After being upgraded, modded, and expanded, the games of the Command and Conquer universe have withstood many of the tests of time. For years, gamers have bickered over which game was truly the best. Now, you can have a bit of each.

The CnC: All Stars mod for Zero Hour features a uniquely combined array of units and structures from every Command & Conquer title. This modification loosely relates various C&C titles for the sole purpose of creating an interesting, unique, and fun experience on the battlefield. The mod has been released, and was downloaded more than 20000 times in its first two weeks.

AllStars.CNCLabs.com
CNCLabs.com

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Red alert Army Base Nuclear Missile Attack on Tiberian Coalition Base Tiberian Coalition Defenses
Blog RSS Feed Report abuse Latest News: All Stars v1.2 Released!

0 comments by MicScoTho on Jan 7th, 2008

CnC All StarsThe CnC All Stars mod for C&C Generals: Zero Hour has released its second patch, version 1.2! This release includes
several bug fixes that add more polish to the mod, including some AI improvements.

Other notable changes include:

  • Rocketeers are now able to be targeted correctly by all anti-aircraft weapons
  • V3 Launcher missile damage, health, and speed were all increased

The patch also fixes a few graphical glitches in the mod. For those interested in all the details, a full change log is available as well.

CnC All Stars 1.2 is available for Zero Hour in 3 versions: a small patch for players who already have the mod installed, a full version that includes classic C&C music and international support, and a
bare-bones "lite" version. You can download All Stars by following the link below to the mod's website.

ยป Download All Stars v1.2

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All Stars v1.2 Patch

All Stars v1.2 Patch

Jan 3, 2008 Patch 1 comment

This is patch Version 1.2 of Command & Conquer All Stars. The patch requires you already have All Stars installed. Version 1.2 Release Notes, December...

All Stars v1.2 Lite

All Stars v1.2 Lite

Jan 3, 2008 Full Version 4 comments

Version 1.2 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version...

All Stars v1.2 Full

All Stars v1.2 Full

Jan 3, 2008 Full Version 17 comments

Version 1.2 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version...

All Stars v1.1 Patch

All Stars v1.1 Patch

Oct 8, 2007 Patch 1 comment

This is patch Version 1.1 of Command & Conquer All Stars. The patch requires you already have All Stars v1.0 installed. Patch 1.1 includes a number of...

All Stars v1.1 Lite

All Stars v1.1 Lite

Oct 8, 2007 Full Version 0 comments

Version 1.1 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version 1.04...

All Stars v1.1 Full

All Stars v1.1 Full

Oct 8, 2007 Full Version 0 comments

Version 1.1 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version 1.04...

Post comment Comments  (10 - 20 of 342)
matr51
matr51 Oct 4 2010, 8:54am says:

guys i know that this mod is so complex it took a long time to develop but could you at least add the generals challenge with the alliance,elite and coalition as the only choices vs the orig zero hour gens that would be freakin awesome!

+1 vote     reply to comment
croser
croser Aug 30 2010, 11:26am says:

this mod is awesome,but I have some suggestion:
-change the skin of Monmouth tank and increase the speed
-Tiberian Sun guys have aweak anti air defensive building and tank,They are not match for other faction
-Add new unit.
-improve the texture and the skin for RA and TS faction.
-Add ra1 alliance faction.
otherwise,I considering this mod as the top 10 mod!
It is 2 year now,should it alive again?

+1 vote     reply to comment
JosepH13
JosepH13 Aug 2 2010, 11:48pm says:

They Should separate the factions Nod and GDI cant have a coalition ... they are sworn enemies ...

+4 votes     reply to comment
PurpleGaga27
PurpleGaga27 May 4 2010, 6:48pm says:

Will there be a sequel or remake to this mod, perhaps in either C&C3 or RA3? This mod would be more epic in C&C3 btw.

+1 vote     reply to comment
Blbpaws Creator
Blbpaws Jun 10 2010, 1:55pm replied:

The team that made this mod is working on a mod for C&C 3. It's called C&C 3: The Forgotten, but is not a direct sequel.

+1 vote   reply to comment
Coolness7
Coolness7 Mar 14 2010, 9:30pm says:

im surprised that the mod was launched like this great idea however

needs better textures and unit scaling
needs more units
also, each side should have subfactions

Red Alert 1
Red Alert 2
Red Alert 3

C&C1
Tibsun
C&C3

Generals
China USA and GLA

+4 votes     reply to comment
PurpleGaga27
PurpleGaga27 May 4 2010, 6:49pm replied:

Neither Generals nor Zero Hour mods have very sharp graphics because of its old SAGE engine. C&C3, RA3 and C&C4 do.

0 votes     reply to comment
SLax0
SLax0 May 13 2011, 3:00pm replied:

but the ra3 was done in sage engine but a bit edited one like they done in zero hourr enchanced so dont blame the SAGE T.T sage is a GOOD KITTY (lol)

+1 vote     reply to comment
AirborneSn1p3r
AirborneSn1p3r Apr 9 2010, 9:45am replied:

i agree but you also need yuri

0 votes     reply to comment
Ellater
Ellater Oct 22 2009, 2:59am says:

When I start the game, the all stars screen came out followed by a "You have encountered a serious error"
What went wrong?

+1 vote     reply to comment
Blbpaws Creator
Blbpaws Nov 20 2009, 12:52am replied:

Try a fresh install of Zero Hour and patch 1.04, making sure everything is uninstalled before you reinstall.

+1 vote   reply to comment
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Platform
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Official Page
AllStars.CNCLabs.com
Release Date
Released Jul 17, 2007
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Real Time Strategy
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War
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