After being upgraded, modded, and expanded, the games of the Command and Conquer universe have withstood many of the tests of time. For years, gamers have bickered over which game was truly the best. Now, you can have a bit of each.

The CnC: All Stars mod for Zero Hour features a uniquely combined array of units and structures from every Command & Conquer title. This modification loosely relates various C&C titles for the sole purpose of creating an interesting, unique, and fun experience on the battlefield. The mod has been released, and was downloaded more than 20000 times in its first two weeks.

AllStars.CNCLabs.com
CNCLabs.com

Image RSS Feed Latest Screens
Red alert Army Base Nuclear Missile Attack on Tiberian Coalition Base Tiberian Coalition Defenses
Blog RSS Feed Report abuse Latest News: All Stars v1.2 Released!

0 comments by MicScoTho on Jan 7th, 2008

CnC All StarsThe CnC All Stars mod for C&C Generals: Zero Hour has released its second patch, version 1.2! This release includes
several bug fixes that add more polish to the mod, including some AI improvements.

Other notable changes include:

  • Rocketeers are now able to be targeted correctly by all anti-aircraft weapons
  • V3 Launcher missile damage, health, and speed were all increased

The patch also fixes a few graphical glitches in the mod. For those interested in all the details, a full change log is available as well.

CnC All Stars 1.2 is available for Zero Hour in 3 versions: a small patch for players who already have the mod installed, a full version that includes classic C&C music and international support, and a
bare-bones "lite" version. You can download All Stars by following the link below to the mod's website.

ยป Download All Stars v1.2

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
All Stars v1.2 Patch

All Stars v1.2 Patch

Jan 3, 2008 Patch 1 comment

This is patch Version 1.2 of Command & Conquer All Stars. The patch requires you already have All Stars installed. Version 1.2 Release Notes, December...

All Stars v1.2 Lite

All Stars v1.2 Lite

Jan 3, 2008 Full Version 4 comments

Version 1.2 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version...

All Stars v1.2 Full

All Stars v1.2 Full

Jan 3, 2008 Full Version 16 comments

Version 1.2 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version...

All Stars v1.1 Patch

All Stars v1.1 Patch

Oct 8, 2007 Patch 1 comment

This is patch Version 1.1 of Command & Conquer All Stars. The patch requires you already have All Stars v1.0 installed. Patch 1.1 includes a number of...

All Stars v1.1 Lite

All Stars v1.1 Lite

Oct 8, 2007 Full Version 0 comments

Version 1.1 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version 1.04...

All Stars v1.1 Full

All Stars v1.1 Full

Oct 8, 2007 Full Version 0 comments

Version 1.1 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version 1.04...

Post comment Comments  (20 - 30 of 342)
Ellater
Ellater Oct 22 2009, 2:59am says:

When I start the game, the all stars screen came out followed by a "You have encountered a serious error"
What went wrong?

+1 vote     reply to comment
Coldfusionstorm
Coldfusionstorm Sep 26 2009, 12:22pm says:

I just have a quick bug feature, the tiberium coalltion's weed refinery is WAY underpowered its too easyly destroyed by aura bombers...and infantry.

+1 vote     reply to comment
redjoe1234
redjoe1234 Oct 16 2009, 7:16pm replied:

is this mod any good?

0 votes     reply to comment
ccpproductions
ccpproductions Aug 29 2009, 4:38pm says:

are u going to make a cnc all stars 2?

+1 vote     reply to comment
CommieDog
CommieDog Jan 3 2010, 7:43pm replied:

Probably not until Generals 2 comes out.

+1 vote     reply to comment
dkboy60
dkboy60 Jul 11 2010, 1:36pm replied:

i dont think generals 2 comes out

0 votes     reply to comment
decnal
decnal Sep 4 2009, 5:35pm replied:

i had an amazing idea
new version of all stars
all stars ultimate edition
built on the Red alert 3 engine

-1 votes     reply to comment
xonone
xonone Oct 12 2009, 3:56pm replied:

ill get RA3 just to play that mod.

0 votes     reply to comment
WilliamIsGood
WilliamIsGood Jun 28 2009, 10:56pm says:

Why are there none of the icon in the sidebar? Logo in the main menu also?!
I am using 'Chinese Tradition v1.04' of ZH and the 'full version' of all stars.
Is there any solution about it?

But it is a good game. :D Keep on doing like this at the other game like in RA3.

+1 vote     reply to comment
MicScoTho
MicScoTho Oct 12 2009, 12:11am replied:

If you have the Chinese version of Zero Hour, try downloading this manual patch:
Cnclabs.com
Extract it the folder where you have Zero Hour installed. The mod's images and icons should then appear correctly in-game.

Please remember that you may have to manually delete this file if you wish to uninstall All Stars and play normal Zero Hour.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C Generals: Zero Hour Icon
Platform
Windows
Contact
Send Message
Official Page
AllStars.CNCLabs.com
Release Date
Released Jul 17, 2007
Mod Watch
Track this mod
Share
Community Rating

Average

7.5

121 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Embed Buttons

Promote CnC: All Stars on your homepage or blog by selecting a button and using the HTML code provided (more).

CnC: All Stars CnC: All Stars
CnC: All Stars
Statistics
Rank
1,284 of 22,142
Last Update
4 years ago
Watchers
230 members
Files
8
News
26
Reviews
3