First part : Tiberian Incursion CABAL is not dead, Kane is still alive, NOD is strong, GDI is more powerfull than ever, the Forgottens appear, and something comes from far... It is the year 2047, and the world is going to fall in the third Tiberian War... It is the beginning of the END, Commander, a NEW END... Welcome Back, Commander...
I have added blossom tree and also a new tiberium model (the old one was ripped from Civilization IV).
After uploading the first BETA (at least, in 3-4 months at least, I can't be sure), I will upload a script to add to your map if you want the tiberium to grows on it.
Of course, infantry should never move into the tiberium, except if you plan to reduce the size of your army (Poison damage will be specific to tiberium and the deathtype_Poisoned will spam really... friendly creatures...)
No glowing auras? D:
Originally, there is one, but I've probably missing something because it is invisible.
I am still working on how to fix it...
tdrx and tsrx have free source tiberian code take a look at it,.
If you speak about the aura, it is just a 2 side bloc, I have used wrong export settings, there is no need for ini.