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The other white meat of TomazQuake engines.
Detail textures, flares and stuff.
The shot at the left is the new water.
The shot at the right is Wazat's weapons demo (ShubFW).
3 comments by chis on Feb 19th, 2004 digg this super bookmark
A new CheapHack has been released (last release was Sept 2002, wow).
- MIDI!
- Faster Detail Textures (Thanks LordHavoc)
- MOD support (in the musical tradition)
- Fix0red and prettier/faster particles
- Some other misc features I may have forgotten about
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Hard enough to actually involve brains :P
is it hard to create somethin like this?!?!?!
looks...dare i sya it...UNREAL...there 0_o!
Ignore the water effect at the left, spheremapping is out, cubemapping is in.
Cubemapping is... a nice effect.
Damn d00d looks great the new engine do u think we could use it as our WW2 mod and then u can code in it and stuff since it is your own engine...!
Hey this does really look look good!!
keep that work!
Well, me likes the new screenies :D
No No No. It's GL_NEAREST_MIPMAP_NEAREST, foo'
And I'm going for TRUE software mode, not a hardware-based imitation of it. :P
>"OpenGL (software)"?...........
Try putting gl_texturemode to GL_NEAREST. It looks like software ;)
Heh, updated the shot at the left - the thumbnail is blurring the detail quite well. :?
fs, I uninstalled Quake now :E //me redownloads.