After being upgraded, modded, and expanded, the games of the Command and Conquer universe have withstood many of the tests of time. For years, gamers have bickered over which game was truly the best. Now, you can have a bit of each. The CnC: All Stars mod for Zero Hour features a uniquely combined array of units and structures from every Command & Conquer title. This modification loosely relates various C&C titles for the sole purpose of creating an interesting, unique, and fun experience on the battlefield. The mod has been released, and was downloaded more than 20000 times in its first two weeks.

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All Stars v1.2 Released!
C&C Generals: Zero Hour

All Stars v1.2 Released!

Jan 07, 2008 CnC: All Stars 0 comments

The CnC All Stars mod for C&C Generals: Zero Hour has released its second patch, version 1.2. This release includes several bug fixes that add more...

C&C: All Stars 1.1 Released
C&C Generals: Zero Hour

C&C: All Stars 1.1 Released

Oct 10, 2007 CnC: All Stars 0 comments

After a long couple months of work, the C&C: All Stars team has finished a new patch for the mod, version 1.1. While the full change list is very long...

Command and Conquer: All Stars Released
C&C Generals: Zero Hour

Command and Conquer: All Stars Released

Jul 17, 2007 CnC: All Stars 3 comments

By my count, it has been 4,338 days since the little known company of Westwood Studios unveiled what is in my humble opinion the beginning of the best...

Release Date: 7/17/07 - Tuesday
C&C Generals: Zero Hour

Release Date: 7/17/07 - Tuesday

Jul 15, 2007 CnC: All Stars 2 comments

After more than 3 years, the release date for Command & Conquer: All Stars has been officially announced. Check out the official announcement for more...

New All Stars Screens
C&C Generals: Zero Hour

New All Stars Screens

Jul 07, 2007 CnC: All Stars 4 comments

Well, I suppose it's time I let you all in on our fun and games. We're preparing version 1.0.0.0 of All Stars now. That is, we are packaging...

All Stars Interviewed
C&C Generals: Zero Hour

All Stars Interviewed

Apr 29, 2007 CnC: All Stars 1 comment

Recently, CnC All Stars mod leader Blbpaws sat down with HeXetic of PlanetCNC for "hours, nay, days of heated discussion in the hardened PCNC secret...

Release Date
C&C Generals: Zero Hour

Release Date

Mar 09, 2007 CnC: All Stars 2 comments

There's been a lot of clamoring about the release date of the mod, and we've always pushed the answer off. I don't have a definitive date...

New C&C All Stars Screens
C&C Generals: Zero Hour

New C&C All Stars Screens

Mar 05, 2007 CnC: All Stars 1 comment

C&C All Stars, the in-house mod at Generals World, is doing very well. I figured that since we were getting closer to release every day--it's not...

New C&C All Stars Screens, Videos
C&C Generals: Zero Hour

New C&C All Stars Screens, Videos

Feb 14, 2007 CnC: All Stars 2 comments

I know that it's been forever without an update to C&C All Stars, a mod that brings together units and structures from all Command and Conquer games...

New All Stars Video
C&C Generals: Zero Hour

New All Stars Video

Nov 21, 2006 CnC: All Stars 0 comments

I'm very happy to be able to finally write this newspost. While the Command and Conquer All Stars--a mod that combines units, structures, and abilities...

All-Stars Pages Updated
C&C Generals: Zero Hour

All-Stars Pages Updated

Sep 21, 2006 CnC: All Stars 1 comment

Several people have recently expressed their concerns about the lack of (visible, at least) progress on the CnC: All-Stars mod. Well, using top-secret...

5 New All Stars Screens
C&C Generals: Zero Hour

5 New All Stars Screens

Aug 09, 2006 CnC: All Stars 0 comments

It's been a long time since we released some screens to you all. Here are five screens from the latest version of All Stars for your enjoyment! You...

Old C&C Conyard Build System to be Used in All-Stars!
C&C Generals: Zero Hour

Old C&C Conyard Build System to be Used in All-Stars!

Jun 26, 2006 CnC: All Stars 9 comments

In our big news, C&C: All-Stars, will use a old-style Conyard-based building system! To my knowledge, this has never been done before in a Zero Hour mod...

Update
C&C Generals: Zero Hour

Update

Jun 24, 2006 CnC: All Stars 0 comments

Hey all, We've made a ton of progress recently (some of which I can't share just yet). As a token of what's coming, please enjoy the new...

Late Night Q&A With aConcernedCitizen17
C&C Generals: Zero Hour

Late Night Q&A With aConcernedCitizen17

Apr 01, 2006 CnC: All Stars 0 comments

I feel that I should take a few minutes and answer some frequently asked questions (FAQ). It's already 1am so let's get to it shall we? Here...

New Screenshots and Upcoming Beta
C&C Generals: Zero Hour

New Screenshots and Upcoming Beta

Oct 04, 2005 CnC: All Stars 0 comments

For those of you who were discouraged about our lack CnC: All-Stars updates, worry no more: I just added three new screenshots from the mod to the database...

Update
C&C Generals: Zero Hour

Update

Aug 24, 2005 CnC: All Stars 0 comments

Sorry it's been so long guys, but I just wanted to stop in and give an update. The team is making very good progress, and we're almost near...

Promo Release #3
C&C Generals: Zero Hour

Promo Release #3

May 09, 2005 CnC: All Stars 0 comments

Here you go everyone. We're trying to keep up with our schedule, and today we've got a lovely render for you all of the reds Nuke Silo from...

Promo Release #2
C&C Generals: Zero Hour

Promo Release #2

Apr 30, 2005 CnC: All Stars 0 comments

Well, here's week two laddies and lassies. We were unable to get some of our hoped for screens ready for release in time, and thus have only one...

Promo Release #1
C&C Generals: Zero Hour

Promo Release #1

Apr 24, 2005 CnC: All Stars 0 comments

I promised you all that we'd release some crap, and now we are. Here's release numero uno with two renders from the Reds side. There's...

Upcoming Release Spree
C&C Generals: Zero Hour

Upcoming Release Spree

Apr 20, 2005 CnC: All Stars 0 comments

While I cannot be completely sure, I'm about 99% sure we'll be releasing a bunch of new things to you all. We've got a good bit of it all...

Alpha Progression
C&C Generals: Zero Hour

Alpha Progression

Apr 11, 2005 CnC: All Stars 0 comments

CNC: All Stars is continually progressing as we've reached internal Alpha v.0.3. We've played innumerable games online against each other feeling...

New Screenshots and Interview
C&C Generals: Zero Hour

New Screenshots and Interview

Jan 10, 2005 CnC: All Stars 0 comments

We have a lot of new screenshots over at our screenshots page. I've also been interviewed about the mod by Lion of CNC DEN. You can read the interview...

First Alpha Released
C&C Generals: Zero Hour

First Alpha Released

Oct 28, 2004 CnC: All Stars 0 comments

Our mod has taken a big step forward. After shuffling through lines of INI code, the first alpha version has hit the internet as out alpha testers download...

First Screenshots Uploaded
C&C Generals: Zero Hour

First Screenshots Uploaded

Jul 05, 2004 CnC: All Stars 0 comments

After much deliberation among the staff, I finally uploaded the first of many screenshots to come. They include the Soviet Battle Lab, Slave Miner, Prism...

More Team Members Wanted
C&C Generals: Zero Hour

More Team Members Wanted

May 05, 2004 CnC: All Stars 0 comments

We're looking for a few talented modellers, skinners, and INI coders for this ground-breaking mod that we are developing. We're especially interested...

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Platform
PC
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Official Page
AllStars.CNCLabs.com
Release Date
Released Jul 17, 2007
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