Class based multiplayer warfare, set in the Clone Wars era of Star Wars. Battle across a variety of planets on foot or in brand new vehicles, or follow your team through epic space battles. Combat is a new, tactical breed, seldom seen in JKA before; your weapons are more powerful and taking cover when the lasers start flying is essential to your survival. Customize your classes and create soldiers tuned to your style; from a light recon sniper to a heavy anti-armour support soldier.

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Weapon Struct etc.
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Description

Hmm, well I tried, but it's difficult to make header files seem exciting to regular people...

Anyway, I've prototyped an updated weapon structure, meaning that the old JKA weapon limits will not apply anymore. Each weapon has a rather expanded set of data to make each weapon feel unique. Changes include draw-times: heavier weapons taking longer to pull out, magazines and reloading, and varied melee attacks for each weapon.