This mod was created with the propose of Faction war zone wich every faction want to conquer camps with the option to player join\leave a faction, an improved AI, bring Clear Sky faction from S.t.a.l.k.e.r.: Clear Sky and another features.

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Random Stashes (Mods : Clear Sky Faction Mod : Forum : Ideas and suggestions : Random Stashes) Post Reply
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Apr 13 2011, 12:24pm Anchor

Hello guys,
I have "chalange" for you stalkers.
As some of you may notice about thread name, his propose is to gather suggestions about what content you would see in the Stashes, in a balance way to not make the mod more easier than it is, in a certain level (since the Random Stashes System made by notanumber).

Please, follow this two topics when you write about the "stash":

The Level Name (E.g.: Cordon, Dark Valley)
The content of the stash (E.g.: Medkits, Suits, Weapons, Food, Ammunition, etc)

Best Regards,
xRatx

Jan 1 2012, 9:45am Anchor

How to disable them random stashes? I really hate to find nato ammo where artifacts should normally be i.e.: in train cart on the bridge over military checkpoint @ cordon.

Jan 31 2012, 1:42pm Anchor

@lol3r_86 Open random_treasure.ltx and change this
[random_treasure_settings]vanilla_probability = 2 theme_probability = 10

to this

[random_treasure_settings]vanilla_probability = 100  theme_probability = 0   

Feb 10 2012, 3:14pm Anchor

Thanks for the info. Also is there any way to simply reduce or - if thats impossible - copletely disable aiming sway. I mean do i have to modify all wepons *.ltx files or maybe it can be done to all of them by modifying one *.ltx (like disabling head bob by working with "effectors.ltx").

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