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I recently purchased a new laptop and was planning to install and play Max Payne 1 & 2 before the third game is released this month. Unfortunately, Max Payne 2 no longer works on my Windows 7 64-bit.

I decided before I uninstalled the game to upload the unfinished files from this modification. Classic Payne was a mod I wanted to create right from the day Max Payne 2 was released. I never appreciated the fact that they changed Max's face from Sam Lake to Timothy Gibbs (nothing personal against Tim, I just prefer Sam's look).

It took me a long time before I figured out how to use 3D modelling tools and finally got Max's classic outfit into the game but at this point I was struggling to find motivation to finish the rest of the characters so the mod stuck in a kind of limbo for around a year.

Rather than put these files to waste, I've uploaded them for anyone else to use. I don't even mind if you want to use them in your own mods. I don't claim any real ownership of these files because I haven't created any real original content, only ported assets from the first game to the second. If you mix the old model pack with the new Max model that I just uploaded, then you'll have the same state of mod that I have had on my old computer for months.

It still looked pretty cool to play the game with Max in his undercover outfit and I'm glad I did it, I'm just sorry I never got around to finishing the other characters and enemies.

Hope you all enjoy Max Payne 3.

Reboot!

Reboot!

News 0 comments

A fresh start for Classic Payne in 2011! A modification for Max Payne 2 (PC) that returns the main character to his original look and design.

Demo Reel

News 0 comments

Player Model Updates

News 0 comments

This is where the model progress will be updated. Completed: Max Payne Mafioso_A Mafioso_B Mafioso_C Mafioso_D Mafioso_E Vinnie Gognitti (Regular) Vlad...

RSS feed Files
Classic Payne (Max)

Classic Payne (Max)

Players Model 4 comments

//Max Payne model only included! This is the final version of the classic Max Payne model from an Alpha test version of Classic Payne. It is not in a...

Classic Payne Beta Model Pack

Classic Payne Beta Model Pack

Models Pack 14 comments

These are the models left over from the previous beta version of Classic Payne. They are not in a playable .mp2m file, but rather a data folder containing...

Comments  (0 - 10 of 44)
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HowLongToBeat?
HowLongToBeat?

Compatibility issues with modern operating systems can be fixed: Steamcommunity.com

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HireJockey
HireJockey

nice mod

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ALT_OhDude
ALT_OhDude

I'm not really "continuing" this mod, but for some reason I decided to start porting Max 1 characters to Max 2. I'm trying to keep the originals as much as I can. Only thing I won't be able to do is get them to open their mouths, lol.
So far, I only rigged Johnny (the tutorial guy) and the Aesir Security Guard.
Johnny's working perfectly, with proper sounds and face texture animation.
The Aesir Guard is only rigged for now.
Anyway, should I upload these?

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Guest
Guest

That's cool man. Share it!

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ALT_OhDude
ALT_OhDude

Oh, sorry for the late reply. You can check the (only) blog entry I posted to get some of the old models I made. Maybe I'll upload some of the new ones I made a few months ago.

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Stixsmaster
Stixsmaster

I dont get it the developer of this mod quit because sumhow his max payne 2 game stopped working on Win 7 64-bit for him. But tbh I guarentee to him and all else that the game does function on Win 7 64-bit.

From what I can tell the dev either lost the time to work on this or he became lazy or very frustrated and jess gave up.

I find that very disappointing.

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Bacon28
Bacon28

Yeah mine works fine on Windows 7 Ultimate 64bit.

But Im sure he has his reasons which is all fair

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Slayer_blood
Slayer_blood

I've been switched i've been used to look like THIS ?!

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Sandseeker
Sandseeker

Edit: never mind

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