Celeritas Eos is an open world dark fantasy horror survival role playing game set on a fictional world with a low fantasy setting. Intended to be a four part series, the series starts with Equilibrium of The Night where you will assume the role of a set protagonist although subsequent titles in the series after Equilibrium will feature your own custom characters. 

The first module in the series - Equilibrium of The Night - takes place in the land of Eridanus and features a woman named Lucia who journeys to there to stop an evil occurring within Castle Lox Avue. This evil is very powerful and is impacting the whole world by making zombies and other abominations arise all over it prompting knights, warriors and even ordinary people to journey to Eridanus to help fight against the source of where all of the evil is coming from.

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Blog RSS Feed Report abuse Latest News: Celeritas Eos "Avue" public demo on the way!

3 comments by ABJECT_SELF on Apr 12th, 2014

We've talked this up a lot, and now it's time to put our money where our mouth is (if we had any money for this thing). Players will finally get to try Celeritas Eos with our upcoming public demo, "Avue"!


Due date: EoM May 2014

For our first (probably only) public demo, we'll be showing off the city of Avue, a major urban hub that the player should encounter 3-6 hours into the game. This is the seat of power for the region and host of the corrupted castle Lox Avue, which makes the game's largest city also the center of your investigation into the chaos that has gripped Eridanus. While you won't be able to venture outside of the city, you will have free reign of the place, meaning the demo has no real ending and you can spend as much time walking Avue's streets as you want.

That's not to say you'll be lacking in things to do. A number of huge self-contained sidequests can be fully gained and completed within Avue's walls. From the disappearance of a local noble to investigating a suspected vampire, you'll find a wealth of surprising and horrifying secrets underneath the cobble streets.

Avue is a city of secrets, some of which may be better left buried.

Quests aside, this demo offers a chance to finally show the unique gameplay and AI features that set Celeritas Eos apart from any other NWN mod out there. You'll be able to see city streets naturally fill with people thanks to our procedural generation system and watch them go about their lives in the city. You'll encounter public unrest, criminals and possibly even rioting thanks to our crime rate system. You'll also eavesdrop on dynamically-generated conversations from NPCs with different personalities.

Of course, the real draw to Celeritas Eos is mankind's desperate war against a mysterious undead force. You'll have plenty of opportunities to do battle with zombies, vampires and other brand new enemies. You won't have to go it alone, especially when we've raised the henchman limit to allow you to assemble an actual party of heroes and/or villains.

You'll have the chance to help defend a besieged city - or watch its people fend for themselves.

Avue is more than a city. It's a key character in our story, and we've worked tirelessly to give it a voice that is disturbingly haunting, absurdly hilarious and undeniably memorable. For those who have been patiently waiting for this mod for some time, your support has been greatly appreciated and we're glad to finally offer you a tangible piece of this ambitious mod.

Q: When will the demo be released?
A: By the end of May of this year.

Q: Will the demo include all the same content we can expect in the final game?
A: No. There are overarching quests that stretch outside of Avue that we won't include for obvious reasons, plus plot-related characters and locations that we are not ready to reveal.

Q: Will the demo be updated at all?
A: Yes. The demo is still a beta product, so patches and updates will be released as we discover new bugs. Certain quests also may not be ready by the demo's release, so we'll add them as they are being developed.

Q: I participated in the closed alpha test. Is there anything here I haven't seen before?
A: Tons! Avue has been almost completely rebuilt from the ground up, with plenty of new locations both exterior and interior. Conversations have been rewritten, quests have been altered and countless new features have been added since the alpha.

Survival horror remains a theme even in the urban-centric demo.

Q: What happened to that JM_Scion douche from the earlier posts?
A: That's me. Just changed my name.

Q: Any word on an actual release date for the full mod?
A: Not yet, but we just discovered a neat trick that should cut the total dev time into a fourth of our previous projection, so Celeritas Eos is much closer than you think.

Q: What will be required to run the Celeritas Eos demo?
A: An up-to-date copy of Neverwinter Nights Diamond Edition, now available at GOG.com. As of right now, no additional mods or addons will need to be downloaded separately.


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Post comment Comments  (0 - 10 of 177)
ABJECT_SELF 4hours 55mins ago says:

Bringing over another sweet feature from my July Anarchy games: Explosive barrels! Should make a certain boss fight very interesting.

+1 vote     reply to comment
Ioal Apr 14 2014, 8:48pm says:

Hey, I'm here on behalf of Stainless Veteran (a codexer) who is wondering why you haven't included animated rape sequences in this mod and why there is rape without them. Apparently he's too scared to ask this himself.

+4 votes     reply to comment
KnightofEquulei Apr 14 2014, 9:53pm replied:
Quote:Hey, I'm here on behalf of Stainless Veteran (a codexer) who is wondering why you haven't included animated rape sequences in this mod and why there is rape without them. Apparently he's too scared to ask this himself.

He's asking again? LOL, I must say, I admire his persistence. My answer is still the same as the one I gave him last September on RPG Watch though.


Sex is one of the themes of this mod but that doesn't mean it has to be explicit. The mod isn't an erotica like some other NWN mods so I've purposely avoided explicit text/animations of sex to draw focus to what the sex and rape is really about in this mod. The former can be for love, affection or for exploitation. The later (rape) isn't there to fulfill a rape fetish, EoTN deals with the aftermath of it (the psychological aspect) and it can always be avoided. Prostitution is there to experience like in many RPG's but unlike many RPG's, I thought why prevent the player character from becoming a prostitute? It carries its benefits and penalties and just like the the aforementioned two subjects, is part of conveying some of the more darker themes in the mod.

I would have liked to have animated sex scenes in the vein of how Dragon Age Origins did it (minus the dry humping) but I haven't the skill for that and don't believe it's overall necessary to convey the scenes.

The only other way to get animated sex scenes would have been via the intimate animations suite which is pretty much straight-up virtual porn. I considered that distasteful. I don't want this to be erotica, now, no offense to him but I don't understand how he can find this hard to understand.

Think of Celeritas Eos as a more gritty Fallout/Baldur's Gate and *not* A Dance with Rogues or 50 Shades of Grey! XD

+1 vote     reply to comment
KnightofEquulei Apr 14 2014, 9:55pm replied:

So that's your answer. I only make this post again because I remember there were a few other people a while back asking similar questions (albeit in more civil ways) so hopefully that clears up any misunderstandings others might have.

I experimented with text depictions but in the end I didn't think they fitted.

But hey, if others (once this mod is released) want to add animations or text depictions to the sex scenes then they're free to do so and release it elsewhere for download if that's what others want. These things won't exist in the vanilla version though.

+1 vote     reply to comment
KnightofEquulei Apr 14 2014, 10:03pm replied:

And concerning the inclusion of rape in this mod:

"The scripted rape scenes should suffice especially since their construction means we can explore the psychological impact of rape in the aftermath as opposed to random rape scenarios which would get repetitive eventually, unrealistic or otherwise require us to devote countless hours to building an entire system and game out of it all where every encounter is always different.

The psychological impact is not something yet scripted from the current scenes (as you may have seen in the beta) but were planned from the start and will be something I'll be adding where Lucia has flashbacks or nightmares.

I don't think many other mods (or even games for that matter) have actually attempted exploring the aftermath of rape especially from the protagonist's perceptive. It's a touchy subject and one I want to approach with maturity."


+2 votes     reply to comment
ABJECT_SELF Apr 14 2014, 9:25pm replied:

We tried, but the motion capture sessions turned out really awkward.

+3 votes     reply to comment
KnightofEquulei Apr 7 2014, 5:45pm replied:

@The guy who made the "fake mod" comment.

Rest assured, I didn't delete your comment. Moddb actually removes "guest" comments when they receive many negative votes. I encourage everyone to create profiles on this site and I'm always here to answer questions, normally within a day (or a week at maximum).

If it's about the mod being "fake" or cancelled because we've gone a month without new news, don't expect a reply.

Sorry if this post seems hostile, I'm just tired of these guest comments speculating that the mod is cancelled because it's gone a month without an update despite the mod receiving updates since September 2012.

+2 votes     reply to comment
Nightwatch66 Apr 12 2014, 5:15am replied:

Ok i understand it's hard to give an estimation anyway but thank you for your quick answer!

+2 votes     reply to comment
ABJECT_SELF Apr 12 2014, 2:20pm replied:

Hope the new news article answers your question.

+1 vote     reply to comment
Nightwatch66 Apr 13 2014, 5:25am replied:

Yes it did :)

+1 vote     reply to comment
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