Chili Quake XXL, formerly Quake 2005 Revolution, is a High Definition Graphics Update for Id Softwares Quake 3 Arena. It includes some new models, new textures, and also new shaders. It utilizes the evolution q3 engine ( ) , so pixel and vertex shaders are also supported, and they are already in use. It also includes some high resoluted weapon textures from Destroyer. The goal of Chili Quake XXL is to make Q3A look like a nextgen game while maintaining the compatibility to the original Q3A and its mods, and its original style. Note to the Installation: You have to install Chili Quake XXL in an own directory (e.g. C:\Programs\Chil Quake XXL), and then you must copy the pak0.pk3 file from your previous original Q3 installation in the baseq3 folder there. PS: You will need a realy strong computer to play it smoothly ;) Note: You MUST have a 3D accelerator wich supports Pixel-Shader. If you have problems starting it, try to start it with "+set r_ext_framebuffer_object 0"...

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Chili Quake XXL Hotfix 1.01

Chili Quake XXL Hotfix 1.01

Oct 31, 2006 Patch (0.16mb) 0 comments

This fixes the problem with the lightning effect. Simply unzip it into the baseq3 folder of your Chili Quake XXL installation.

Chili Quake XXL 1.0

Chili Quake XXL 1.0

Oct 29, 2006 Full Version (68.64mb) 0 comments

This is the Final release 1.0 of Chili Quake XXL

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Quake III Arena Icon
Platform
PC
Developed By
Wakey
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Release Date
Released Jun 26, 2007
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