Special thanks to the talented coder Ꮆʋ ƝʂℋɨƤ ℳƘ ƖƖ
His tutorials and source codes were the inspiration for this mod.

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Tiberium Essence NE Add-On 1.0 MidEast Crisis 2 NE Add-On 1.0 CNC Fallout NE Add-On 1.0
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9 comments by OmegaGroup on Jan 13th, 2012


_We have the great joy of presenting to you the first version of the new C&C3 A New Experience Mod Pack.
This Interface/Feature MOD, developed by several members associated with the "Omega Group", will allow you to test "OmegaCam" and "OmegaGUI", name we give to these two new features, created to function as a special part of the core of the Mods projects associated with our group.

_ In this first public version of the
"OmegaCam", you can experience a new camera angle along with exclusives HD Sky textures.

_On the other hand, in the feature
"OmegaGUI", for the first time lets you play C&C3, with a new user interface completely redesigned .



_Both features will be fully or atleast partially compatible with other mods, thanks to the "Universal Core" Add-On.

(C&C3 NE 1.0 For Tiberium Wars - Menu Laucher)

Open Source.

_ It's a great motivation for us to see the current projects in development for Tiberium Wars, with fantastic particle effects, original 3D models and advanced code editing. Never forget that we get all this incredible talent for free. We believe in the infinite possibilities of modification of this great game. Our greatest wish for this year is to be part of this new generation of high quality projects, and yet again see the C&C3 Tiberium Wars among the top 5 positions of the Annual Mod of the Year Awards, as it deserves.
In an attempt to see this dream, the Omega Group wants to contribute releasing the full source code of this humble Mod project.

_You can download it at the following link, and being free to modify, improve and use it without giving any credit.

(Cold Blood - Exclusive Snow Map for 4 players).

Show us your Gameplay.

_You have at your disposal the button "Add Media". This way you can show the community your experience playing C&C3 NE, in the form of an epic battle screenshot or video gameplay.


(Main Menu - Ypsilon G.U.I)

C&C3 NE 2.0

_A second installment of C&C3 NE, Is planned. We believe that there is much to show, within the infinite world of possibilities for Tiberium Wars modding and want to with your help, bring your C&C experience to a new real level.

(Westwood Interface - This design will be present in 2.0 , in honor of the mythical Westwood's).

FACTIONS HUD (For the Artist Tomsons26 Moddb.com )



MAIN MENU prototype Westwood GUI


We hope that the new features, small details and addons, included in this mod, in combination with
the "Universal Core", allows you to enjoy a new experience for C&C3 Tiberium Wars.

Keep alive the Command And Conquer universe!

- Omega Group Staff -

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C&C3 NE Add-On For Tiberium Essence

C&C3 NE Add-On For Tiberium Essence

Jun 17, 2012 Effects GFX 36 comments

Extends the features of one of the Mods most popular of All-Time, with this exclusive Add-on for Tiberium Essence.

C&C3 NE Add-On For CNC Fallout

C&C3 NE Add-On For CNC Fallout

Jun 3, 2012 Effects GFX 4 comments

Expand your experience commanded the NATO, THE SOVIET UNION and AUSTRALIA, using this exclusive Add-on for CNC Fallout.

C&C3 NE Add-On For MidEast Crisis 2

C&C3 NE Add-On For MidEast Crisis 2

Jun 3, 2012 Effects GFX 4 comments

Combat from Jerusalem to Beirut with a new perspective, using this exclusive Add-on for MEC2.

C&C3 NE 1.0 Source Code

C&C3 NE 1.0 Source Code

Jun 1, 2012 Full Version 11 comments

Expand the experience of your Mod project for Command and Conquer 3 with this exclusive Source Code.

C&C3 NE Universal Core

C&C3 NE Universal Core

Feb 1, 2012 HUDs 11 comments

Use the New Camera Angle or the New GUI, in combination with a wide range of MODs.

C&C3 NE For Tiberium Wars

C&C3 NE For Tiberium Wars

Jan 13, 2012 Full Version 35 comments

Relive the Original C&C3 Tiberium Wars, from a new perspective.

Post comment Comments  (50 - 60 of 290)
Tiberium_Exposure Apr 4 2013, 10:22pm says:

will an altered version of this modification be made for C&C3: The Forgotten? that mod has been out for quite some time, and since it has one of the best mod-based campaigns that holds true to the actual story of tiberium wars, it would be really neat to see it from another view. I know you already released this for TE, and it is known as one of the absolute best mods for TW, but The Forgotten mod has its own campaign that this "upgrade" might be able to be applied in. please, at least consider the possibility. also, if you do not know of the mod that i am speaking about, you can find it on CnCLabs. its a fan-made extension of sorts of the standing game itself.

+1 vote     reply to comment
X3N Creator
X3N Aug 8 2013, 6:24pm replied:

Create Addon is a great idea! I can try to do it but not when ^^

+1 vote   reply to comment
OmegaGroup Creator
OmegaGroup Apr 7 2013, 8:50pm replied:

Not at the moment, sorry bro. For an experienced modder, is simple to create this patch. Maybe you can ask for help in this forum: Commandandconquer.com

+1 vote   reply to comment
Evil-Kommie Mar 28 2013, 8:47pm says:

when I accidentally put my tiberium essence in my tiberium essence file,my c&C3 won't start, it says application not found.I need help!

+1 vote     reply to comment
Evil-Kommie Mar 29 2013, 3:54am replied:

Never mind its sorted, but how do you install add-on for Tiberium Essence? Thank you!

+1 vote     reply to comment
OmegaGroup Creator
OmegaGroup Apr 7 2013, 8:53pm replied:

Sorry, I do not understand your problem. The instructions are in the file :-) Moddb.com

+1 vote   reply to comment
Ahrimansiah Mar 2 2013, 6:04am says:

guys is it possible that we get a map pack too? so we can add all this maps to all mods without needing to enable the NE for each mod separately?

0 votes     reply to comment
TimberWolfer Feb 24 2013, 9:53pm says:

None of the new "skydomes" are working. All there is is black skies with bluish clouds

0 votes     reply to comment
OmegaGroup Creator
OmegaGroup Feb 27 2013, 10:03pm replied:

The option "VFX DETAIL" is set in "medium quality", "high" or "more"?
Read the faq: Moddb.com

+1 vote   reply to comment
TimberWolfer Feb 28 2013, 4:32pm replied:

Could you also put compatibility on KWR 1.6

+1 vote     reply to comment
Stuart98 Feb 18 2013, 4:33pm says:

I'm using the Ultimate Collection and using the mod compatibility version in conjunction with another mod makes it so that only custom maps show up( and only if they were in the mod). Fix please. :)

+1 vote     reply to comment
OmegaGroup Creator
OmegaGroup Feb 27 2013, 9:59pm replied:

For example, with that mod? :)

+1 vote   reply to comment
Stuart98 Feb 27 2013, 11:41pm replied:

Any. TE. KWR. TA. Doesn't matter what mod. Try and investigate the issue. The Ultimate Collection uses a different file path, and this is likely the problem.

+1 vote     reply to comment
OmegaGroup Creator
OmegaGroup Feb 28 2013, 7:13am replied:

I'm sorry, I can not help in this matter.
Maybe you can get help from the experts :) Commandandconquer.com

+1 vote   reply to comment
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Released Jan 2012
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56 votes submitted.

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Highest Rated (5 agree) 10/10

The omega cam brings a whole new experience to the game C&C 3, providing an almost 3rd person view of the battle field. To test this cam to its full epicness i set a skirmish on max graphics and max difficulty and i got exactly what i wanted......an epic battle. The new HUD interface is new and took a few minutes for me to get, which is easy to get and again adds a new aspect of gameplay to the game. This software has the more potential to add more and if i could add anything it would be to…

Jan 15 2012, 9:54am by CrowV

Lowest Rated (5 agree) 1/10

Doesn't deliver. Camera changes are just a few changed values. UI is just reordered. Nice maps, but not at all what was promised.

Jan 16 2012, 2:52am by Megumi

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