With the impending collapse of the Citadel, two members of the Resistance are tasked with evacuating any citizens remaining. Little do they know that their mission sees them gaining critical information that puts the early fate of White Forest in their hands.

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RSS Report It's been a while, hasn't it? (view original)
It's been a while, hasn't it?
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Raphiell
Raphiell

yes, it definitely has.
Way to bring it back though

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Stoudemire15
Stoudemire15

I guess, the release date probably will be push into 2012 ever since last two month was the actual release of the modification it look like will be next year definitely no doubt about it.

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Callinstead09
Callinstead09

Why HELLO there! It's been awhile! @.@

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DarkPivot
DarkPivot

"Ooh, an update. Yes, it has *clicks* been a whi-WHOAAAA"

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AlekZanDer
AlekZanDer

Nice to see you again.
Unrealistic sun glow. Have you ever tried to look straight to the sun? I have. And it does not look like this. It's like the player has just left a dark place. And even at that part of the day the sun is not that strong.

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BakonGuy
BakonGuy

You've also never been in a city that's crumbling to the ground and dust going everywhere. The suns rays reflect off that dust.

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QuarterLife Author
QuarterLife

The player actually did just leave a dark parking garage. And BakonGuy is correct. City 17 is crumbling to the ground. There's plenty of smoke and dust in the air to produce the rays.

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neahc
neahc

well made!

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Djeeshka
Djeeshka

true

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strikers_alliance
strikers_alliance

How could you achieve that epic depth of field?
Even Valve haven't been able to do that yet.

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strikers_alliance
strikers_alliance

OR maybe they haven't bothered to do that yet.

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sasasa
sasasa

Been playing in Source Shader's editor?

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QuarterLife Author
QuarterLife

Yes and no. All of these shaders were done the good old fashioned way. Future shaders will probably at the very least start life in the editor.

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dragon99919
dragon99919

It's been a while, hasn't it?
Am I the only one felling The House of The Dead 2 reference?

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nerdenstein
nerdenstein

That looks awesome.

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LopperUK
LopperUK

WOAH! 2fps for me i bet!

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Dr.Goupyl
Dr.Goupyl

wow, came back from the grave !

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xalener
xalener

That chromatic aberration won't be on ALL the time will it?

I mean, if not only on edges?

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QuarterLife Author
QuarterLife

It's on only in the corners, but it can be completely disabled from the menu if it bothers you.

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SolidFake
SolidFake

IT ******* BURNS MY EYES!
AND I'M FREAKING LOVING IT!

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TheGreatGonzo
TheGreatGonzo

Lol, grammar error, anyways, glad to see this is alive.

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xXMaNiAcXx
xXMaNiAcXx

That's freaking beautiful. Amazing job! GIVE ME MOAR!

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ribcage
ribcage

Even though it looks good, do you really think the lighting effect is realistic? I'm not sure.

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PeacefulPatriot
PeacefulPatriot

Does it need to be realistic? It's a video game.

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ribcage
ribcage

Not anymore. Go play Mario.

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PeacefulPatriot
PeacefulPatriot

Please explain what you just said.

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xalener
xalener

Yes. Do you even know why this effect would occur in real life? Because if you did, you wouldn't question. The effect is perfectly acceptable in the conditions of the mod. It's not like this is Crysis and it's completely out of place and inappropriate.

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blackd579
blackd579

WoWWW! a bit more detailed models and textures and we can say it's half-life 3 - good work guys!

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xalener
xalener

A total asset overhaul would really breath life into these post processing effects, but god damn that's so much work.

Maybe they should at least re-do the weapons and characters. They've aged the worst since 2004. The prop objects are fine.

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