The purpose of the map was to work for/with Rad15 and to create him an environment that would allow his Advanced AI to utilise the environment for tactical onslaughts and cover.
Therefore, the map will be released alongside his Advanced AI to show best how the AI can work in such suitable environments.

Within 10 days we modeled, textured, placed models into map, terrain & textured, TOD and optimised.(though i have cheated as i created some of the models before this time lol) This was for the default untouched look of the city.
Then, the few days after, we added military props to the city, for the current military storyline that we are going with for the first release of this map.

The Original version of the map was released on 17/09/08 (Crymod) and the 24/09/08 (Moddb.com).
Version 1.2 is the latest updated version, including altered gameplay and an MP-IA map, to be released on 11/01/09

the team includes

  • Jlim - Mod leader, modeller, level designer, etc.
  • Marco - Lead mapper
  • Badas - Mapper, modeller
  • Crow - Mapper
  • Zygurt - Mapper
  • Stevendossett - prop
  • Triptucker - Car prop
  • Richard_[uk] - dirt textures
  • Ror-Shak - sigp226, HK UMP
  • Rad15 - Advanced AI
  • DICY - AI (smart) Navigation and FG
  • Nerv3 - FG and Mission setup
  • Watbe - FG and AI nav
Image RSS Feed Latest Screens
Weapon Screenshots 1 Weapon Screenshots 1 Weapon Screenshots 1
Blog RSS Feed Report abuse Latest News: City Assault v1.2 - RELEASED

7 comments by jlim on Jan 12th, 2009 digg this super bookmark


Version 1.2 of the City Assault map, with cutscenes, alternative gameplay and multiplayer maps can now be downloaded.


Please vote for use at Moddb City Assault

Screenshots of New features: as well as the original City Assault mission and new cutscenes, the biggest new features include

Altered Gameplay

User Posted ImageUser Posted Image

Opening cutscene shows the General talking to Nomad, where the General will then ask what time of day you would prefer to play (as seen in previous screenshots), and how many marines you would like on your team. Onscreen prompts will allow for you to make your decision, which will then affect the rest of the game.

Gun Training minigame

User Posted ImageUser Posted Image

In the same area that the General spoke to you, there is also a couple of walls filled with guns, for you to test. There are a number of targets set up, and if you press the button, you will have 30 seconds in which to shoot as many targets as possible

Features:

  • City Assault 1.2 SP - the same mission, but with the option to play at night or day, and alone or with a team of marines.
  • City Assault IA MP - a cutdown version of the city, go for 16 players.

Changelog V 1.2:

  • new opening cutscene and gameplay before the mission
  • weapons training minigame
  • new better cutscenes
  • added H&K UMP
  • new and improved Advanced AI
  • new FGs

Credits:

  • Jlim - Lead
  • Marco - Videos and cutscenes
  • Ror-Shak - H&K UMP
  • Rad15 - new AdvancedAI
  • Watbe - FG support
  • Nerv3 - FG support
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
City Assault v1.21

City Assault v1.21

Jan 12, 2009 Full Version 5 comments

This version includes bug fixes, added weapon, new improved cutscenes, altered gameplay and more fun to the SP map, as well as including a MP IA map...

G19, M16, MP5n

G19, M16, MP5n

Oct 12, 2008 Weapons Model 5 comments

custom G19, M16 and MP5n for Crysis, released as a .pak file to play in Crysis campaign or Mods

City Assault release - 1.0

City Assault release - 1.0

Sep 24, 2008 Full Version 9 comments

Release After a month and a bit of development time, the City Assault level is now ready for download.

Comments  (40 - 48 of 48)
Bobes
Bobes Sep 8 2008, 9:26am says:

It really needs more turtles! xD

+1 vote     reply to comment
MastaGunZ
MastaGunZ Sep 7 2008, 11:05pm says:

Can we expect some Grand Theft Crysis?
XD

+2 votes     reply to comment
Keptron
Keptron Sep 8 2008, 12:42am replied:

It would be a super mod if this happen

+1 vote     reply to comment
Badas
Badas Sep 7 2008, 4:42pm says:

Loving the work by hte rest of the team :) hope we can battle sum gamers on it soon ;) :D

+1 vote     reply to comment
TAU!
TAU! Sep 7 2008, 3:29pm says:

Besides the tactical killings and onslaught, will this city, be, umm... destructible?

+2 votes     reply to comment
tomnobsnob
tomnobsnob Sep 6 2008, 4:55pm says:

lol is it london?

+1 vote     reply to comment
jlim
jlim Sep 7 2008, 10:47am replied:

no this isnt quite London, although there is a heavy influence from London, including some of the buildings, and the street props like the traffic lights and underground. obviously there are no palm trees in London, though i wish there were :P
other city influences include buildings from NewYork, SanFransisco and Sydney

+1 vote     reply to comment
Bobes
Bobes Sep 6 2008, 4:35am says:

Cool! :D Really sweet.

+1 vote     reply to comment
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Crysis
Developed By
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Released Jan 11, 2009
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