MiddleEarthProject is a full conversion Tolkien mod for Crusader Kings 2 which will feature bookmarks throughout the Third Age. This mod is being developed independently from any other LotR or Middle Earth mods out there. The map will cover the main areas of Middle Earth, known in the books and films.

So, Middle-Earth is waiting for you! Will you play as the descendant of one of the noble families of Rohan or Gondor?
Will you try to reforge the ancient kingdoms of Elves in Eriador? Or will you try to destroy all the Free Peoples, and claim Middle Earth for Morgoth?
This mod will give you a unique strategy experience of the Third Age in Middle-Earth. From Forodwaith to Bellakar, from Lindon to Rhûn, lead your dynasty and survive the Dark Times. Become one of the most important Lords of the Age!


INSTALLATION GUIDE
1/ Download the mod, and open the .rar file with Winrar or any similar software.
2/ If you've got a former version of the mod, remove it entirely.
2/ Extract MEP 0.1.5b in your "Documents/Paradox Interactive/Crusader Kings 2/mod" directory (NOT directly in the game folder)
3/ Launch the Game, and enjoy!

IMPORTANT ! The current release is a BETA version, with bugs, and obviously not complete !



Middle Earth Project 0.1.5b Full


Middle Earth Project - Bug Reports


Middle Earth Project - Bug Reports


Middle Earth Project - Official Thread - Paradox Forum


Middle Earth Project - Credits



Some Screenshots :




Want to Help?
If you are an experienced event scripter who would like to help out with this ambitious project, contact ReditRigmored or Lonhaldar here on the forums

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MEP 2.0.1b Screenshots MEP 2.0.1b Screenshots MEP 2.0.1b Screenshots
Blog RSS Feed Report abuse Latest News: CK2: Middle Earth Project 0.4.1b Full Release

3 comments by ReditRigmore on Dec 4th, 2014

The Middle Earth Project 0.4.1b Release
User Posted Image


This is a full release of the Middle Earth Project mod for Crusader Kings II. This update is compatible with version 2.2.1 of Crusader Kings II. Please delete any old installations of the mod and replace it with the 0.4.1b full version. Make sure you install in My Documents/Paradox Interactive/Crusader Kings II/mod to work properly. For detailed instructions check the included readme.This is a beta and there will be bugs. Nothing is set in stone and we will appreciate any input that you think might improve the mod.


Installation Instructions
  1. Delete any old versions of the mod and it's cache from "Documents/Paradox Interactive/Crusaders Kings II/mod/MiddleEarthProject Beta" and "Documents/Paradox Interactive/Crusaders Kings II/MiddleEarthProject"
  2. Download the mod, and open the .rar file with Winrar or any similar software.
  3. Extract all the files in the archive directly to your "Documents/Paradox Interactive/Crusader Kings 2/mod" directory.
  4. Launch the game, select the mod and enjoy!

New Features
  • Give and recieve gifts as a Hobbit to make friends and gain popularity.
  • Reunite the Seven Kingdoms as a Dwarf Lord and become the High King Under All the Mountains.
  • Regain your true strength when you recover the Ring as Sauron.
  • Use the Index to learn extra information about gameplay and features.
  • Elven children now reach adulthood between the ages of 50 and 100, new special flavour for their upbringing and tutorship.
  • New Buildings System: each race now has their own unique buildings, thanks to the work of Athoen.
  • Northern Middle-Earth will now feel the effects of winter and snow.
  • Lorien now truly has a golden wood.
  • Racial descriptions including detailed info on bonuses and maluses.
  • And more...

Screenshots


If you would like to help with the development of this mod please inbox me or Lonhaldor here on the Paradox Interactive forums.

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Middle Earth Project 0.4.1b Full

Middle Earth Project 0.4.1b Full

Dec 4, 2014 Full Version 23 comments

This is a full release of the Middle Earth Project mod for Crusader Kings II. This update is compatible with version 2.2.1 of Crusader Kings II. Please...

Middle-Earth Project 0.3.1b FULL (outdated)

Middle-Earth Project 0.3.1b FULL (outdated)

Jul 26, 2014 Full Version 36 comments

OUTDATED - LATEST VERSION 0.4b This is a full update of the Middle Earth Project mod for Crusader Kings II. This update is compatible with version 2.1.6...

Middle-Earth Project 0.2.2.1b Fix Patch (outdated)

Middle-Earth Project 0.2.2.1b Fix Patch (outdated)

Jun 19, 2014 Patch 15 comments

OUTDATED - LATEST VERSION 0.4b This patch solves some bugs, mostly with colonisation/purge events. It needs the 0.2.2b Full release installed, and works...

CK2: Middle Earth Project 0.2.2b Full (outdated)

CK2: Middle Earth Project 0.2.2b Full (outdated)

Jun 4, 2014 Full Version 11 comments

OUTDATED - LATEST VERSION 0.4b Latest patch for CK2 Middle Earth Project released, featuring new event chains based around dragons and the Balrog, map...

Middle-Earth Project 0.2.1b  Full (outdated)

Middle-Earth Project 0.2.1b Full (outdated)

Apr 27, 2014 Full Version 5 comments

OUTDATED - LATEST VERSION 0.4b This is the latest version of the Middle-Earth Project mod for Crusader Kings II. This Version is compatible with CKII...

Compatibility Patch for MEP 0.1.5b (outdated)

Compatibility Patch for MEP 0.1.5b (outdated)

Apr 3, 2014 Patch 23 comments

OUTDATED - LATEST VERSION 0.4b This patch will allow you to play the mod with the 2.1.1 version of Crusader Kings II. This patch won't work with the 2.0...

Post comment Comments  (30 - 40 of 823)
Guest
Guest Dec 13 2014, 1:36am says:

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D3ver
D3ver Dec 13 2014, 9:41am replied:

No,because Thranduil is sindar and the people that lived in the Woodland Realm were silvan,you get it now? :)

+1 vote     reply to comment
Guest
Guest Dec 13 2014, 5:45pm replied:

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D3ver
D3ver Dec 13 2014, 5:48pm replied:

That's exactly what I meant. :P

+1 vote     reply to comment
Guest
Guest Dec 13 2014, 6:20pm replied:

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D3ver
D3ver Dec 14 2014, 8:57am replied:

On the start the provinces of Lorien and Woodland Realm are silvan,but since if you hold a province long enough they start converting to you're culture,that is a CK2 mechanic and they can't do anything to change it. :/

+1 vote     reply to comment
ajjr1996
ajjr1996 Dec 14 2014, 3:55pm replied:

But the Silvan provences never seem to convert to Sindar.

+1 vote     reply to comment
Guest
Guest Dec 13 2014, 12:07am says:

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Aravaliar
Aravaliar Dec 12 2014, 8:20am says:

Great mod ! I loved how now the become a crafsman ambition is working but as a dwarf you can only craft a gem and a sword or there are more options avaiable ?

+2 votes     reply to comment
Spartaneros
Spartaneros Dec 11 2014, 5:57pm says:

Oui un bon travail mais j'ai l'impression que tout les bugs des version d'avant sont revenus comme par exemple :

- Ne pas pouvoir choisir le nom de son enfant
- Quand ont cliquer sur l'onglet modifier la dynastie, le jeu plante
- Pour l'Empire hypothétique que l'ont peut fonder, il bug aussi
- Les events qu'ont peut écrire dans la console sont réduit ou même enlever alors qu'avant on pouvais les utiliser comme par exemple l'event 100115

etc... Comment ça ce fait que ces vieux bugs sont revenus d'un coût alors qu'avant il n'y avais rien de tout cela ? :/

+3 votes     reply to comment
D3ver
D3ver Dec 13 2014, 9:45am replied:

I'm sorry but could you type in English please?Because I like to read the comments and the suggestions that people write,and I have no clue what you just typed :D,I guess its French right?

+2 votes     reply to comment
DurinVII
DurinVII Dec 11 2014, 3:00pm says:

great mod keep up the good work :)

+2 votes     reply to comment
Spartaneros
Spartaneros Dec 10 2014, 7:10pm says:

J'ai également remarqué qu'on ne pouvait pas non plus choisir les noms de nos propres enfants comme avant pour les première bêta ... c'est normal ou c'est mon pc qui bug ? De vieux bug reviennent je trouve ça dommage ... Le gros bug qui fait planter le jeu au bout de 300 ans est censé être mort mais à coté de ça des bugs comme ça reviennent quoi je croyais pouvoir rejouer à ce mod ... c'est mon pc qui bug ? :'(

+1 vote     reply to comment
Skeetles
Skeetles Dec 10 2014, 6:36pm says:

Wondering about the "Search for treasure" option, or whatever it's called.
Are specific provinces needed? What kind of treasure can be found? (Other than the lost palantir).

Any (Other) of the blades of gondolin, durthang, etc. Maybe armor? Also, reclaiming Moria as the dwarves outside of the WOTR date seems to be broken.
All said, thanks guys.

+2 votes     reply to comment
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Platforms
Windows, Mac, Linux
Developer
CK2: MEP Team
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Official Page
Forum.paradoxplaza.com
Release Date
Released Jan 15, 2014
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9.2

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Highest Rated (3 agree) 9/10

This mod is a work-in-progress. All the same, it is very good. Being able to role-play with characters from the Tolkien Legendarium at the same time as I engage in grand strategy is great. Being able to add one's own flavour to Middle Earth's history is something I think is truly rewarding. The modder has gone into a lot of detail to make the base game fit the specifications of Arda and its history what with all the intricate family trees that are unnecessary but oh so lovely. There is room for…

Dec 4 2014, 9:47am by FurstvonGrendelberg

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