like RA2 weather storms as the allied super weapon? Or how about put the SCRIN carrier in the water, lol? Maybe use scrin blink pack as a chrono infantry? I could go on and on... TW is more RA2 than TS and that's just a fact. There may be things like transports and emp weapons but they by no means make it more Tiberian Sun gameplay wise.

RA2 was a very well polished game with a still big community playing it. why revisit it this soon and why bother when the game your modding was built off of its ideas anyway? Bad idea and a waste of time if you ask me. But if you like modding then hell okay, lol.

+1 vote     reply to comment
Lord_Grievous
Lord_Grievous May 20 2007, 5:49am says:

Nice renders, anyway I hope you'll show us some textured ones soon :)

+1 vote     reply to comment
Lord_Grievous
Lord_Grievous May 14 2007, 5:17am says:

Sorry for the double post, but on second thought...your renders look even better!

But please make sure that you don't mess up with the textures, some previous RA2 mods had good models but their textures looked like utter crap, it made the models look like plastic.

Anyway, I'm looking forward to this mod :)

+1 vote     reply to comment
Lord_Grievous
Lord_Grievous May 14 2007, 5:10am says:

There was another RA2 mod for C&C Generals that died, they've put all their finished models up for download but I can't seem to find the link anymore (no worries, I still have them on my HDD). Anyway, they said that anyone who wants to use them is free to do so, this is their Moddb.com profile:
Moddb.com

Perhaps you could PM them and ask if you can still use their models for your mod? They remain some of the best RA2 models out their, even though your models overlap some of theirs, they still have a large number of buildings and vehicles that you haven't made yet. So it could cut down on the development process if you'd use (some of) their models :)

If you need me to send you the models then just PM me, but you'll have to give them credit for those models obviously.

+1 vote     reply to comment
dan370
dan370 Aug 4 2007, 12:08pm says:

Hey this looks great.
Would you be able (gods know how) to put cut scenes in. Maybe cut some out of ra2 and yr?
So is there 3 campaigns?
otherwise great renders i'm sure you will get it great and dont worry there bound do get sdk's sooner or later.

Go for it. Also can we do a mission where we get einsten that was fun lol.

Dan~~~---

+1 vote     reply to comment
Slye_Fox
Slye_Fox May 14 2007, 4:30pm says:

Because it's not RA2.

And i don't see it as wasteing my time.

+1 vote     reply to comment
MODDBUSER
MODDBUSER May 14 2007, 2:23pm says:

C&C3 is basically RA3 with a Tiberium theme. Why waste your time?

+1 vote     reply to comment
Slye_Fox
Slye_Fox May 2 2007, 11:59am says:

1: They're unskined renders

2: There's no mod SDK for C&C3 yet, and unlike Generals, C&C3's files are all encoded.

+1 vote     reply to comment
Lord_Grievous
Lord_Grievous May 2 2007, 9:27am says:

Models look really nice, but textures need more work.

Anyway, keep up the good work, and show us some ingame screenies soon :)

+1 vote     reply to comment
PiNwOrM45
PiNwOrM45 May 2 2007, 4:22am says:

Once again more beautiful models. Love the Battle Fortress.

Looking very promising so far, can't wait to see more.

+1 vote     reply to comment
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