City 7: Toronto Conflict, is an action packed Half-Life 2 mod with a variety of unique levels and game play. Explore what has become of City 7 in areas like Dundas square, Eaton Center , Mel Lastman square, St. Michael's Hospital and TTC system under the Combine rule. This version features Gordon Freeman as the main character, stuck in Toronto due to a teleporting accident in Kleiner's lab. Try to escape this war torn city by finding any type of teleporting technology and send him back to City 17.
Despite our small development team and short production time, we managed to get halfway to the CN tower and have already created 2-3 hours of fun and action packed game play! We want to finish this mod the way it was intended it to be, as a glimpse at what happen to a part of North American during the Combine invasion.
It is believed that the Combine have created multiple citadels around the globe and human communication in the Americas has been cut off for years. However, Dr. Kleiner has just established communication with an old collegue residing in Toronto, Canada, now known as City 7. These communications lead to questions... What have the combine done with the CN tower? (a communication tower in core of Toronto) Was it destroyed or rebuilt? Did the CN tower serve a purpose during the alien invasion? Is there a rebel force in Toronto, and who will lead them?
If you would like to apply to be a part of our development team, then please check -The Future- link section of our site.
City 7: Toronto Conflict is the first thesis project from the Game Design program at George Brown College . It is the policy of George Brown College not to endorse violence. We at the Game Design program respect this policy and understand the difference between real violence and video-game culture. We hope you enjoy this mod and follow the age rating advised for Half-Life 2.
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0 comments by -7-t-h- on Oct 26th, 2007 digg this super bookmark
Want more Combine action? Maximize your Orange Box experience with City 7: Toronto Conflict, our latest mod featuring urban warfare in the rugged streets of downtown Toronto.
The Game Design Team at Toronto’s George Brown College is proud to present this first thesis project and latest addition to the Half-Life 2 mythos, City 7: Toronto Conflict.
The production is an action packed Half-Life 2 mod with a variety of unique levels and game play. Explore what has become of City 7 in areas like Dundas square, the Eaton Center , Mel Lastman square, St. Michael's Hospital and the TTC system, while under the Combine rule. This version features Gordon Freeman as the main character, stuck in Toronto due to a teleporting accident in Kleiner's lab. Try to escape this war torn city by finding any type of teleporting technology and send him back to City 17.
Despite our small development team and short production time, we managed to get halfway to the CN tower and have already created 2-3 hours of fun and action packed game play.
This mod is a must for die-hard Toronto gamers and fans of the Half-Life series. Be sure to download it!
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So far so good! It's a toughie, but a good challenge. But I need help already! I'm in the metro cop suit afer having all my weapons destroyed in the chamber, and I just cannot pass all the combine with just a night stick! There are no weapons to be had and around 10 of them up a flight of stairs after killing 5 or in the hallway. Are they supposed to recognise me as the enemy even with the suit on? Am I doing something wrong or am I just not very good!?
Thanks for the for the effort you have obviously put in.
Yeah, I agree with the ending, its just impossible, and I really don't like these endless enemy waves. I can't understand why devs put it in mods, it is sheer frustration. You make a mod difficult with smart enemy placement, not with endless waves of them. That's just a cheap way of prolonging the whole thing.
A shame, because this is really an awesome mod...till the ending. I really liked the metro part, and the Toronto city looks really good. The custom music also is very good.
My download stops somewhere in the middle, no matter which file I try. If you release a mod, please take care of multiple mirrors or a torrent
@ XVincentX where do you live? i'm dl from germany. maby that's the problem? i really like to play this mod. but with 123 h dl time first and than after 1-2 mb dl the connection stops. really sad. :o(
OMG the ending is impossible! I had to use impulse 101 so i could survive the endless waves of combine soldiers! And of course to kill that damn helicopter with the RPG because if i go up there in that 3 turrets not only the helicopter is going to kill me but the "endless waves of combine soldiers" are going to shoot me to hell! I liked playing this mod so much! please do something about the ending! please ;(
I liked it! :D
The only weird thing that happened is that even while i was wearing that metrocop suit the metrocops hit me! (If you get close to them they start hitting you) :/
Oh and also in the beginning of the mod there were some people talking (that part where that crazy guy starts shooting and running) and they were all like floating Oo
Anyway i hope there will be a patch for these 2 bugs :)
Good job! XD
Im going to leave my PC on tonight so when i wake up hopefully the download will be done.
otherwise there is no chance, to play this mod. that would be a shame for real.
you should get a better speed for downloading, i stopped, cause it would have taken me 15 hours to dl, normally it would take max 30 minutes with full speed for such a big file, and it only gets about 7 kb/s, theres no way you're gonna have success with that mod, if the download is slow
seems interesting :D im gana download it right away ^^
single player mods are always fun =) and this 1 looks.....unique o.o
*downloads*