!THIS SUBMOD HAS NOTHING TO DO WITH DEVELOPERS OF STAR WARS CONQUEST! However, its publishment has been approved by them.

Link to the original mod on which this submod is based on: Moddb.com


Link to our Discord channel

Discord.gg


So, what is this mod actually?

This mod, is an submod/partial conversion of Star Wars Conquest, changing the Era the mod plays in from Galactic Civil War Era, to Clone Wars Era. This mod started almost 2 years ago as my personal submodification, that was supposed to be far smaller in content. Over time, i started liking modding, and started learning more. Slowly, the amount of utterly new content in the mod rose, and quality improved. Other members of the community and in general fans of the project have joined me, assisisting in creation and even going as far as providing new content for it. I can not thank you guys enough for it.

So what is different?


Empire and Rebels are gone, replaced by Galactic Republic and Confederacy of Independent Systems. Hutts remain much as they were, with some alterations to their troops, but troop trees are untouched.

Armies of Republic and Confederacy of Independent Systems are made out of Phase II Clones and Droids instead of humans. Well, clones in practise are humans but... yeah.

Weaponry has been expanded, Most blasters have higher damage.

Both sides have their generals drawn from a mix of Legends and Canon, i understand that some may dislike this, but we cant please everyone anyways.

Mapicons for Imperial and Rebel Spacecrafts have been changed to fit better for the new factions. For Confederates there are such ships as Munificent and Providence, Republic has such as Venator and Acclamator.

Death Star is gone, obviously it was not built yet. It is replaced by Endor Battlestation.

Clones are a playable race, with custom sounds for taking damage and dying, thanks to Blackfalcon501. They replace Tusken race. Sandpeoole no longer roam the galaxy, they have been replaced with bandits.

Some maps have been altered, especially cities have been changed to fit better for sieges. Worthy of noting are changes to Coruscant, Kashyyyk, Sarapin, Mustafar, Felucia, Naboo, Rhen Var (Manaan and Rhen Var were swapped with one another).

This is not all however, worth mentioning would be that there is also

- Music and sound replacers.

- Lightsabers have been utterly remade.

- New mercenaries.

-Animation alterations and even completely new ones.

-Changes to Sith (now Darksiders) and Jedi. Also as of late, an version was released that allows the player to return the Sith Empire into galaxy.

- Some force powers have new meaningful visual and physical effects, that are however limited by the engine and lack of understanding in the usage of Module System.



Now, Kind thanks for the Following community members for their assistance during this project

SernisThausten - Helped majorly with the new Phase II troopers, has provided help in various other tasks too

FooledTrooper- Secondary modeler

Blackfalcon501- Provided much of new sounds

Corbul- Provided the storyline texts for 2 new companions of the mod

TapAtoLive- Made much oedits to troops and generals, also provided some sounds

BrettCM06- Released videos of this mod on his Youtube gaming channel in attempt to raise awareness about this mod


And not to forget Swyter , Thanks to him, this mod could exist.


And finally, Credits to those whose resources have been used.


Mod is fully based on Star Wars Conquest mod , which means that their whole dev team deserves credit for their efforts.


Dariels OS Star Wars Resource pack

Bear Force II Developer Artturis shields

Bear Force II Developer Highlanders Magnaguards and Electrostaff


Occasional advice from Bear Force Lead Developer BNS Marko and lead 3d artist Exima


Most of the menu pictures and some other pictures used in the mod i found from internet , and could not locate sources. If you can find something that you made in the mod, come forth to claim your credit.

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Post article RSS Articles

Today morning, TheStarWarsGuru informed me that Star War Conquests source code has at last been released as open source. I checked the Steam Workshop page for the mod, and this indeed, is true. Now, it is unclear as of now, how will WE react to this. News are of course extremely welcome, at the same time they do come at a slightly bad moment. Id have wished that we could have had new Phase II clone armors ready by the time, but this situation came like a bullet from the fog. Out of nowhere and quick.


We now have a small list of features collected that we have planned to add, but for now it is early to make promises or anything, more information is to come as we all have a chance to sit down and see what is within our abilities, to be done.

Please report errors and crashes here...

Please report errors and crashes here...

News 87 comments

...so that the main comments page would not get swarmed by them. Thank you.

A bit of info to people with crashing problems.

A bit of info to people with crashing problems.

News 4 comments

There are a whole number of problems that can come up with this module, and i just wish to help people to get their games running, even if that seems...

RSS Files
Clone Wars Conquest Final Release FONT FIXED

Clone Wars Conquest Final Release FONT FIXED

Full Version 44 comments

***IMPORTANT INFO IN DESCRIPTION*** FONT FIXED Final Release of the module Clone Wars Conquest, at least for now.

Clone Wars Conquest-Return of the Sith version

Clone Wars Conquest-Return of the Sith version

Full Version 51 comments

Newest version of the Clone Wars Conquest, with the most notable difference being the Sith troops now being availble to player in vast numbers.

Clone Wars Conquest Iron Launcher version

Clone Wars Conquest Iron Launcher version

Full Version 30 comments

Updated 11.2.2017 Fixes to some poorly working animations and minor unit alterations. Remade force powers, Force push throws enemies back for quite a...

Enhanced edition and LAA edited exe

Enhanced edition and LAA edited exe

Other 9 comments

This is an upload made for those people who are constantly suffering from crashes despite having reasonably good PCs.

StarWarsPack

StarWarsPack

Other 2 comments

DarthMongols Resource pack Produced for Clone Wars Conquest, permission for usage required. Contains several 3d models with textures, animated armors...

Clone Wars Conquest

Clone Wars Conquest

Full Version 22 comments

Clone Wars Conquest, an Star Wars Conquest fan made partial conversion that attempts to bring Clone Wars era into the Galaxy.------- THIS WILL NOT WORK...

Comments  (0 - 10 of 570)
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TheRealMZGamer
TheRealMZGamer

Every time i try to run the ironLauncher and it keeps saying that mount and blade isnt installed in my system

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DarthMongolTheUnwise Creator
DarthMongolTheUnwise

I would not suggest using Iron launcher dependant version as it is vastly outdated.

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arlvent21
arlvent21

So what will become to your "Turmoil Across the Stars mod"? are you going to proceed or abandon it?

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DarthMongolTheUnwise Creator
DarthMongolTheUnwise

Turmoil Across the Stars will continue as long as active developers remain, but thats not up to me anymore.

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J.L.R
J.L.R

I get this error when I start a game: get_object failed for: skel_giant then it closes.

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Metalmerc7
Metalmerc7

how do I get death watch and super commandos?

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kman146
kman146

Where did you find them?

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Metalmerc7
Metalmerc7

nvm mind I found them now I just need to point out that gamorr is unsiegeable because of the map

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foxnagol3
foxnagol3

hi, great mod but i can only play it for about 5 minutes before the same error pops up. runtime error. not sure why its hapening, because im on windows10?

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DarthMongolTheUnwise Creator
DarthMongolTheUnwise

The game mod is originally based on is very old. It is not a wonder that modern systems struggle to run it, as it was flawed even when it first came out. It is well possible you can never run this flawlessly.

Reply Good karma+1 vote
foxnagol3
foxnagol3

thanks for responding. i fixed it by turning my graphics down as low as they could go. i didn't know you already had found a fix for it. after i saw the article thing you posted about the other guy who ran it on 10 i did the same thing and it worked. best of luck to you guys with the mod :)

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