Centralia is a first-person horror-puzzle game. Our focus is on the artistic side of the game so we have aimed to leave almost none of Valveā€™s original textures or models in our game. We'll also be adding lots of custom sounds. Some small changes will be made to the source code of the engine but this will remain largely unchanged owing to its complexity. Jim Fletcher is a curious, young, local journalist looking to make a name for himself by landing an exciting story on the ever-burning Centralia. He will travel from his town to Centralia, where a coal mine fire has been burning for half a century. The town has been abandoned for decades, leaving the eerie shell of a community behind. What will Jim uncover on his quest to make that all important good story? Developed by Andrew Furniss & Oliver Davies.

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vanSulli
vanSulli Jun 6 2012, 1:23pm says:

The color correction looks pretty cool. The grass texture on your displacements is a little repetitive, but it doesn't stand out too much.

+2 votes     reply to comment
TheSniperFan
TheSniperFan Jun 7 2012, 8:19am says:

I the color correction is great, but (as already mentioned above) the texture isn't good.
Make use of the "Paint Alpha" tool and use better and more textures.

+2 votes     reply to comment
andy4729
andy4729 Jun 9 2012, 12:07pm says:

Thanks for the input guys. I have had a problem with the grass for a while. Sometime I'll get around to increasing the size so it isn't quite so ugly lol.

+2 votes     reply to comment
Razziey95
Razziey95 Jul 20 2012, 1:12am says:

not bad ! nice adventure !

+1 vote     reply to comment
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Entertainment
Date
Apr 1st, 2012
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