This mod was created with the propose of Faction war zone wich every faction want to conquer camps with the option to player join\leave a faction, an improved AI, bring Clear Sky faction from S.t.a.l.k.e.r.: Clear Sky and another features.
A brief explanion of NPC AI's on Clear Sky Faction Mod.
Posted by xRatx on Mar 29th, 2012
CSFM uses a combination of various AI mods like xStream AI and Bak aka Rulix AI in order to improve Human NPC AI. Here's a brief explanion of what each scheme does improve in AI:
In this medic scheme, NPC's are able to heal them self (with bandages and medkits) and heal their fellow wounded stalkers.
In this Grenadier scheme, NPC's are able to throw grenades upon their enemies.
This scheme make NPC's be able to upgrade them self with suits that they can loot from the ground or outfits that player trade to them. From time to time, NPC's will auto-upgrade their "outfits" without player give him a suit or loot it from the ground.
Basicily this scheme make that NPC be able to loot bodies and get items that are on the ground.
In this scheme, NPC's will be able to melee enemies that are close enough to the npc.
This scheme makes the NPC's change position if a neutral\friend stalker is in his firing line.
This Scheme makes the NPC be able to attach weapons addons (silencers, scopes, grenade launchers) to their weapons.
This scheme will make NPC's use grenade launchers.
This scheme will make NPC try to avoid anomalies with or without sucess.
The NPC weapon chosing is managed by some changes in the weapon files.
Well, this is a scheme that let the player (you) be able to hire stalkers to fight in your side (It works like a companion mod). In order to hire a stalker, you need to be achive a friend status with the NPC (By helping them with a fight, healing them when wounded, doing quests that improve your relation with a faction or simply join to a faction)