Centralia is a first-person horror-puzzle game. Our focus is on the artistic side of the game so we have aimed to leave almost none of Valve’s original textures or models in our game. We'll also be adding lots of custom sounds. Some small changes will be made to the source code of the engine but this will remain largely unchanged owing to its complexity. Jim Fletcher is a curious, young, local journalist looking to make a name for himself by landing an exciting story on the ever-burning Centralia. He will travel from his town to Centralia, where a coal mine fire has been burning for half a century. The town has been abandoned for decades, leaving the eerie shell of a community behind. What will Jim uncover on his quest to make that all important good story? Developed by Andrew Furniss & Oliver Davies.
I'm not even sure what I just played. I have no idea what just happened.
This has proven to be unsubstantial to me. The term 'puzzles' would be used generously here, as there's nothing particularly puzzling in it.
The story is also quite awkwardly presented. You can't assume the player has read the synopsis on here, because they don't in all cases, as strange as that may seem. That was the case for me, as I went on the rating alone. The way it opens right now, it may as well be a drunken dare among kids as far as I could tell.