!THIS SUBMOD HAS NOTHING TO DO WITH DEVELOPERS OF STAR WARS CONQUEST! However, its publishment has been approved by them.

Link to the original mod on which this submod is based on: Moddb.com


Link to our Discord channel

Discord.gg


So, what is this mod actually?

This mod, is an submod/partial conversion of Star Wars Conquest, changing the Era the mod plays in from Galactic Civil War Era, to Clone Wars Era. This mod started almost 2 years ago as my personal submodification, that was supposed to be far smaller in content. Over time, i started liking modding, and started learning more. Slowly, the amount of utterly new content in the mod rose, and quality improved. Other members of the community and in general fans of the project have joined me, assisisting in creation and even going as far as providing new content for it. I can not thank you guys enough for it.

So what is different?

As a newcomer to this mod, you would find the galaxy as much more dangerous place to wander as a new character. Bandit parties are vastly larger, and many of them use speeders to swiftly get around. They can easily overwhelm smaller parties and even defeat faction patrols occasionally. It is unwise to straightforward try and raise an army, for the players first goal would be to raise enough money to be able to keep up this army. Fight in arenas, take bounty missions, trade.

Empire and Rebels are gone, replaced by Galactic Republic and Confederacy of Independent Systems. Hutts have remained mostly as they were for a long time, but this is bound to change. They will be receiving new armors, some new weaponry and their parties are expanded in size and reinforced with better troops. However, they remain as the weakest faction.

Armies of Republic and Confederacy of Independent Systems are made out of Phase II Clones and Droids instead of humans. Well, clones in practise are humans but... yeah.

Weaponry has been expanded, Most blasters have higher damage.

Both sides have their generals drawn from a mix of Legends and Canon, i understand that some may dislike this, but we cant please everyone anyways.

Mapicons for Imperial and Rebel Spacecrafts have been changed to fit better for the new factions. For Confederates there are such ships as Munificent and Providence, Republic has such as Venator and Acclamator.

Death Star is gone, obviously it was not built yet. It is replaced by Endor Battlestation.

Clones are a playable race, with custom sounds for taking damage and dying, thanks to Blackfalcon501. They replace Tusken race. Sandpeoole no longer roam the galaxy, they have been replaced with bandits. Similar plan exists for Jawas. They were originally allowed to stay since it was a fan request and i didnt care too much.

Some maps have been altered, especially cities have been changed to fit better for sieges. Worthy of noting are changes to Coruscant, Kashyyyk, Sarapin, Mustafar, Felucia, Naboo, Rhen Var (Manaan and Rhen Var were swapped with one another).

This is not all however, worth mentioning would be that there is also

- Music and sound replacers.

- Lightsabers have been visually remade.

- New mercenaries. In some cases troops have been replaced since their slots were needed.

- A lot of new animations, incluiding death, melee, shooting and idle poses and more

- Changes to Sith (now Darksiders) and Jedi.

- In newer versions player can hire troops from both ancient Republic's military, aswell as Sith Empire of old. These troops in question are mostly heavily armored ones, such as Sith Eradicators and troopers, Havoc squad fighters and armored Jedi.

- Some force powers have new meaningful visual and physical effects, that are however limited by the engine and lack of understanding in the usage of Module System.



Now, Kind thanks for the following community members for their assistance during this project

SernisThausten - Helped majorly with the new Phase II troopers, has provided help in various other tasks too

FooledTrooper- Secondary modeler

Blackfalcon501- Provided much of new sounds

Corbul- Provided the storyline texts for 2 new companions of the mod

TapAtoLive- Made much oedits to troops and generals, also provided some sounds

BrettCM06- Released videos of this mod on his Youtube gaming channel in attempt to raise awareness about this mod


And not to forget Swyter , Thanks to him, this mod could exist.


And finally, Credits to those whose resources have been used.


Mod is fully based on Star Wars Conquest mod , which means that their whole dev team deserves credit for their efforts.


Dariels OS Star Wars Resource pack

Bear Force II Developer Artturis shields

Bear Force II Developer Highlanders Magnaguards and Electrostaff


Occasional advice from Bear Force Lead Developer BNS Marko and lead 3d artist Exima


Most of the menu pictures and some other pictures used in the mod i found from internet , and could not locate sources. If you can find something that you made in the mod, come forth to claim your credit.

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Installing guide for this module.

Installers Tutorial 4 comments

So, lets get to it, aye?

First of all, Enhanced edition of Mount and Blade (found here Moddb.com ) Is needed. It is legitimate version of the game, as much as the version you may have already is. So it needs to be activated with the code. I dont suggest pirating, for pirates are known to not work well on all mods, also you might be forced to walk the plank.

Next important thing is WHERE to install, let me show As you see, ive installed my version under C drive, in a folder named Games. Installing in Program files i would NOT suggest.

Then, what next? next, after installing the module, you take the exe file provided in the download, you take it, and replace the one in the folder where you installed the game to.

Then, after the game is installed, Exe replaced and activated, all left is to install the actual module file. Download the latest version, extract the downloaded file and move the mod folder to MODULES in the location you installed the game to. After, that, you should be good to go.


A few answers for those confused.

Q: Why i need to do all this, why cant i just download the module and use it in my already existing game version?

A: Mount and Blade by native has a significant non obvious flaw, it can only access up to 2 GB of RAM, which makes it prone to crash in heavily taxating situations and sieges, especially sieges. This can render the game completely unplayable, as sieges are a significant part of it.

Q: Whats with the EXE, why i need to replace it?

A: An edit has been made to the exe, that allows it to access more memory. While this edit is nothing you couldnt do yourself, ive kindly saved you the burden. However, worthy of noting is how the exe may not work on PCs with too little RAM (below 4 GB).

Q: Why cant this edit be dont to the regular exe of Mount and Blade i have?

A: Assumed your game is from Steam, it would simply not work. Steam can detect the alteration, and redownloads the file, rendering it useless. If your game is from somewhere like GOG, it might work, i cannot tell.

Please report errors and crashes here...

Please report errors and crashes here...

News 90 comments

...so that the main comments page would not get swarmed by them. Thank you.

RSS Files
Clone Wars Conquest Final Release FONT FIXED

Clone Wars Conquest Final Release FONT FIXED

Full Version 59 comments

***IMPORTANT INFO IN DESCRIPTION*** FONT FIXED Final Release of the module Clone Wars Conquest, at least for now.

Enhanced edition and LAA edited exe

Enhanced edition and LAA edited exe

Other 12 comments

This is an upload made for those people who are constantly suffering from crashes despite having reasonably good PCs.

Vastly outdated, Admin please delete

Vastly outdated, Admin please delete

Full Version 53 comments

Newest version of the Clone Wars Conquest, with the most notable difference being the Sith troops now being availble to player in vast numbers.

Vastly outdated, Admin please delete

Vastly outdated, Admin please delete

Full Version 30 comments

Updated 11.2.2017 Fixes to some poorly working animations and minor unit alterations. Remade force powers, Force push throws enemies back for quite a...

StarWarsPack

StarWarsPack

Other 2 comments

DarthMongols Resource pack Produced for Clone Wars Conquest, permission for usage required. Contains several 3d models with textures, animated armors...

Vastly outdated, admin please delete

Vastly outdated, admin please delete

Full Version 22 comments

Clone Wars Conquest, an Star Wars Conquest fan made partial conversion that attempts to bring Clone Wars era into the Galaxy.------- THIS WILL NOT WORK...

Comments  (0 - 10 of 580)
DarthMongolTheUnwise Creator
DarthMongolTheUnwise

The mod was updated today on Friday 13th but there is not much to see, i simply corrected a few things in description since it was outdated

Reply Good karma+1 vote
Andyman301
Andyman301

My reaction to discovering this late: "How did this happen? We're smarter than this!"

Reply Good karma Bad karma+1 vote
DarthMongolTheUnwise Creator
DarthMongolTheUnwise

Ive been trying to find people to release playvideos of this mod on youtube so people could find it, but all those whom have agreed or done so have done it on the ancient old version from early last year. I would expect that seeing that quality of content and all might not encourage people to try the mod for themselves.

Also, some issues have shown up out of nowhere that prevent some players from launching the mod or playing it at its best. Unfortunatley no solution to some of the errors have been found, and this is personally for me too, a big downside. I would much like to give people the best experience instead of endless crashes.

Reply Good karma+1 vote
TheVioletGhost
TheVioletGhost

Can I have a bit of help? I did as the instructions said replaced the exe like I was supposed to. (Steam copy mind you.) I took all the steps needed and when I loaded it up my game and it ask me to use my key like I do not own the game and am stuck using the 'Trial' version of the full game without putting in my key.

Usually this would not be a problem, I put in my key it worked fine. No issues. Then I logged out for the night. Then when I tried to come back to it, it ask for the same key again but this time the key even though I put it in like fifty times now no longer registers and I am now stuck in the 'Trial' Version of the game.

Can I have some help? This is a result of the exe I was given for when I revert to it the game never ask for it but never loads the mod. Some help would be greatly appreciated.

Reply Good karma Bad karma+1 vote
Flint7772
Flint7772

I had this problem previously. Open the game as an administrator. Go to Program Files (x86)/Steam/SteamApps/common/Mount & Blade, right click mount&blade;.exe and run it as an administrator.

Reply Good karma Bad karma+1 vote
aasdsd
aasdsd

You put the key withnetwork connection?

Reply Good karma Bad karma+1 vote
ThaneWulfgharn
ThaneWulfgharn

EG-5 Jedi Hunters in the future?

Vignette.wikia.nocookie.net

Reply Good karma Bad karma+1 vote
DarthMongolTheUnwise Creator
DarthMongolTheUnwise

If you would post a picture larger than a postage stamp, i could possibly see what youre referring to

Reply Good karma+1 vote
DarthMongolTheUnwise Creator
DarthMongolTheUnwise

Ill throw that to "maybe at some point" folder. It hardly is something that is a "must" have, especially considering them being rarely ever shown.

Though, the design has its own charm.

Reply Good karma+1 vote
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