Archon ---> Quake. You heard right, elements of the 80's micro game archon extrapolated into the Quake universe. Get ready for a wild ride.                               (free stuff | no warranty | see disclaimer.txt | blah blah blah.)

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1 comment by numbersix on Oct 7th, 2013


Great news for all fans:

"The Sunday People can exclusively reveal that 106 BBC programmes have been unearthed featuring the first two doctors"

These are THE missing episodes from Hartnell and Troughton...

Link: - 106-doctor-who-episodes-uncovered

I really dont know what else to say.

Words simply can not tell this awesome.

I will leave you with my Who inspiration towards a new map for my quake mod:

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Archon 1.1 (beta)

Archon 1.1 (beta)

Dec 25, 2013 Patch 3 comments

Beta release! Play Chaos mod: Archon - become an Archon, rule the Quake universe with your mystic powers. Refer to text files, site images and video for...

the Castle

the Castle

Dec 12, 2012 Multiplayer Map 5 comments

Ariochs Castle. Where the gods of Chaos live and play. A clan map project that finally sees the glorious light of release it deserves.

Archon 1.0 (alpha)

Archon 1.0 (alpha)

Oct 28, 2012 Full Version 1 comment

Alpha release = painkeep cube, morphic cube, crates, runes, regman quad-barrel dwarfcutter, quantum tunnel apparatus, super gravity well, chaos teleport...

Visage Nightclub

Visage Nightclub

May 10, 2011 Multiplayer Map 4 comments

"I'm the seed in your head...if you're good then you'll dream. If you're good...if you're bad. K...K...K...K...Killer" As always - check your guns at...

Chaos Heaven (release 2)

Chaos Heaven (release 2)

Apr 20, 2011 Multiplayer Map 1 comment

Chaos Heaven (Visit Arioch!) - A new symbol rotates serenely atop a sacred altar. Power grid flows away in all directions to deathmatch goodness. Weapons...

The Bad Place (remix)

The Bad Place (remix)

Oct 19, 2008 Multiplayer Map 0 comments

Have you ever wondered how all the lava gets into quake maps? Now find out! A quake one remix of the venerable dm4 based on a port I did of the map to...

Post comment Comments  (60 - 70 of 97)
Mv.c9 Oct 24 2012, 12:40am says:

Question - how is the single player going to be?

+1 vote     reply to comment
numbersix Oct 25 2012, 12:37am replied:

It will be pretty wild because of the randomness...
Quad shotgun though - deadly.
And the portal gun makes it a whole new game.
But...get the super gravity well and throw that in a room full of monsters. Woo.
There are some monster upgrades, but they may not be enabled in the alpha release.
What you want is the update I'm planning in a couple months.
Got this idea about more monsters based on the idea that Quake was supposed to be a Lovecraftian based horror adventure.

+1 vote     reply to comment
Mv.c9 Oct 25 2012, 11:15am replied:

I would love to see more cuthulu like creatures. Check these out:

Yog Sothoth:

also , here is a list of dieties I suggest taking a look at them for a boss idea:

+1 vote     reply to comment
numbersix Oct 23 2012, 12:41pm says:


+1 vote     reply to comment
numbersix Oct 21 2012, 4:30am says:

The package is built...just needs some testing.

+3 votes     reply to comment
numbersix Oct 15 2012, 1:34pm says:

Got a few videos on the way from the last bot test. I might have to do a few "showcase" videos prior to the release. The bot tests are good, but they dont show of some of the cooler features.
And I finally got a bead on that bug that has been...well bugging me.

+2 votes     reply to comment
numbersix Oct 11 2012, 11:29pm says:

Decided I'm happy with releasing the current code base.
(At least none of the tests have crashed or had a server kludge so bad to be unplayable...)
Now its just a matter of building the release candidate.

[ And towards a future release, I've pinned down how the Archon power system will work, morph selection limits, some of the Archon spell effects, and some new morphs (like the shapeshifter if I can coax a model out of the editor!) ]

+3 votes     reply to comment
numbersix Sep 20 2012, 6:40pm says:

Making an attempt on an alpha release package...will update here when its nearing completion.

+1 vote     reply to comment
numbersix Mar 31 2012, 3:22am says:

Ah Chaos Archon, how I want to release thee.
(And I want a Hexadecimal model too!)

+2 votes     reply to comment
numbersix Feb 19 2012, 3:39am says:

I've taken to calling the nasty bug involving the sphere of annihilation think code the "bad wolf bug". Running tests on it right now. Will let you know how it goes.

+2 votes     reply to comment
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Released Oct 27, 2012
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