Cinematic Mod Awakening aims at further delving into the expanded gameverse of FakeFactory's Cinematic Mod which added a lot of depth to the award-winning blockbuster of HL2. CMA uses CM2013 platform with additional work being done by third-party/community members. All work is done with the original author permission from FakeFactory. Published under wtfpl.
Overview of the updated surroundings in upcoming Beta release. Due to lack of time I'd have to cut down the amount of extra levels in Beta because there is too much stuff for one person to handle. This way I would be able to improve the stability of everything else.
For those who is curious about cut levels: All cut levels that were featured in early Alpha and Demo releases (some side-quests and hubs etc), along with the very WIP levels will be reintroduced later in the content updates (or DLCs if you like).