Despite the name S.W.T.C. more than weather events. All i do for the game in general,
some of the textures will be edited/replaced if need be. Just do as i want to make the
overall picture of the game diverse, but in one unique style, not far from original GSC's
conception.

    This mod includes:

  • Very diverse, but live weather
  • Perfect game of color and shadows
  • Improved all new skydome textures
  • Unpredictable random weather
  • New environment sounds
  • New tweaked shaders settings
  • Amazing multistage sunsets and sunrises
  • Lively atmosphere
  • Additional textures pack(optinally)


  • S.T.A.L.K.E.R. Weather Total Conversion is a graphical modification aimed at
  • both creating new weather cycles and editing already existent ones in game.
  • This mod uses over 120 new sky box textures to achieve this goal.
  • I use all my creativity to create a truly unique moments in the game.
  • The right balance of colors and shade. I want to make the game world is magical,
    mysterious and dark, but addictive at the same time.
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1 comment by VincentVega on Jan 18th, 2013

The most important thing that I decided to compile all the textures in 1024*1024 and in the format dxt 5. I did not like the look of the textures in 512*512 resolution, artifacts and terrible colors appered.
But this is not the main reason, in fact, I still would like that the community had the raw material to the highest quality to use in the creation of their modifications. And then it can compress them and just do do with them whatever them want.
Also, the problem with the clouds in the DX10-10.1 were resolved
, all renderers position of the sun will match configs (in CS and COP, it was sewn into the library xrRender.dll) I have corrected libraries. There are also shadows of the clouds, beautiful water for R1, Red Bloom from 2218 build, the sound environment of the Shadow of Chernobyl for more sombre atmosphere also changed. All ambient changed at all locations, shorter work done titanic my friends:)
Almost all set, release will be very soon, (for Call of Pripyat too). It was very cool, I was captured by the process, I learned a lot of new features in the editors even more subtleties in x-ray engine , in short it was great! I hope that everyone will like, you will be pleased to play a new game almost :) 
Now I will decide when the exact release date, and open the page for Call of Pripyat. See ya!

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S.W.T.C. Clear Sky

S.W.T.C. Clear Sky

Jan 24, 2013 Full Version 13 comments

Finally, I am pleased to present you SWTC CS, have fun!:)

Post comment Comments  (30 - 40 of 63)
Freeman-BR
Freeman-BR Feb 9 2013, 12:23pm says:

thx for ur efforts man, u guys make stalker series more enjoyable. cheers from Brazil.

+1 vote     reply to comment
VincentVega
VincentVega Jan 23 2013, 8:29am says: +1 vote     reply to comment
Wizd3m
Wizd3m Jan 24 2013, 12:24am replied:

Looks fantastic! May I ask when you plan on releasing the pack?

+1 vote     reply to comment
VincentVega
VincentVega Jan 24 2013, 9:32am replied:

Very, very soon;) For CoP and CS in one time.

+1 vote     reply to comment
Wizd3m
Wizd3m Jan 24 2013, 4:42pm replied:

Sweeet!! Sooooo excited :D

+1 vote     reply to comment
Wizd3m
Wizd3m Jan 20 2013, 12:04am says:

I'm really looking forward to this pack and I'm glad to hear it's almost upon us. I have a few questions however. First, will we be able to use Absolute texture packs alongside this release? How about the Sky Reclamation Project fixes? Finally, I assume that with this mod, Atmosfear will no longer be required or even compatible?

Thank You and I can't wait to play through this game once again using your mod. It looks stunning!

+1 vote     reply to comment
VincentVega
VincentVega Jan 20 2013, 10:30pm replied:

You can use any textures pack with it if they do not affect the part of the weather, Atmosfear never needed and not compatible, SWTC is a standalone weather mod with hundred new sky textures, never heard about Sky Reclamation Project fixes, no need to install it for SWTC%)

+1 vote     reply to comment
Wizd3m
Wizd3m Jan 20 2013, 10:55pm replied:

Bolshoe Spacibo Vincent! Awesome, I look forward to it even more now :) Sky Reclamation Project is basically a collection of gameplay fixes for CS that were added to the Complete Clear Sky mod. From what I understand, they are actually very useful.

+1 vote     reply to comment
VincentVega
VincentVega Jan 20 2013, 11:23pm replied:

SWTC can be easily adapted to any other modification,there are no complex scripts or something similar.If you have done something like this would be easy for you:)

+1 vote     reply to comment
VincentVega
VincentVega Jan 13 2013, 8:44pm replied:

Now I'm totally focused on the CS. As soon as I finish this, I'll do the Shadows of Chernobyl. Many of the ideas were conceived during the development of Clear Sky SWTC, they will all be in the SoC version.

+1 vote     reply to comment
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Platform
Windows
Developed By
VincentVega
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Released Jan 24, 2013
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