!THIS SUBMOD HAS NOTHING TO DO WITH DEVELOPERS OF STAR WARS CONQUEST! However, its publishment has been approved by them.

Link to the original mod on which this submod is based on: Moddb.com


Link to our Discord channel

Discord.gg


So, what is this mod actually?

This mod, is an submod/partial conversion of Star Wars Conquest, changing the Era the mod plays in from Galactic Civil War Era, to Clone Wars Era. This mod started year ago as my personal submodification, that was supposed to be far smaller in content. Over time, i started liking modding, and started learning more. Slowly, the amount of utterly new content in the mod rose, and quality improved. Other members of the community and in general fans of the project have joined me, assisisting in creation and even going as far as providing new content for it. I can not thank you guys enough for it.

So what is different?


Empire and Rebels are gone, replaced by Galactic Republic and Confederacy of Independent Systems.

Armies of Republic and Cis are made out of Phase II Clones and Droids instead of humans. Well, clones in practise are humans but... yeah.

Weaponry has been expanded, Most blasters have higher damage.

Both sides have their generals drawn from a mix of Legends and Canon, i understand that some may dislike this, but we cant please everyone anyways.

Mapicons for Imperial and Rebel Spacecrafts have been changed to fit better for the new factions. For Confederates there are such ships as Munificent and Providence, Republic has such as Venator and Acclamator.

Death Star is gone, obviously it was not built yet. It is replaced by Endor Battlestation.

Clones are a playable race, with custom sounds for taking damage and dying, thanks to Blackfalcon501. They replace tusken race.

This is not all however, worth mentioning would be that there is also

- Music and sound replacers.

- Lightsabers have been utterly remade.

- New mercenaries.

-Animation alterations and even completely new ones.

-Changes to Sith (now Darksiders) and Jedi. Also as of late, an version was released that allows the player to return the Sith Empire into galaxy.

- Some force powers have new meaningful visual and physical effects, that are however limited by the engine and the fact we do not have access to the source code.


Mod is still being developed forward, but as we occaisionally take jobs from Bear Force II it may take us long time to really get forward with stuff. As of now we dont really have much plans, basicly once we are finished with something we decide to do something else. So no clear vision or long lasting future plans. It is excpectable that once Star Wars Conquest becomes Open Source in future, we will then move on to Warband engine. So, as of when will this happen, and what will we do, is known only by the force. Would we choose choose to continue development of SWC or move to another era, we know not. If, you, community member wish to join us, or learn about the basic modding, find me, DarthMongolTheUnwise on either here on ModDb or on our Discord channel. If i am present, i have always time to answer a few questions.


Now, Kind thanks for the Following community members for their assistance during this project

FooledTrooper- Secondary modeler

Blackfalcon501- Provided much of new sounds

Corbul- Provided the storyline texts for 2 new companions of the mod

TapAtoLive- Made some edits to troops and generals, also provided some sounds

BrettCM06- Released videos of this mod on his Youtube gaming channel in attempt to raise awareness about this mod


And not to forget Swyter , Thanks to him, this mod could exist.


And finally, Credits to those whose resources have been used.


Mod is fully based on Star Wars Conquest mod , which means that their whole dev team deserves credit for their efforts.


Dariels OS Star Wars Resource pack

Bear Force II Developer Artturis shields

Bear Force II Developer Highlanders Magnaguards and Electrostaff


Occasional advice from Bear Force Lead Developer BNS Marko and lead 3d artist Exima


Most of the menu pictures and some other pictures used in the mod i found from internet , and could not locate sources. If you can find something that you made in the mod, come forth to claim your credit.

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Today morning, TheStarWarsGuru informed me that Star War Conquests source code has at last been released as open source. I checked the Steam Workshop page for the mod, and this indeed, is true. Now, it is unclear as of now, how will WE react to this. News are of course extremely welcome, at the same time they do come at a slightly bad moment. Id have wished that we could have had new Phase II clone armors ready by the time, but this situation came like a bullet from the fog. Out of nowhere and quick.


We now have a small list of features collected that we have planned to add, but for now it is early to make promises or anything, more information is to come as we all have a chance to sit down and see what is within our abilities, to be done.

Please report errors and crashes here...

Please report errors and crashes here...

News 73 comments

...so that the main comments page would not get swarmed by them. Thank you.

A bit of info to people with crashing problems.

A bit of info to people with crashing problems.

News 3 comments

There are a whole number of problems that can come up with this module, and i just wish to help people to get their games running, even if that seems...

RSS Files
Clone Wars Conquest-Return of the Sith version

Clone Wars Conquest-Return of the Sith version

Full Version 27 comments

Newest version of the Clone Wars Conquest, with the most notable difference being the Sith troops now being availble to player in vast numbers.

Clone Wars Conquest Sound Pack

Clone Wars Conquest Sound Pack

Audio Pack 1 comment

A late addition but it replaces most sounds in the mod with newer and suiting sound effects. Please share any feedback you may have

Clone Wars Conquest Iron Launcher version

Clone Wars Conquest Iron Launcher version

Full Version 30 comments

Updated 11.2.2017 Fixes to some poorly working animations and minor unit alterations. Remade force powers, Force push throws enemies back for quite a...

Enhanced edition and LAA edited exe

Enhanced edition and LAA edited exe

Other 7 comments

This is an upload made for those people who are constantly suffering from crashes despite having reasonably good PCs.

StarWarsPack

StarWarsPack

Other

DarthMongols OSP Resource pack Produced for Clone Wars Conquest, and now public for anyone to use. Contains several 3d models with textures, animated...

Clone Wars Conquest

Clone Wars Conquest

Full Version 18 comments

Clone Wars Conquest, an Star Wars Conquest fan made partial conversion that attempts to bring Clone Wars era into the Galaxy.------- THIS WILL NOT WORK...

Comments  (0 - 10 of 528)
hipmonlee
hipmonlee

I have an idea that is pretty cool, it would be awesome if you could add in some jedi temple guard. Also maybe you could add in some neutral planets. EX: For some time Geonosis can be free, and be ruled by a queen. Or Mandalore can be ruled by a deathwatch captain. I am the guest that previously posted this lol

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iPreferAndroid
iPreferAndroid

I want to play the warband conquest mod, gcw era is fine, but use your sith soldiers, acolytes, and war droids. I do not feel this is possible, but I figured I would ask the dude who rebuilt the mod first.

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DarthMongolTheUnwise Creator
DarthMongolTheUnwise

We are eventually looking to convert the mod to WB. Patience.

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iPreferAndroid
iPreferAndroid

Do you think Diplomacy within SWC WB is feasible?

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iPreferAndroid
iPreferAndroid

Awesome! Thanks for the quick response!

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TSWG
TSWG

in all honesty freelancer would be an easier first add, seeing as diplomacy basically rewrites wb diplomacy system. And also the fact that SWC does not even have the wb kingdom scripts, so that would probably complicate it further.

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Guest
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DarthMongolTheUnwise Creator
DarthMongolTheUnwise

Aye.

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TheQuintessential
TheQuintessential

Hey darth mongol nt sure if asked before but is it possible to add one more gamestart a mandalore player controlled start?

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AdmiralMoon
AdmiralMoon

when i started, my player icon was corsucant, i tried getting a new ship, but it was still coruscant?

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DarthMongolTheUnwise Creator
DarthMongolTheUnwise

Rare, but known problem. Dont know how to fix, anything else outright weird?

Reply Good karma+1 vote
DarthMongolTheUnwise Creator
DarthMongolTheUnwise

You can try starting a new game, toconfirm that the bug remains. If it does, it is likely that map_icons.txt is somehow broken. In that caseredownloading the mod might help.

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